ESA Lauds Free Trade Deal Between USA & South Korea

July 5, 2007 -
For the ESA, selling more games is good and software piracy is bad.

No wonder then that the organization, which represents U.S. game publishers, has jumped on board with the recently-signed USA-South Korea Free Trade Agreement. Said ESA boss Mike Gallagher:
The U.S.– Korea FTA will provide enhanced intellectual property protections and more favorable trade treatment for a range of digital products, including computer and video games.

The ESA expects the deal to result in:
...non-discriminatory and duty-free treatment for all digital products, including computer and video games, whether imported in physical form or over the Internet.

Game publishers expect the deal will help in their battle against pirates, as well: 
Recognizing South Korea’s high broadband penetration, the FTA includes additional commitments to augment enforcement efforts against Internet piracy.

South Korean publishers are widely-regarded as innovators in the entertainment software industry, particularly with respect to online games. Industry experts believe that this treaty will promote additional opportunities for U.S. and South Korean game publishers with regard to sales, investment and future collaboration.

Comments

GoodRobotUs
DOn't forget the whole 100 year IP thign they want to do,since they rarely support a game after2 much less 5 years its free to trade electronically(after 5),selling it however is not :P

Ya blame piracy for bad games,shotty bug work or polish,bad ports computer crashing protection schemes and high prices games have not really been games of late, I been repairing PS2s of late and reading up on the history of it,the DREs were nasty hell even the slim lines got a bad case of bad lens it happens but sheesh the 360 problem is more than the lens issues ever were.

I bought a copy of GalCiv 2 as well, and remember the whole Starforce shenanigans.

Trade agreements are good, even stopping piracy is good, BUT, there will have to come a point where the ESA and ECA are going to collide on this, and that is retail prices over purchaser rights. Why, for example, should I pay $30-$40 for a DVD, which has a life expectancy of 2-3 years, and then be denied the right to either return the goods or to make a copy for when my DVD eventually wears out.

I'm all for Industry having the right to protect it's own IP, but not at the cost of legitimate customer rights. As people have argued before, just as taking away guns from legitimate users doesn't stop killing, taking away Rights from legitimate customers will not stop Piracy.

Hell, do I need to pull up the StarForce/Stardock Gal Civ2 scandal?

Which part?

Where Starforce got angry at Stardock for releasing their game without copy protection? (I own a retail copy of it, by the way.)

Or where employees of Starforce actually posted links to pirated torrents of GalCiv2 on the Starforce message boards?

Fights against piracy have been shown time and time again to be little more than crude potshots at the legit consumer base in the phantom dream of 'earning lost profit'.

Relic Entertainment knows this.


Hell, do I need to pull up the StarForce/Stardock Gal Civ2 scandal?

Although I'm all for free trade, something tells me the game industry's interpretation of the document is simply being an excuse to impose more and more unesscesary safeguards and firewalls that hackers will easily penetrate.

"Recognizing South Korea’s high broadband penetration, the FTA includes additional commitments to augment enforcement efforts against Internet piracy."

That's what I would be concerned about. Fights against internet piracy tend to have collateral damage.

This could be a good step to help the game industry continue to grow.
 
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Matthew WilsonI hope after this genaration everything is backwards compatible becouse everything is now x86 architecture. with the exception of Nintendo of course .07/12/2014 - 10:54pm
Andrew EisenWhy do you hope we didn't buy any? They're still available on the Wii VC, which is accessible from the Wii U.07/12/2014 - 10:48pm
MaskedPixelantehttp://www.joystiq.com/2014/07/12/segas-plans-for-wii-u-virtual-console-are-non-existent/ Hope you didn't buy any Sega games off the original VC, since Sega has no plans on bringing them to the Wii U Virtual Console.07/12/2014 - 5:39pm
MechaTama31I think there are a significant number of jobs people will do for food that they will not do for an ipad.07/12/2014 - 8:39am
Infophilelabour (primarily among mothers and teens) and some show increased labour. Maybe it's a cultural thing in play that results in different outcomes in different societies.07/12/2014 - 6:53am
InfophileYou also need to take into account just how crappy it would be to only have the basics to live. But with competing forces at play like this, it's impossible to argue to an answer. We have to look to tests of it, and results are mixed. Some show decreased07/12/2014 - 6:51am
MechaTama31to be done, and some people really need jobs.07/11/2014 - 5:41pm
MechaTama31Info, I think you don't really understand just how crappy a lot of the jobs are that provide the "basics" that you assume will just continue to be produced under such a system. There's very little pride or prestige to be had from such jobs, but they need07/11/2014 - 5:40pm
Andrew EisenMaskedPixelante - That's probably because it's now available on the Wii U eShop for $8.07/11/2014 - 5:18pm
InfophileThat's not how human psychology works. It's all about "Keeping up with the Joneses." When everyone around you has a new fancy smartphone and is talking about that cool HBO series, do you want to be the one left out?07/11/2014 - 4:05pm
Matthew WilsonThe issue is most people would settle for the basics and not work. That is why we would need very heavy automation to make a system like that work. Almost all labor intensive tasks would have to be done by robot.07/11/2014 - 2:32pm
InfophileOf course, that's a gross oversimplification. The idea, have a basic safety net that pays for what's needed to live. If people can find a job and are willing to work, they get more money which can be spent on comfort and perks.07/11/2014 - 11:33am
InfophileIt's quite possible to get an economy to work with a basic minimum standard of living. You just need perks for the people who do work. Everyone gets food and a home. Everyone who works also gets an iPhone.07/11/2014 - 11:32am
MaskedPixelanteIn the continuing adventures of "Stuff I figured would be overpriced on eBay but isn't", 15 bucks for a copy of Mario and Luigi: Superstar Saga.07/11/2014 - 10:04am
SleakerI didn't gather the same conclusion.. Seems like they are focusing on devices & services still, just not calling it 'devices and services'07/11/2014 - 8:57am
PHX CorpMicrosoft CEO readies big shakeup, drops devices and services focus http://www.theverge.com/2014/7/10/5887143/satya-nadella-microsoft-ceo-employee-email07/11/2014 - 8:45am
MechaTama31declared that everybody should have them. Somebody still has to produce them.07/11/2014 - 7:44am
MechaTama31I do mean the developers/governmet. And money is not the only thing of value. I am including the food, housing, etc that everybody is supposed to get for free under this system. In the real world, those things don't exist merely because an authority has07/11/2014 - 7:43am
InfophileAs automation gets better and better, the number of jobs absolutely required keeps diminishing. How many people these days do you think are actually needed to keep everyone alive? Most people just make our lives more convenient and entertaining.07/11/2014 - 4:43am
Matthew Wilsonthat kind of system only works when most people (around 70 to 80 percent ) do not need to work.07/11/2014 - 1:21am
 

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