
In Europe, pressure continues to mount on horror-RPG release
Rule of Rose
.
As reported by
The Sun, a pair of anti-bullying organizations have issued criticisms of the game, which is due for release in the U.K. on Friday. Niall Cowley, of Beatbullying, said:
The contemptible thing about this game is that you play the role of a teenage girl being abused. Who would want to play such a thing, and who would want to make such a thing?
Sony officials countered with:
This game should not be sold to children under 16. We encourage parents to take responsibility to ensure their children do not see it.
Meanwhile, 505 Games, which is publishing Rule of Rose for the European market, has invited critics to judge for themselves at a preview event in Milan on Thursday. As reported by GameDaily BIZ, the company issued a statement saying, in part:
Rule of Rose is a horror genre videogame, similar to a number of other videogames and movies on the market today, but does not in anyway incite minors to commit violent acts and does not promote acts of violence towards minors.
Following an in depth analysis by Pan European Game Information, the Interactive Software Federation of Europe and the Video Standards Council, the Rule of Rose videogame was judged to be suitable for European market distribution.
505 Games also objected to what it termed erroneous coverage in Panorama, an Italian publication which claimed that burying a young girl alive will win the game.
The burial of the protagonist or of any other child does not appear in any scene of the game, not even indirectly. The scene that has triggered the discussion is in reality a dream sequence that serves as part of the introduction to the adventure: a non-interactive video sequence in which the protagonist, who is not a minor, is captured inside a crate.
See previous GP coverage on the Rule of Rose Controversy here. A GP shout-out to reader GoodRobotUs for the tip.
Comments
Panorama is a tabloid from the Berlusconi family of companies. It sucks, but it's read by many conservative families all across Italy. The article is at: http://www.panorama.it/internet/computer/articolo/ix1-A020001038759
AESVI, the Italian association of sofware entertainment distributors, also has a press release decrying Panorama's mishandling at their web site, http://www.aesvi.it/.
The article in Panorama was full of factual errors; what little it did contain that actually referenced the game was allegedly plagiarized and deformed from a review that was posted on a forum of Future Media Italy, the foremost Italian editor of game magazines. Andrea Minini Saldini, chief editor for one of the FMI magazines and forum moderator, already complained to Panorama in their forums. (Context: Game press is one of the few fields of journalism that has a high standard here, having evolved from '80s/'90s fanzines, and AMS, like many other game journalists, is an independent figure and a gamer himself.)
Also, the article seems to have been commissioned by the PR firm handling publicity for the launch of the game in Italy (which is how Panorama had high-res images for its cover and articles). This was said by Ivan Fulco, technology and game journalist for authoritative national newspaper La Stampa (http://www.lastampa.it/cmstp/rubriche/girata.asp?ID_articolo=86&ID_blog=...).
A long and Italian review of the whole ugly mess is found at http://www.videoludica.com/news.php?news=441 -- Google language tools can translate from Italian. (Too long to translate it myself.)
"The Sun" isn't really journalism. It's a tabloid of the lowest order
And apparently, they've never seen a bad teen horror flick. Or Hostel. Or Wolf Creek.
So let me make sure I have the rules right. You can't make a game where you play a bully nor can you make a game where you play someone who gets bullied?
(Oh, alright, News Corp., who own Fox. Still.)
/b
On the other hand, staying silent didn't seem to have affected the fact that they spent a month so far on the top 10 list of video game rentals...
Don't know how that compares to most other games. Think of the money they saved though, in never advertising, but letting JT do all the advertising for them? Probably not tax deductible as a business expense though. ;)
Who wouldn't? Victims trying to overcome their difficulties and free themselves are some of the best protagonists. Playing a game, or watching a movie, for that matter, where the "hero" was an abusive father, or something like that, wouldn't appeal to me much, but a young woman (teenage girl, whatever you want to call her) learning to stand up for herself is a great premise.
I don't know how this game plays out in the end, mind you. It's the horror genre, and that plays by a different set of rules I'm not terribly familiar with. Presumably, though, since this is a game, there is a way to win.
Regardless, the idea of dismissing something because it stars an abused teenage girl offends me. Not as a gamer, but as a writer.
The game is titled "Rule of Rose".
Sheesh, if you're (not directed at anyone posting at GP) going to criticize something, make sure you get the name right.
November 20th, 2006 at 12:21 pm
I guess horror should drop the disturbing themes, and only have stories where it’s fluffy bunnies… who snuggle you to death…"
Under the correct circumstances, that would be preety disturbing:)
"Robb Says:
November 20th, 2006 at 10:37 am
You really don’t have to dig deep to find a reason to have a battered child as a protagonist. It can educate the players on how awful the problem can be. It certainly will make you want to save her. It sounds like the idea of the game is to be completely appalled at her treatment. I can only conclude by the Sun article that they want to brush the problem under the carpet and deny the very existence of child abuse."
Agreed. In a Way, Jimmy hopkins and ((Who's the girl in rule of rose?)) are kind of similar characters. I belive that the NIMF was going after bully not because of grahphic violence, but becaus it critisizes authority and reveals the problem with bullying in schools.
I find it oddly condascending that a hollywood movie based on a child trapped in a nightmare realm between life and death and trying to escape(Poltergeist) is considered a great horror movie, and yet a movie about a girl trapped in a nightmare realm and trying to escape is considered 'disgusting'.
It really does prove the hypocrisy and ignorance of many of the people who class themselves as being capable of thinking for all of us.
It's like showing Nightmare on Elm Street to a 12 year old and then complaining when he/she refuses to go to sleep.
I don't like horror games or movies, to be honest. Rule of Rose, for that matter, isn't getting especially great reviews. I would say, however, that the "Aristocracy of the Red Crayon" is a delightfully creepy name for a cult. XD
"So let me make sure I have the rules right. You can’t make a game where you play a bully nor can you make a game where you play someone who gets bullied?"
Exactly. Now you're getting the idea.
plot: a man in an open field, theres a house in the distance, you go to the house, open the door, you go in, sit down near the fire place, and open a book. turn the page, and it says, "you've finished 100% of the game. The end."
They're not going anywhere. As long as there are people like me, who are willing to buy and play them, they will never be gotten rid of and I hope that one day soon, they realize that their efforts are futile and invain. They're never going to beat the video game industry and they'll never be able to stop people, who really want to play from playing. There need to be more games like Bully and Manhunt so that these idiots finally realize that they can get as mad as they want, but these games aren't going anywhere. Jack Thompson, and all others like him, need to shut up!!
As for RoR, I've little to add that hasn't been said already - though I do find the industries' responses to be somehow amusing.
News: "This game is creepy and the main character suffers from a traumatic past! It's bad for kids!"
Industry: "No shit!"
There's no reason to believe that the organisations that "slammed" it had even heard of it before the Sun asked about it.
Here's how it works. They call the charity, say "There's a game out where a girl is tortured and abused. Do you have an opinion?", naturally the charity says "well, that's awful, we certainly don't approve", and then they hype it up. They've used this tactic to get the viewers and listeners association to condemn an innocent childrens fantasy series, and an elderly charity to "slam" a silly tango advertisement where an old lady pops like a balloon.
"The contemptible thing about this game is that you play the role of a teenage girl being abused. Who would want to play such a thing, and who would want to make such a thing?"
Me... and I'm 28 and make my own purchasing decisions, thank you very much. The cause of all this hysterial is really nothing more than small-minded people making the same "all digital media is for children" assumption and then frantically attempting to censor it to save their poor little babies before ever doing thorough research into the subject.
Some portions of this article sounds interesting. May be you have some links where I could read more about this topic?...
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I have beaten this game now, and I fail to see the problem. It's true that at times it can contain violence (though none of this is directed at minors, just "imps" and the main character, who is 19 and thus not a minor at all) but that is mentioned in the rating on the box. Furthermore, the "burying a young girl alive to win the game" is completely and totaly false. The only sequence that vaguely reflects burying someone alive, is when the main character (again not a young child) falls into a box. This scene is in the opening sequence long before you even start playing the game, let alone win it. This whole controversy was obviously sparked by someone who watched the opening sequence of the game, and never actually played it, as nearly every issue adressed (the "burying a young person alive" and the rat being rubbed in a young person's face) is in the opening sequence. Yes, it is true that I would not recomend this game for young children, it is still no worse than any other game of its rating and genre, and I believe it was simply targeted because they needed to ban something after they failed at banning Bully. the story itself did indeed involve minors, but without spoiling too much, it attempted to tacke the issue of obsesion, rather than sexuality, another "problem" with the game that would not be a problem at all, had those in favor of banning the game actually played it, or at the very least got an objective view of what the game meant by someone else who had beaten it. It's simply about what can happen when an unstable friend becomes so attached that they refuse to accept that you are allowed to have friends besides themselves.