Games are often in the news, but now, they are the news.
In a landmark development, Georgia Tech prof Ian Bogost, founder of Persuasive Games, announced yesterday that the New York Times will henceforth carry his company’s “newsgames” as part of their editorial content:
I’m excited to announce that Persuasive Games has a new publishing relationship with The New York Times, in which they will be publishing newsgames we create on their op-ed page, as editorial content, not just as games. This is unprecedented, and… represents another important shift in videogames as a medium. This is news/editorial in videogame form, rather than videogames trying to make news fun.
The first NYT offering is Food Import Folly, a game which dramatizes the challenges faced by inspectors charged with ensuring the safety of our food supply.
At present the Persuasive Games offerings are available only to paid subscribers the newspaper’s TimesSelect service.
GP: In gaming terms it’s not exactly the Halo 3 launch, but in the long run the marriage of games and mainstream journalism could have a significant cultural impact. Hats off to Ian Bogost and the Persuasive Games team!