
Recently, the American Medical Association gave serious consideration to classifying video game addiction as a legitimate diagnostic disorder.
But a pair of researchers at Scotland's Brunel University claim that online games can actually be good for kids.
As reported by
The Scotsman, since players are exposed to those of other races and nationalities while gaming, MMO's may teach important lessons in dealing with diversity.
Nic Crowe and Dr.
Simon Bradford of Brunel University's School of Sport and Education spent three years researching players of
RuneScape, a popular online role-playing game. The researchers also found that online gaming sparked imaginations of its fans. Said Crowe:
Virtual environments form important new leisure spaces for the many young people who occupy them. In the real world, where streets or town centres have become inaccessible to many young people or are considered unsafe by them or their parents, it is not surprising virtual public space has become increasingly attractive as a leisure setting.
The appeal [of MMOs] lies in the provision of an environment in which young people can experiment with the cultural institutions and structures of the material world. It is a space in which young people can establish their presence, identity and meaning in ways that might not be accessible or permissible in their everyday lives.
Bradford added:
We met many players taking part in online role-playing, sometimes to extend or to compensate for experiences in the real world. For example, young people whose parents could not afford a summer holiday enjoyed virtual holidays online.
We noted how entrepreneurial young players engaged in business deals online, experiencing positive opportunities often not open to them in the material world.
At a time when emerging technologies such as the internet, and computer games continue to be subject to suspicion and concern, it is important we recognise the benefits of what is an increasingly important activity for our young people.
Comments
I have Dysgraphia and you don't want to see what my hand writing looks like.
http://en.wikipedia.org/wiki/Dysgraphia
On a more related note, MMO and other games have taught me about work place diversity.
The windbag: Yells about this and that, but at the end of the day doesn't know jackshit. Get to know him, he could be your boss.
The Flaming asshole: The guy in the cube next to you, he listens to his voicemail on speaker phone just to annoy his fellow co-workers. This is the also the guy who plays music into a voice communication.
The deadwood/driftwood: Contributes nothing, says nothing, does nothing, but still manages to be there when the rewards are passed out.
Those are just some of the negative personality types.
Zippy has a learning disability or 2 >>
Don't diss learning disabilities they can be subtle and annyoning as hell 0-0
Based on Simon Bradfords webpage, I'd say it's one of these two;
Crowe, N., and Bradford, S., (2007, in press), 'Identity in On-Line Gaming: young people's symbolic and virtual extensions of self', in Hodkinson, P., and Bennett, A., (eds), Scenes, Subcultures and Tribes, Routledge.
Crowe, n., and Bradford, S., 'Hanging out in Runescape': identity, work and play in the virtual playground', Children's Geographies, under review.
And just to echo that Brunel isn't Scottish, although I don't know about the authors nationality so it could be technically correct. The Scotsman - shockingly - is allowed to carry stories about the wider UK and indeed world, after all.....
LOL
Zippy is not teh only one wif the mark? LOL
I love my LDs its like without them I could rule the world if only I could figure out which was is up oy >
Tell me about it..... But if you've ever been on Runescape, you'd know what I mean....
Games are educational.