Machinima For Social Change?

Machinima For Social Change?

November 30, 2006
Normally when one thinks of games being involved in social change, the so-called "Serious Games" movement comes to mind. However, when games become the medium for filming the message, it's serious machinima.

Gamasutra reports on a "Machinima with Issues," a panel discussion held at the recent 2006 Machinima Festival. Panel speakers focused on machinima creations dealing with issues from politics to historical events.

Serving on the panel were Eddo Stern (Shiek Attack), Chris Burke (This Spartan Life), and Alex Chan (The French Democracy).

Stern expressed concerned about wargame desensitization. His film, Sheik Attack, illustrates how modern wargames are nothing like real war. In the film, Stern interposes stategy game footage with shocking real-life video of death and mayhem, in an attempt to "re-sensitize" the viewer to the horrors of combat.

Chris Burke, from This Spartan Life (TSL), runs a talk show using the Halo 2 engine. From net neutrality to gun control, TSL sparks wide ranging discussions, and Chris is glad that he has managed to introduce world-wide and non-gaming issues to gamers.

Alex Chan became a first-time filmmaker via the tools contained in Peter Molyneax's 2005 release The Movies. The game allowed him to correct what he believed were gross media distortions of last year's French riots. His film The French Democracy told the story of several immigrants, following their growth in frustration as they are both targetted and shunned due to their ethnicity, culminating in a powder keg situation. The end of the film illustrates the reaction to the riots, as the views of a white suburban family are shaped by media reports and political rhetoric.

When asked about the future of machinima, Eddo Stern commented that the medium is at a crossroads. Going forward it could become entrenched in gamer culture, or it might be co-opted by corporations and used as a style gimmick.

Reporting from Canada, GP Correspondent Colin "Jabrwock" McInnes

Comments

Good, good, good. The more video games are used as a medium to address real-world issues, the bigger a bite we take out of the credibility problem we have with the cave dwellers. Of course, it works both ways; this kind of stuff can be a valuable educational tool for tunnel-vision gamers like me.
Nice!.....wow...shreik attack sounds shocking.
THis is great and all...but my thinking is war games are still games if you add the extra bits of reality from death to dismemberment and make it so realistic it loses its fun it becomes not a game,I don't think the problem is so much "desensitization" as forgetting reality....
And at the risk of sounding like a smart-aleck, I think most people don't think that infantry are trained under a minute at the barracks and they all sound and look exactly the same, can destroy a tank with an M-16, single-handedly rush an enemy base et cetera et cetera...
War games are not de-sensitizing us to war. Take even the most hardcore war gamer and put him in combat he will still be scared shitless. Just like your average person.

The fact is most people cannot begin to understand war or the real horrors of it.

GamePolitics ShoutBox

Posted 01/06/09 at 10:21pm
Derovius: This place needs better debaters, everyone cries like a little girl around here. Must be something in the water.
Posted 01/06/09 at 09:33pm
beemoh: http://news.bbc.co.uk/1/hi/health/7813637.stm
Posted 01/06/09 at 09:33pm
beemoh: Tetris helps trauma, aparrently. Just wait until the nightmares about the S-shape start.
Posted 01/06/09 at 09:24pm
Shadow D. Darkman: Okay, this one merits it. *facepalm*
Posted 01/06/09 at 07:34pm
DeepThorn: Okay, was my comment that out of line that I scared everyone?
Posted 01/06/09 at 04:12pm
DeepThorn: Dero, I swear she told me she was 18.
Posted 01/06/09 at 03:07pm
HarmlessBunny: @PHX Corp: No surprise. Jack's favorite desperation move: Image-laden filings that make zero sense! Guarunteed to piss someone off, and provide hilarity to us
Posted 01/06/09 at 01:54pm
Derovius: What did you call my little sister?
Posted 01/06/09 at 01:38pm
DeepThorn: 'Security' additions, which means it protects the music, which you bought, and have the right to use. It doesnt stop illegal activity, and even copying the music onto 2 back up CDs isnt illegal. Giving one to your little sister is border line.
Posted 01/06/09 at 01:36pm
CK20XX: What's it gonna take for JT to get arrested? It'd be funny if it wasn't so sad.
Posted 01/06/09 at 12:12pm
PHX Corp: Look on JAABLOG at his recent court filings he's starting to post pictures again http://www.megaupload.com/?d=DB5ODRNE
Posted 01/06/09 at 11:51am
CMiner: It's the same as the controversy over Sony's rootkits in their music CDs, as far as a separation of the issues of cd content and the security additions.
Posted 01/06/09 at 11:27am
Vake Xeacons: But there does need to be a limit on DRM. I mean, CD check's okay, but spyware? That's an invasion of privacy!
Posted 01/06/09 at 11:00am
Krono: @insanejedi: DRM isn't an aspect of the game. Unless you can make an argument that Securom is an intregal part of Spore that the game would be an incomplete experience without.
Posted 01/06/09 at 10:57am
insanejedi: It's asking the government to regulate aspects of a game. Their just going to use this as a backdoor to regulate other aspects.
Posted 01/06/09 at 10:53am
Krono: @insanejedi: DRM = trade practice, Violence in games = speech. I'm not seeing the similarity here.
Posted 01/06/09 at 10:40am
insanejedi: Guys, Regulation of DRM is fudementally the same as regulating violence in games...
Posted 01/06/09 at 10:13am
sortableturnip: He's in full swing now, asking for all expenses paid by the Florida Bar.
Posted 01/06/09 at 09:51am
sortableturnip: @ Simonbob: isn't it better to read the comments, LOL wise?
Posted 01/06/09 at 09:41am
SimonBob: You could've mentioned it's close to the bottom, although it's good to know he's actually got an okay golf swing.
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