More Bad News for Manhunt 2: Sony, Nintendo Won't License AO-rated Games

More Bad News for Manhunt 2: Sony, Nintendo Won't License AO-rated Games

June 21, 2007
As reported by Joystiq and other sites, an AO-rated Manhunt 2 is as good as dead.

That's because neither Sony (PS2, PSP) nor Nintendo (Wii) will license AO games to play on their hardware. As Joystiq's Alexander Sliwinski writes:
In Nintendo's own Nintendo Buyer's Guide the company clearly states, "Please note that Nintendo does not sell or license games that carry the ESRB rating 'AO' (Adults Only)."

Sliwinski also heard from Sony's Dave Karraker who said:
Currently it's SCE's policy not to allow the playback of AO rated content on our systems.


As for Nintendo, a spokesman added:
The ESRB provides ratings to help consumers understand the content of a game before they purchase it. As stated on Nintendo.com, Nintendo does not allow any AO-rated content on its systems.

Comments

Of course not, they never have here......
Kind of funny fact, before video games Nintendo delt mostly with illegal gambling cards and then with sex hotels. Well the cards were legal until laws were passed to prohibit the sale of them, then they simply made new ones just continued the cycle.

Hmm "Currently it's SCE's policy not to allow the playback of AO rated content on our systems." While I dont like the overall statement the word 'currently' gives me a glimmer of hope to improve upon the AO issue for all games.

Imagine if they made it to where they allowed the PS3 to allow AO games. Yea yea yea its supposed to be for the PS2, but this move would well force Manhunt 2 to be released on the PS3 would add a title to the lineup which is pretty small currently and also give developers a reason to make games for the PS3. This would raise the competition in the console sale department in which Sony is loosing and maybe it would allow Sony to drop the price of their overpriced system so people would finally beable to afford it. Not to mention motivate retailers to carry AO games(after PS3 sales increase of course).

Alright, I guess I'm starting to really sound like a Sony fanboy.... Ah, well its a dream, a silly little dream of a day where games can be rated AO and also available to purchase on consoles.
Horseshit. It's bad enough that the major retailers create this stigma against AO-rated games, but the entire industry itself has turned them into a black sheep. We need the game equivalent of an NC-17 rating. Almost every AO game ever released is a porn game with little or no artistic merit. The difference with Manhunt 2 is that is actually has solid gameplay. I hope they don't have to edit it too badly. If there's one thing I can't stand, it's people telling me what media I can and can't consume.
I think the gaming community has finally gotten what we've all been begging for: the Industry has stepped in and made a proclamation. It may not be the proclamation we want to hear, and I know I hate hearing about this as a developer, but at least all parties are involved now, except the government, which is shockingly refreshing.

Wait....ummm....where does the ESA stand on this? Any word?
Argh, at first I really didn't care about Manhunt 2, and now after all this hype I'm chomping at the bit to see what's gotten everyone's nose hairs in a twist.

Microsoft, you're my last hope...
I'm British and for the last couple of days I've a few people bleating on about the BBFC's decision, which I did not agree with, and laughing at my country. So you'll have to forgive me if I have a little chuckle at this outcome myself.
Incidentally it is reported elsewhere that Microsoft also won't allow AO games, though Manhunt 2 wasn't slated for an XBOX release anyway.

Also I've seen it repeated time and again that AO games are only crap/porn... slightly off topic but Indigo Prophecy was also rated AO despite not exactly being a porn game or crap for that matter (though I admit there was sex and a strip tease in it)... us illiberal brits with our semi-demonic BBFC gave it a far more appropraite 15.
Ah, Fahrenheit (Indigo Prophecy). So brilliant until it went all Matrix.
If nobody wants their player to even offer these games- why, then is there an AO rating in the first place?
@Zerodash

The answer is that PC's have no such restrictions, so a rating needs to exist for that market.

And of course the AO rating gives Sony/Nintendo/Microsoft a good excuse to exclude games they deem would damage their reputation.
@GameDevMitch

The ESA owns ESRB so we can assume they'll stand by ESRB.
Coming from someone who didn't want to play this game, even I'm disappointed by these decisions. The ratings system is intended to let consumers make an informed choice. But if console makers are too afraid of a taboo rating, then takes that choice away from buyers.
For my token "compare video games to other popular media hypocrisy ," I'd like to mention I have yet to come across any DVD player that refuses to play NC-17 content entirely.

@Terrible Tom:
Hate to tell ya, but if they won't allow on the PS2, it's not going on the PS3. Company-wide policy.
Yea I know, it was just a silly idea to boost PS3 sales so the price could drop and I could afford one. Not to mention to give developers a safe-house so to speak to drop off their AO titles and to hopefully start a chain reaction throughout the industry so that AO rating would slowly become less and less of a big deal.
Thing is, I don't hold the ESRB responsible in the slightest, the problem really, is that the ESRB accept that there is a difference between Childrens' games and Adults' games on computers, but most of the retail industry has not, or have over-simplified/mis-interpreted it.

As has been said on several occasions, what needs to happen is for a large company to push that boundary, but it won't happen because of corporate mentality. There's no money to be made in challenging the current system, and it's not like they make a loss from selling M and Teen games, so why even both writing AO ones? All it does is get the attention of Zealots like Thompson, a lot of bad media, and the ire of your Shareholders.
I hate these people that are stopping me from being able to enjoy a video
game like it was originally made. I do not want any damn cuts in
manhunt 2. America living up to our so called freedom is a bunch of
nonsense. I want to AT LEAST be able to play any video game in my own
home. These stupid idiotic groups need to leave games like this alone.
And by the way, if this countries rating system really cares about what
people witness then why is it that just a few months ago I went to see the
Texas Chainsaw Massacre: The Beginning at a movie theatre by which it
was playing at all movie theatres and it only got an R RATING by which so
many children would witness the very brutal content by just simply having
an adult bring them along thinking alright this is not NC-17 it is just rated
R. I tell you what I witnessed in that movie in its R rated form would make
most unrated movies that are available look tame. This movie shows the
full scene of almost all of the brutal killings including a brutal sledge
hammer bashing scene, of course brutal chainsaw scenes, and a scene
where Leatherface grabs a young girls head and literally slashes her neck
open and holds on to her head while blood is squirting out of her neck and
lets go of her head when she is finally dead. I dont know about you guys
yet I think that the rating system is already totally messed up whether it is
video games or movies. Just let the game come out the way it is.
Seriously with what I have said wouldnt you agree with me?
@Meggie

They console industry is unique in the media world. Games are produced specifically for consoles, and the console has a brand image that is in a very large part effected by the games released for it.

DVD Players (infact all other media formats PC's included) are generic, they simply play a common format.

For example DVD are not produced just to work just on a Samsung ZX-100 (made up), and as such when the content offends no one goes "that Samsung lot have allowed this sick sh*t on their machine".

Now take consoles, recently Resistance has been under fire; who gets the blame? Sony! They didn't make the game, but it is on their machine, so it's their fault!

Sony/Microsoft/Nintendo all have to be careful of what they allow because of this.
God Of War is pretty brutal. Brutal enough for me to call it delicious. Yea it was probably done more tastefully than a Manhunt title but the only way to describe it is delicious epic brutality. Pretty intense stuff, maybe the fact that your killing mythological creatures instead of humans is it...
So...I guess I'm not going to be able to play this fine piece of art as early as originally thought. I now see that Sony and Nintendo are being little bitches, only for the fact that they don't carry AO on their console. I'm so pissed right now, I was looking forward to playing this game, and now it may be canceled? I know they might tone it down, but I don't want that, I want to play the game the way it was originally designed to play. GOD I'm so pissed off.
Yea Insomniac made R: FOM but Sony was the publisher.
@Terrible Tom

I'm guessing the difference is, no matter how hard we tried we would never be able to chain a pair of blades to our arms and romp around ancient greece pulling people in half with out bear hands (I wish).

Where as stalking someone from the shadows, running out and axing them in the back of the head is something that just about everyone could do.
I consider myself fairly well informed about these kind of things, but I never realized that it was the policy of all of the major console manufacturers to explicitly refuse to play AO games. I'm flabbergasted.

I don't have any interest in Manhunt, and I'm not ever going to buy a "porn game," but I do, strongly, believe that there should be a place for games that explore serious, adult subject matter.

Games will never get the status they deserve in the minds of the establishment until they prove themselves to be a legitimate art form. Unfortunately, no form of art can flourish unless it can challenge people. Art can not challenge people in an environment of puritanical censorship.

Shame on the developers, shame on the publishers, shame on the ESA, shame on the console companies, shame on the retailers, and shame on all of us for not standing up for art and for free expression, no matter how vulgar it may be.
"Yea Insomniac made R: FOM but Sony was the publisher."

Good point... probably not the best example
I'm glad people are being informed of issue of consoles not allowing games with an AO rating. Education is the first step and once people start realizing something is wrong it becomes much easier begin to make a little progress. So tell your friends, so they can tell their friends because I suppose many people out there that don't know this bit of information.

Evil Jez-

Your point is still valid, sony didn't make the game, just published it.
@ Arlen
Preach on...but at this point in time, what the hell can we do. Gamers are just looked at as the little people in this case, and there really is no rhyme or reason for it. Personally I feel I should be able to view or play any form of media I want to. I really don’t care if the major retailers won’t sell it as it was intended, but the fact that Nintendo and Sony will not allow us to play it on there console just makes me feel like bitch slapping all of them…just to knock some sense into them.
These Anti-game activist keep preaching about how violent games are muder simulators gets me excited so when one looks like its kinda starting to head in that direction a little bit I get happy and then when it gets this crap it makes me sad. :( --- sad face

And I say a little bit in that direction because sure you stalk, and in terms of wii you do the movement. But imagine playing an actual murder simulation. Now think about how intensely detailed it would have to be for it to be legitimately called a simulation.
Does anyone have a source about Microsoft not allowing M games? That claim's been thrown around a lot, but I spoke with A Microsft rep on the subject several years ago and he said htere was no objection in principle and the parental lock-out of 360 has one level above M.
"Now think about how intensely detailed it would have to be for it to be legitimately called a simulation."

Sitting on top of a building for 6 hours with a sniper rifle, waiting for the right moment to shoot at your target... Hiding in a dark alley for a couple of hours, hoping your target will walk past so you can strangle him then dispose of the body in a dumpster you'll set on fire... Nobody would play a game like that, because it wouldn't be FUN. Even worst in the case of serial murders rather then targeted killing murders, because then you'd have to waste days to prepare for your killings.
M$ doesn't allow AO games but mayn of their titles are M rated.

Maybe M$ will allow AO games, someone needs to step up.
Silver-

Id give it a shot. I know I'm a special kind of guy but Im sure there would be a few more people willing to as well.

I will agree there is not much of a market for it and to most people it wouldn't be fun but for me, I could personally see myself being entertained by it.
You know, it is up to the company that has its console and the licensing of that console to decide what they want to go on there console. This is not the first time that this has happened. Although this is the first time that a entire rating has been a target.

Personally I would not buy an AO rated game anyway. Call me a Care Bear if you must but I got all this kind of content interest out of my system a few years back. So for me it has zero impact. I understand others view of this being regulation that is un-needed and I respect that. On the flip side, as I said above, it is completely in the rights of a company to make this kind of restriction and I respect that as well.

I commend them for making a decision, lets see if it will stick or if they will backup.
@Silver_Derstin

Not just that, only the most psycopathic of murders don't feel some level of remorse for killing another human. Try programming that into a "Murder Simulation", it's difficult to feel guilt for killing computer game characters.
Nothing is impossible what would probably be difficult is to realize there is so many ways to dispose of things, bury it, burn it, sink it, eat it ect ect. hehe.

Its just a sick fantasty game of mine but I'd buy it and play it. Yea it would be rediculously hard to make and hard to find people to make it but I dunno just because something doesn't float the mainstream doesn't mean it shouldn't be allowed.

I mean if that was the case we would live in a very, very dull world.
I can't help thinking that this is the beginning of the end.
Does this mean they won't get to sell Manhunt 2 unless the appeal goes through or they water it down? Let's root for the appeal and send letters to the ESRB.
I've a question regarding licensing agreements with third-party publishers - why exactly does a third-party publisher need the console maker to license their game? It seems like it actually hurts the console makers in terms of public perception since this policy could be interpreted to mean that the console maker gives at least tacit approval of any game that does appear on their system.

As for these licensing agreements, how is a game console different than a DVD player or any other media player outside of the exclusive format? Is the difference that DVD players are made by many companies sharing the same format? Rockstar most likely would not want to burn bridges with Sony and Nintendo but is there any legal reason why Rockstar couldn't release these games rated AO even if Sony and Nintendo refuse to license the game? I seem to recall games published by Tengen back in the days of the NES that didn't have the Nintendo Seal of Approval, but that may be a completely different issue or the rules of the industry may have changed dramatically from that point in time.

Anybody out there able to clarify this issue?
I believe after the nes a special lockout chip was used. However, there is a way around it. If Rockstar made a gadget that allowed you to plug an official Nintendo Wii game while at the same time having Manhunt 2 Playing, it could override the lockout chip. A company called wisdom tree did that for "Super Noah's Ark 3D," a clone of Wolfenstein 3D but with the Bible. Noah versus a bunch of goats.
@King James: That was before the digital Millenium Copyright Act. Now, it is illegal to bypass the manufacturer's lock-outs, even assuming Rockstar could figure out how to do so.
Sorry for the double post. It would work similarly to an action replay. It could have two disk drives, and one would house an official nintendo gane, the other would house manhunt 2, and they would both go into the Wii's DVD slot. It could work in theory, but would cost a lot to develop just to piss Nintendo and Sony off.
NVM it's illegal
There's various aspects to this, but this would be the big one for me: if you develop games for a console, you need development kits to do so. The dev kits are only obtainable from the console manufacturers.

If you tried to release or succeeded in releasing an unofficial game, your relationship with the console maufacturer would almost certainly be irreparably damaged. No more dev kits = no more games developed for that console by your company.
I'm surprise.. i thought at least sony would go for it. Though.. aren't the majority of gamers young adults. So restricting a game for adult is a bit backwards.
Strange, but I can't recall on either the PS2 or Wii box any message saying "for kids only".
Aww, no military training for everyone. Boo hoo.
@Ace of Sevens: Thanks for the clarification!
I have to say, in all of this the people I'm most disappointed with are probably the console makers. The Wii, 360 and PS3 all have lockout ability, why not license AO games? I suppose the idea is that it hurts the family-friendly image, but lets be real - Many very popular titles are not family-friendly. Despite it's content being (apparently) more graphic, I can't imagine that Manhunt 2 is any less family-friendly than the first one.

This is yet another reason why I think there should only be one age-grade higher than T (and it should be at 18+).
"The Wii, 360 and PS3 all have lockout ability, why not license AO games?"

How about "Because they don't want to and don't HAVE to." Sony and Nintendo can decide whatever they want to run on their consoles, even if you call FREEDOM OF SPEECH or whatever.

Also remember that both those companies are originally Japanese. You know, the country that produces tons of porn but censors all of it? The country that censors their history textbook so the kids don't have to learn about the Nanking Massacre?
Please. I'm looking for an informed and useful discussion on the topic. I know full well that neither Nintendo, Sony nor Microsoft have to license any game, and I'm not nearly stupid enough to scream about a freedom of speech issue here. I am attempting to ascertain what their actual rationale for not allowing AO games is.

And, as I said, I'm a bit disappointed. If I went out and paid for your console, and they went out and developed a game for your system, I'd like to have greater say in whether or not I can play said game. I'm not arguing that it's a right or anything, just saying that it would be nice, as a consumer, to be given that choice.

All that said, I have no intention of buying this particular game, it's more of a general thought for the day when some AO game that I am interested in comes along. Consoles are my preferred gaming platform, and I'd appreciate it if the manufacturers would be happy enough to take my money, and the publisher's licensing money, and step back and let us do business with each other.
I wonder what they would have to do to get the Rating to a M?
@ mysticgamer

$100,000 in unmarked bills.

Although really none of us can say since we haven't seen the game and we don't if it barely qualifies as an AO or not. They may only have to tone down one particular scene or maybe several, we can't say.
This is truly the most blatant corporate censorship the games industry has ever been involved in. They're hurting themselves in the end, though.

The ESRB and the ESA are weak. It's about time we accepted that. Sure, the ratings have no problems (except for AO, which I believe should be abolished alongside MPAA's NC-17) but instead of defending themselves, they do these weak slaps of an argument (GUYYYS CHECK THE RATING? PRETTY PLEASE?) The ESRB and the ESA have always been a joke, a thin, completely shitty line of defense against criticism against the industry. With a group as weak as the ESA and ESRB, no wonder government represents try to sneak around and waste our tax dollars shitting on the game industry.

Sony and Nintendo are weak for pussying out on an opportunity to give the middle finger to all the groups that have been hounding them. Rockstar is weak for not taking a more active stance in battling this absurdity.


Everyone involved is weak. Congratulations, games industry, you've dug your own grave this time.
[...] June 21st update from GamePolitics: [...]
Rockstar isn't weak man, they are taking the most active stance they can. They have tried to release a game in the horror genre and people seem to say its just a game that is made just to offend people. But thats said about many good horror movies and music that is related to that genre. Those folks don't know what they are talking about so I just laugh at the and shake my head because its sad they they actually effect its release.

Yea I agree that some people could to more to defend Rockstar but I mean R* itself has not only made the game but they tried to release it. And even after it was givin a AO rating they still stood by it. Only thing more active they could do is release it for PC and pretty much say "fuck the PS2 and Fuck the Wii". But such a company with that mindset doesn't exist because they do want to make money after all.... Maybe GTA 4 will push the envelope far enough to get an AO rating... That would create some intresting results.
Jonathan Brown
yes the game indutry is weak,however rockstar is fighting the stigma on Adult games so far they are doing well.

they can however find a middle road release a edited version for the consoles and release a AO version for the PC,this way they win on all fronts but breaking the established stigma on AO.
What bothers me most is that nobody except for Take Two and Rockstar will suffer any financial hardship from any of this, and that there hasn't been one bit of change since Thrill Kill was kept from market.

Maybe if Rockstar were to license the Wu-Tang Clan and repackage the game, they'd get it through. It worked the last time.
I'm so glad our ratings system is private instead of governmental, so we don't have to worry about censorship. 9_9
@EvilJez
You make a very good point, it's frustrating that console makers are getting slack for games they didn't develop, and even more frustrating that this leads them to have to be on the defensive. I was just cracking myself up at the thought of a DVD player company that won't let customers play porn on moral grounds.

@Terrible Tom
I wish the idea of a console playing an AO game wasn't so silly.
Can one release a game on a system now adays without the consoles makers approval?

or is the red tape so think its pointless and costly?
[...] What a turbulent week for Take Two Interactive and its controversial Manhunt 2 project. After being banned in the UK, a preliminary version of the game received an “Adults-Only” rating in the US, which, as it turns out, means that neither Sony nor Nintendo will allow it to appear on their consoles. As it stands, the game is suspended, and while people speculate that Take Two will have the game modified and stress a new rating, its future is unclear at the moment. [...]
[...] Gamers seem pretty divided on the topic of Manhunt 2’s Adults Only rating from the ESRB—not to mention the outright ban in other countries, including Ireland, the UK, Australia, Italy, and probably Germany soon enough. The banning won’t be necessary if the publisher doesn’t adjust the game so it can earn an M rating: Nintendo and Sony have already announced that they will not license AO-rated games for their systems, and even if they were to allow Manhunt 2 on their consoles, most game retail chains don’t carry AO-rated games anyway (including Wal Mart, which accounts for 25% of game sales alone). In other words, assigning a game an AO rating is basically the kiss of death. [...]
[...] After reading the Game Politics article about Manhunt 2 not being published by Sony or Nintendo because of its Adults-Only rating, I’ve come to the conclusion that both Sony and Nintendo are completely spineless. Are you guys really so worried about armies of Thompsonites coming after you that you are willing to preempt parental responsibility and freedom of choice? [...]
Re: More Bad News for Manhunt 2: Sony, Nintendo Won't License

A good friend is my nearest relation.
A good marksman may miss.
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Re: More Bad News for Manhunt 2: Sony, Nintendo Won't License

A good medicine tastes bitter.

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