By way of
Kotaku, GP came across this remarkable and, perhaps, disturbing video in which adolescent boys from Toronto's troubled
Regent Park neighborhood discuss their use of GTA San Andreas.
None, by the way, appears old enough to meet the M-rated game's age recommendation of 17 or older.
The video is a production of
Regent Park TV, which bills itself as:
...a weekly video broadcast program about neighbourhood youth, their culture and the issues that matter to them
Comments
It's been clear to most people from the start that parents do not know or care what their children are playing... and that's their call to make, not ours. We simply need to make sure they make their children aware that life is not really like GTA San An.
In closing, it is not children raised on violent videogames that we must fear; it is Congress that we should fear. I live in a state of constant terror, knowing that it is only luck that keeps Hillary Clinton from stealing my bike, or being shot by John McCain so he can get the powerup and win the game.
just wtf he think he sayin?
Just because the kids are saying they're not influenced by it doesn't mean they aren't. Now, I'm not saying that they are, but interviewing a bunch of kids is far from them "show(ing) why they don't influence us"
Kinda disappointing that they only interviewed one adult (min age 20? ask him what age he started drinking...)
And I'll also point out, as a note, that the kids were clearly instructed to say "The game does not influence me in any way," as you saw the last of the three boys (the one wearing the do-rag) stumble over his line. If you're going to script part of an interview in a documentary, you could at least cover it up well. Sheesh.
No offensive but many of these kids are raised in an enviroment in which cops are seen as bad guys ruining their fun and gangsters are seen as cool and can get whatever they want, money/power/women. Games like GTA: SA allow them to play out these activities within the world of the game rather then real life.
These kids are rasied in a rather violent enviroment were violence, hating cops and being a gangster seems cool therefore that's the reason they are drawn to GTA: SA to being with.
A couple of things worth mentioning:
The "concerned adult"... what was up with him? Did they specifically look for the adult with the least education about video games or did they just get lucky? I note that he's a concerned adult, not a concerned parent, for that matter. Anyway, in particular was his comment that games with guns, gangs, etc. should be in a higher classification. I know, how about we create a labeling system that would recommend these games only be played by people 17 and older? It's brilliant! I'm going to get started on it right away!
The other major problem I had was when the interviewer asked why the kids liked these games and they responded about being able to kill people and cops, join gangs, etc. First of all, I suspect they might have been coached a little bit. More importantly, kids often aren't very good at articulating exactly why they like something. "Because you can kill people" is only half of an answer. People enjoy violence. Every single form of media will tell you that. If the ability to kill people was the only reason they liked it, why did 50 Cents' game bomb. You can kill people in that. I think the real appeal in the Grand Theft Auto games is the control it gives you. You're not hindered by right and wrong, nor does it constrict tightly to linear gameplay. In particular in Vice City (and maybe San Andreas, haven't played that one) you reach the point where you're not working for mob bosses anymore. You're the one in charge.
From children who have little to no authority, to adults who feel the constraints of society, it's no real surprise why this would appeal to people of all ages.
Of course, the real thrill of those games is often that you're playing something that you know your parents wouldn't want you to.
-Auto
But to be fair, for me, if I didn't have an outlet like video games to unleash god awful amounts of gore on unsuspecting prey, I'd probably have a lot more anger management problems right now.
But this definitely brings up the point that GTA and any GTA related games pale in comparison to PC titles. Violence is here in games, and will be here to stay. Whether or not console titles maintain their level of violence is in question, but from my perspective, the PC violent game market is generally left alone.
Most retailers here enforce the ratings on games. In fact, the provinces of Ontario (the province Toronto's in), British Columbia, Manitoba and Nova Scotia have introduced legislation to keep retailers from selling M and AO games to underage people (there's a similar law, in Ontario at least, for movies).
Representatives of the various film classification boards of those provinces work with the ESRB on ratings.
In my area, people hate cops? Y'know why? Because of stuff recently like the soon to be groom and friends that were shot at 50+ times. Oh yea, he's dead by the way, neighborhoods and stuff are harsh here. I can go into details about what crap the news put out about it and my own PERSONAL experience but thats a whole different thing.
Actually I would say MK was a pretty damn good game in its own right, very different to SF in the way it had to be played to be good at it. Even without blood, it was a lot of fun.
ah I thought CD had a mid way point and that GTA was 14-16 I know the EU kinda has that *L*
I'm sure most people here(at least the older folks) have played cops and robbers as kids...it was fairly popular. How many times did the cops win when you played? They didn't come down on that and I bet most if not all of the people who have killed a cop played cops and robbers as a kid....
Just down right silliness and I'm getting pretty sick of it. Someone should make a videogame where you run around killing policitians that make laws on videogames and such. Maybe just maybe they believe this bs they are spouting and such a game will scare them into sitting down and shutting up. Oh well just a funny thought.
...He's a Peter Phile? Ew.
As much as I would like more parents to abide by the ESRB ratings, these kids have a point even if they can't explain it in broader terms. Whether we like it or not, kids as young as 12 are going to get into shit that isn't suitable for them.
GTA and other M-based games are marketed towards the 18-25 demograph but alas, younger generations are still going to be drawn to it. In essence, GTA isn't marketed towards kids, the kids are marketing themselves toward GTA.
If you like FPS gore, try F.E.A.R., if you haven't already. Also of note is that Doom has been out on Xbox Live Marketplace for awhile. It has even more enemies than the original!
I think the idea of fondness has more to do with what comes to mind when one remembers something. These kids own these games. They play them regularly. So it's understandable that when you ask them how they feel about the game, what comes to their mind is the idea of not having to deal with all the anxieties that come along with being outside in the inner-city (like where you're playing, who's around, etc) and a feeling of being in control (which is really the whole point to playing these "urban sandbox" games). And when everyday real-world anxieties do present themselves in the game, the player is able to overcome them (say, by confronting an authority figure as opposed to responding with a "yes sir" and going home feeling like nobody lets you do anything). These games are what kids do to get away from their problems. Some people like watching movies to get away from their problems; others might like to read a good book instead. Surely if you asked the movie-goer about a movie he likes, there would be a sense of fondness in his reaction and response. The same applies for the literary types.
This is different from the kind of stimulus it takes to alter/influence one's behaviour. I am a movie-goer, I am very fond of James Bond films, and I can always relax when watching any one of them. And yet I don't think I'll ever own a gun, set off any explosives, be in any car chases, or spend the night with any unbelievably-sexy women. (The first three are by choice; the fourth, sadly, is not.)
Now, I do acknowledge that kids are very impressionable, and I'm not saying that these kids *should* be playing these games (I doubt any one of their parents has spent so much as 20 minutes watching the game and making an actual decision as to whether or not the game's content is suitable for their kid). What I *am* saying is that you shouldn't associate a fondness for the game with a desire to act out the game in real life or behave like any one of the game's characters.
Disclaimer: No, I have not conducted any research, looked up any studies, conducted any surveys, taken any polls, or interviewed any of these children. I believe what I have said here is nothing more than common sense.
-- sakimori
I guess there is one plus side though. Considering the location this is being filmed from, you really have to admit that this is a very good means of expressing their views and that in and of itself is evidence that these kids are not being influenced by the game except in their other harmless play. Although personally, the only toy guns I condone are light guns which I think are immensely fun.
More or less all the GTA games are as much of a social commentary as the films they lampoon to do so.
Vice City - Scarface, Miami Vice, etc...
San Andreas - Friday, New Jack City, etc..
Besides the freedom of sandbox whatever message that was is in the game was also in the films. Done and done.
ME AND MY DAD FIND THE FAMILY GUY GAME MORE OFFENSIVE THAN GTA
(Keeping in mind, I'm 18, and am enjoy the Grand Theft Auto games)
Seriously. My brother is a huge fan of the show (I used to be, until it turned into "80's Reference Guy"), and loves the game despite all the review that said it sucked.
I was down from college this Thanksgiving weekend, and I watched him play it a bit. Seemed kind of average, more like something for fans rather than gamers. After he beat it, I got a chance to play it for myself. It SUCKED. My dad came in and started watching me during one of Peter's "Bad Street Brawler" (I refuse to associate Viewtiful Joe and Final Fight with this game) stages. For the uninitiated, the story behind it is that Peter Griffin is deluded into believing that Mr. Belvedere is out to get him, so he goes around beating the crap out of everyone.
However, as my Dad was weatching it, he became disgusted at the fact that you punt little children in order to advance, black guys are harder to beat, and the most damning thing of all: YOU PUNCH OLD PEOPLE AS THEY WALK OUT OF CHURCH.
We both forbade him to buy it. THIS IS PARENTING, PEOPLE: my dad forbids it because he's a parent, and I forbid it because I've played good videogames, and we both recognize that it's a piece of shit meant to sell based on name recognition (which my brother is a sucker for- "ZOMG! DBZ BUDOKI! I WATCHED DBZ! ZOMG DIZNEE N FINAL FANTASY CHAR IN KINDUMB HERTS!!! I TOTALLY PLAYED THE FIRST DISK OF FF7!! I DON'T CARE IF IT SUCKS!!!" goddamn idiot)
So, yeah, kids need parents.
I know I am not that hot for it either and most of US TV to boot tis all fake sex violence or stupidity I cant stand it,I ahve a lw tolerance for GTA but its the gameplay and theme combination that kill me,if it was magic and medevil I might pla yit more... *thinks about a medevil or sci fi GTA clone with cat girls has nose bleed and passes out * LOL
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