
In a hundred years, will anyone remember Mario?
Hopefully so, if the Library of Congress (pictured at left) succeeds with its
plan to preserve digital media. Devised in 2000, the idea is part of a national strategy to "Preserve Creative America" under the umbrella of the National Digital Information Infrastructure and Preservation Program (
NDIIPP).
Last year the LoC solicited industry input on what types of digital cultural heritage to preserve, and a wide variety of content producers expressed interest, including members of the video game industry.
At this year's Game Developer's Conference, Henry Lowood, curator of the History of Science and Technology Collections at Stanford University, along with Warren Spector (
Deus Ex), Steve Meretzky (
Hitchhiker's Guide to the Galaxy), Stanford humanities researcher Matteo Bittanti, and Joystiq editor Christopher Grant, formed a committee to
nominate a list of games they would like to see preserved in the NDIIPP:
- Spacewar! (1962)
- Star Raiders (1979)
- Zork (1980)
- Tetris (1985)
- SimCity (1989)
- Super Mario Bros. 3 (1990)
- Civilization I (1991) & Civilization II (1996)
- Doom (1993)
- The Warcraft series: Warcraft: Orcs and Humans (1994), Warcraft II: Tides of Darkness (1995), Warcraft III: Reign of Chaos (2002)
- Sensible World of Soccer (1994)
Lowood spoke of the need to preserve the games:
Creating this list is an assertion... that digital games have a cultural significance and a historical significance.
One of the challenges in preserving games is that the hardware to play many of the games on the list are obsolete and potentially unavailable. But emulators capable of allowing those games to be played are commonly seen as violating the Digital Millenium Copyright Act (DMCA) and a tool for piracy.
- Reporting from Canada, GP Correspondent Colin "Jabrwock" McInnes
Comments
That said, I don't think that the sims, FFVII or a number of other games that were very influential in the US are going to die out any time soon.
I'm not really sure that's true. I mean when you consider everything in the National Archives, it's a pretty massive amount. They could probably pretty easily store a few hundred titles boxed. If they're just keeping the software, though, the sky's the limit. Hell, every game software title released before 1990 would probably fit on a hundred-two hundred dollars of HD space MAX. And that's good for what? at least a decade? I mean, yeah there's a lot of overhead involved, but it's not nearly so limited that they can't grab a copy of Duck Hunt. Oh, and regardless of your opinion, you can't deny that FFVII had a massive impact on games and culture, especially in the US.
I posted a story not too long ago about a committee headed by Stanford University’s Henry Lowood selecting a list of ten games they believed to have the most cultural and historical significance. I skimmed the article to get the basic idea of th...
Bust it up onto Early games (Pong, Space Raider, Missile Command), and at some cutoff break out into Strategy, RPG, FPS, Racing, Arcade, etc... with different catagories under each of these for console and PC based gaming. That way we're not comparing Golden Eye with HalfLife. Both are good games (hell, great games), but the experience differs greatly between FPS games on different platforms - mouse/keyboard allows a lot more leeway in what the developers can do because of no mouse-speed restrictions and more buttons available. By breaking things up like this, I think GDC would have a more accurate representation of games that are worth preserving.
Now how are they going to preserve them so people can play them??
Tetris is on the list and wasn't that game first made in Russia?
Super Mario Bros. 3 was also on the list, and it was made in Japan.
I think the idea is to honor the games that have left a mark on American mainstream culture, which both Tetris and Mario 3 did.
Final Fantasy VII
Dune 2
You're right...............
In that case, I wonder why Space Invaders isn't on that list?
Oh well, I suppose they had to pick the 'definitive of each genre' RTS, FPS, Space Shooter, Platform, City Builder and Sports, with special mention to SpaceWars for being the first.
One more to add
Street Fighter 2
what definitions are you talking about?
one more to add to the list
Prince of Persia (original version, the PC platformer)
Wasn't Wolfenstine the first FPS?
chosing your definitions, Elite could count
http://en.wikipedia.org/wiki/Elite_(computer_game)
1). X-Com: U.F.O. Defense
2). Sam & Max Hit the Road
3). Deus Ex
5). System Shock
6). Wing Commander
4). X-Wing/TIE Fighter (tie)
1) survey the whole of the history of games for standout examples
2) determine among us the exact ordering of each title comparitively
and 3) pick a single game from a famous series to represent it
that ultimately it was obvious to us that it's far too subjective to do this.
What we came up with was a tier system, that, though far from optimal and a lot less useful in the short-term, is much better at addressing priorities. Basically, a game is scored overall based on it's merits in the individual areas of Fame/Infamy, Age (we for instance set a threshhold for games at 25 years old, where anything older was worth actively looking for), Rarity, and Quality(note that exceptionally bad also qualifies, e.g. ET for the Atari). I like to call it the FARQ tier system (pronounced "fark you").
Anyway, it's pretty clear that video games are probably the emergin dominant medium, and it would certainly be a total shame to miss the opportunity to document its rise as accurately and faithfully as possible. While I appreciate for the short term truths that certain games should be called out individually for preservation, I disagree severly with their choices. They appear to have gone for personal favorites and games that are of a particular calibur, where they need to be preserving the more historically significant titles. I agree with 1-5, and probably Doom, too, but the entire Warcraft series, but only Super Mario Bros. 3 out of that whole series? And they all upstaged Pong, Asteroids, AND Donkey Kong? This is just more evidence that it's far too large and far too subjective a task to be done this way.
Oh well. I already know what this is about and I don't think it's game "preservation" at all. Game recognition is about the extent of it. And that's not a bad thing, just not what they say it is.
"What does Warren Spector have to do with Spore?"
Ack! You are correct, it should be Deus Ex, not Spore. I goofed.
4. Tetris (1985)
Dozens of versions of Tetris are still commercially and publically available.
5. SimCity (1989)
Not only is the PC version still on store shelves (as part of the Sim Mania Pack (name?) ), but the SNES version is available on the Wii Virtual Console.
6. Super Mario Bros. 3 (1990)
Available for the Game Boy Advance in any GameStop, and most certainly soon to be on the virtual console.
I believe the Warcraft Battle Chest is still commercially available as well, though it might be a bit harder to find. Not sure, never looked for it.
Looking at the list, it seems that this is more of an "award", a popularity contest, instead of a real attempt at preserving classic games. All of the above games do need to be preserved, but I think there are much more deserving ones to worry about right now, amazing classic games that are disappearing and may never be seen again. Radiant Silvergun should be near the top of that list, as should Seaman, Battletoads, Daggerfall. These are games that aren't as well known but were miletones in gaming history, for various reasons.
The way I see it, if it's an award then call it an award. If it's about real preservation, look for the games that need to be preserved.
So out of SM,SMB1-3 SMB3 would be the best choice.
Pong (due to it just being classic)
Super Mario bros. (dose this need explanation?)
Tetris (great time waster)
Gran Turismo (great car simulation and huge # of cars)
Half-Life (Epic story line and great mods)
Metroid (First popular game with female main character)
Starcraft ( great RTS game that is still very popular)
Doom (first FPS to start them all)
Space Invaders (again a clasic)
Duck Hunt ( first light gun game on a home console)
...
Zelda,
metal gear,
SMB,
Final Fantasy series,
Super Mario 64.
Donkey kong.
Pong,
Break out.
Goldeneye 007
.....
SMB 1 was great for its time,but SMB3 really opened up what you can do with SMB it had a over word and multi forms to turn into it was a huge game turely the most deserving of the 8bit series.
I'm surprised Pong didn't make the list though.
It does deserve it though, it had as much impact on Video Games as Buddy Holly had on Rock n Roll.
And what would it take to back up the NES catalog? Like two CDs?