MMO Teaches Chinese Language and Culture

MMO Teaches Chinese Language and Culture

January 21, 2007
After a good day's grinding in a massively multiplayer online game (MMO), you finally earn enough currency to leave the noob zone. Pleased with yourself, you check your stats: only four more levels until you receive your reward. Rather than a powerful sword, however, you'll earn college credit.

The use of games as an educational tool is a growing trend, but researchers at Michigan State University are trying a new approach to educating students in Chinese language and culture. Given the notorious difficulty of teaching Mandarin in the classroom, Professor Yong Zhao (left) realised that mere instruction wasn't enough to help students learn China's official language.

Zon - The New Chengo Chinese is an experimental MMO (design doc here) which is meant to allow students and instructors to interact and role-play while learning Mandarin as well as Chinese culture and history. Currently being developed in partnership with the Chinese government-sponsored Confucius Institute, Zon is a five-level course designed to prepare students for participation in Chinese advanced placement offerings in MSU's virtual high school program.

Chun Lai, an assistant professor at the Confucius Institute, says that an MMO offers a unique opportunity for students:
Not many schools can offer face-to-face Chinese language instruction to their students... So there's a need for online Chinese teaching.

After learning how to obtain Chinese currency at the international airport, beginners start in "villages" and work their way up to "cosmopolitans." The course covers historical and cultutral aspects from ancient times through modern China.

Upon completion, players can act as tour guides or conduct business in-game. As in most MMOs, there are careers such as scholar, businessman, kung-fu master, officer, and historian/archeologist.

MSU and the Confucius Institute currently offer online Mandarin courses as part of their "virtual high school," which lets students do lessons online and meet with a professor through virtual conferencing. There are also plans to purchase an island in Second Life to set up an interactive exhibit of Chinese culture.

Dan Schulz, who helps oversee the virtual high school program, told The State News:
There is a lot of interest internationally in the Chinese culture, the Chinese economy and the Chinese language. This is the first opportunity that many students in Michigan schools have had to experience this.

-GP Correspondent Colin "Jabrwock" McInnes

Comments

I'm impressed. Mandarin isn't a language I'm huge on learning, but it's a fascinating approach. Korean or maybe German might catch my personal interest.
Not a bad idea. Now, if they did this with Ancient Rome to teach Latin, I would join in a heartbeat.
Too bad China itself is one of the worst places to start an MMO account, since you can get in trouble for playing too long or saying things like "democracy" in the forums.
This is a nice approach to language teachings indeed. Instead of just making students run the course, show them where these skills will actually see use. That's one problem I see in education. A student is being made to run the maze, and it leaves them wondering how any if any of this stuff will apply to real life. Here's the answer to solve that.
This may be exactly what was hampering me. I only know my native language of English despite the fact that I've taken Japanese, German, Spanish, French, Latin, Russian, Italian, and Polish. I so hated the way they all instructed the same way that I got bored very quickly with each one, and know little more than simple phrases.

I hope they will somehow allow outside participants rather than just CU and MSU students which will allow the project to grow faster and maybe some day I can learn all those languages again, now with a 15 buck a month fee each :*(.
MMO Teaches Chinese Language and Culture...

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I learned Bloodian ( http://en.wikipedia.org/wiki/Captain_Blood_%28video_game%29 ) in a day and learned a lot of words playing IF as a child. I've always thought that games are underutilized in teaching language. Where they are used, its often as trumped up flash cards.
"As in most MMOs, there are careers such as scholar, businessman, kung-fu master, officer, and historian/archeologist."

And, in the upcoming expansion, Blood Elves.
As someone who took three years of college-level courses in Japanese, I think this is a novel approach to learning a very difficult language. At least in Japanese, you can fall back on hiragana or katakana to break works down. Chinese is nothing but kanji, which - although efficient if you understand it - is intimidating for newcomers.

I'm still waiting for my "talkie box" that translates between languages. ;)
Wow. Cool. I hope it works.
Have something that teaches Japaneses and I will take it in a heart beat!
That sounds interesting. I don't doubt for a moment that playing is an efficient tool for something like learning a language, but I have to wonder if an MMORPG is the best choise. The in-game interaction between people would be great if handled effectively, but I'm not even sure if it's necessarily to go that far; as far as complex word signs go, I imagine a well-designed, novel puzzle game would be sufficient, maybe even superior. And considering all the useless stuff people learn to play computer games, hundreds of kanji/hanzi is not out of the question.
This is an exceptional idea.

I totally cant wiat to see what happens to this.
[...] As a person almost obsessed with learning as many languages as possible, I was thrilled to find out that second language acquisition is being incorporated into a MMO style game. The game discussed here, Zon, is the only one I have found so far, but I am hopeful that this will become a growing trend and that many more languages will be offered in the future. This one comes from a joint project between MSU and the Confucius Institute, and teaches Chinese. I think a MMO format would be especially beneficial for college students, as many of the students in the last Japanese class I took played MMO style games anyway and were familiar with this type of format. I see this as potentially being easier for older students as well, as the inability to communicate in beginning foreign language classes appears (in the classes I have taken) to inhibit them from trying to speak at all. By changing the environment from the classroom, people may be more willing to openly make mistakes and thus learn the language better/faster. [...]
[...] Zon - The New Chengo Chinese is an experimental MMO (design doc here) which is meant to allow students and instructors to interact and role-play while learning Mandarin as well as Chinese culture and history. … …READ MORE [...]
Hello for abroad - Tooo true (MMO Teaches Chinese Language and Culture). Well done article, I hope it gets picked up on the internet more and more. FYI, I found you quite by accident while searching on \'Foreign Language\'. I feel lucky to have found your Blog. Keep thinking and posting!
Hi...Man i love reading your blog, interesting posts ! it was a great Sunday .
Re: MMO Teaches Chinese Language and Culture

Online school also can offer face-to-face Chinese language instruction to their students. That is Live Class.

Official Chinese Education Supplier of The 2008 Beijing Olympic Games Beijing Online School of Chinese Language. During Olympic Games, they offered free adviser service and course in Beijing Olympic Village. There are over 3,000 online volunteers to help you to practice Chinese conversation as well.

Re: MMO Teaches Chinese Language and Culture

I'm all for freedom of ttnet vitamin speech and allowing rent a car game makers to put whatever they want in games, but there's one thing about this app that has me scratching my head.  Correct me if I'm wrong, but from araç kiralama the previous article araba kiralama on this I gathered that players can use Google maps in-game to find the other (real-life?) dealers in their area.  If this is the case, has travesti anyone considered what's stopping someone from using this app to actually move drugs between hands for reals?

But majority araba kiralama of their outrage araç kiralama stems from what it could DO TO children, not the content itself.  Talk to one of these people and you'll find they don't think any books kiralık araba should be banned from children.  Mention American Psycho and they talk about kiralık araç the redeeming value of using imagination to construct a story.  Reading, no matter what the content, is largely viewed as a consequenceless activity for people of any age.  The reason why I mention American Psycho is because of the content itself.  Gaming never has and likely never will have any scenes where someone has sex with a severed head.  Not gonna happen.  Yet despite this, they'll fight tooth and nail to protect their children from two boys kissing in Bully but whatever they read is harmless... yeah.

The entire arguement is kiralık oto based upon a social normality inflicted by luddites who can't figure out the controls for Halo so it's frightening and terrifying and obviously the cause of youth violence on the rise even though, in reality, it's in decline (which is actually a HUGE suprise given minibüs kiralama the economies status).  In  a perfect world, we would have parents that actually parent.  The idea of sales restrictions on media on oto kiralama any form to accomidate parental unwillingness to get involved with their child's life is the real problem to me.  Here I am, 32 years old, and being held up at a self-scan rent a car needing to show ID before I can buy a $10 M rated game all because Soccer Momthra can't be bothered to look at the crap Billy Genericallystupidson does in his free time.  It's too hard for her, so I have to suffer?

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