
Earlier this week, European news site Develop
sat down for a chat with Gordon Hall, founder of Rockstar Leeds (
GTA: Liberty City Stories, GTA: Vice City Stories).
Of particular interest to
GamePolitics readers are Hall’s comments on the recent
Manhunt 2 brouhaha:
I like the game for what it is – and I was a big fan of Manhunt before we joined Rockstar... I like where it placed you in the world and the questions it asked of the world.
Manhunt 2 is no different to the first in terms of content, it’s just that times seem to have changed and they’ve changed against this type of game. But if you look at a film like Man Bites Dog, it makes Manhunt look tame in comparison, but that film can be bought by anyone aged 18.
Asked if Rockstar feels it is being singled out by critics, Hall replied:
I don’t think Rockstar specifically has been picked on, but I do think that the wider issue attacks our entire industry. We need to teach people that games are an art form – they are more artistic than film.
I think the games industry should rally behind us, because there will come a time when we’ll all have an idea that’s a little edgy, and we need to have the freedoms to express it.
We are an adult entertainment industry – we may have started out with child-like technology making games solely for a younger audience, but it’s just not like that anymore. It might take legislature a little while to catch up, but if the industry sticks together hopefully we can change people’s attitudes quicker.
-Reporting from San Diego, GP Correspondent Andrew Eisen
Comments
"We are an adult entertainment industry"
Have you ever found yourself in a situation defending what you believe in? Ever seem to be making some headway when another person joins your side and begins spouting comments that you really wish weren't be said, despite the INTENDED message?
During my 25 years on this planet, any time I've heard the words "Adult Entertainment" my mind immediately made the connection to pornography, which is a word being used a lot in reference to game content lately.
I know what he was trying to say, and while I understand his intentions, I think he could have chosen his words more carefully.
It's gotten to the point that if you aren't watching Sesame Street (and even that has been questioned once or twice) or reading the community approved religious text, then you must be a pervert two seconds away from raping a goat. Adults simply cannot be adults in this society without having a stigma tattooed (oh dear, there's another perversity) on their foreheads.
Nightwng2000
NW2K software
Probably.
After all, the claim is that video games are interactive and that makes them, in effect, "Satan's Playground".
:: Rolls eyes ::
Nightwng2000
NW2K Software
'Adult Entertainment' may have been poorly worded but it had to be said in some way and even using the word adult would have gained the frown from some people.
I mean if he said 'These are games for adults' or some other construct, some people cannot get past the connection so for better or worse its best its said rather than unsaid.
While I dont think manhunt would be art, its social implications in the high level of violence and making somone play from that persective are more valid that they at first seems, the guy raises the good point about the slippery slope.
Heres hoping the BBFC appeal works out....
Exactly. The last thing we want to do is give anybody precident for restricting controversial games. While Manhunt 2 is no Mario, if that is banned (both de jure and de facto), will other games be next?
And the Illinois governor's study that claims that a child can purchase an M rated game 69% of the time will tell you that they can get R rated movies about 80% of the time...or more. I can't remember.
But then, neither can the politicians since it would ruin their ability to pander.
That quote is going to be grabbed up by detractors and it will come back to bite us on the ass, or that very least annoy us. I get what he was trying to say. He was trying to say that, like films, we are an industry with a diverse audience which includes a multitude of tastes and ages, and like films, some games are geared toward certain demographics more than others. Even though we started out as an industry that was geared toward kids, we have grown beyond that to include everybody.
Certainly, the banning in the UK was incredible, both for the fact that it was only a few days after Hostel 3 had been rated 18, and partly because Media like Manhunt was what the 18 certificate was created FOR. It's difficult to say because, even with the appeal, much of Europe has also jumped on the ban-wagon (though most of those are countries that are also trying to push through 'blame' laws.
I don't think the BBFC were politically 'pushed' to ban the game, but I do think they put too much weight on 'current opinion' and 'protecting the children' and didn't actually give nearly enough weight on the game.
Now, I'll admit, I don't want Manhunt 2, sorry Rockstar, not my kind of game, I played GTA 3 and it was fun, but I get the feeling that Manhunt 2 is an intense experience, like playing through Doom 3 the first time. Anyone who tries pulling out that 'heart rate' bullshit that was spouted after VT would do well to try playing a 'Horror-Thriller' game late at night ;) I can usually only play games like that for 20-30 mins before RollerCoaster Tycoon or Children of the Nile gets booted for some relaxation :)
Rockstars Rights should be defended, I know their previous management only held gamers slightly higher than the anti-gaming crowd did, that much is certain, they tried to divert blame for Hot Coffee onto Gamers, and got bitten hard for it. However, they should still be defended.
It's not about ManHunt 2, it's not about Hot Coffee, it's not even about RockStar, it's about something said a long time ago, about not agreeing with someone's point of view, but being willing to fight to allow them to have it.
I don't want them censored, I don't want them gone but I wish that people would just stop focusing on them because they would then be marginalized by their own actions [and games] and not those of politicians and the anti-game lobby.
I'm sorry but I will NOT fight for R*'s right to say or do anything, its not about principals its about PICKING YOUR BATTLES. This is not the battle for me.
It seems to me the fight is with the incongruence between the rating systems of movies and that of games and the way in which those ratings are interpreted and reacted to.
Protecting freedom is one thing, but defending Rockstar is another thing. Yes, Hot Coffee was blown out of proportion, but they're the ones who denied everything about its existence and tried to pin the blame on "modders". As a result, this mess.
Rockstar could tone the game down to make the M rating, but they don't want to go that route. That is their prerogative and their decision to make, but they will also have to deal with the consequences of that decision. Life is like that.
And if I know news channels, this will be the headlines:
"Game Industry Links Itself to Porn"
"Game Publisher Admits He Targets Porn to Children"
etc., etc....
You fail at logic Jr.
Jeffrey Dahmer was a real life killer who killed real life people. Are you with me so far?
Now Manhunt 2 is a work of fiction. As much as any violent Shakespeare play that people still "rally behind". Get your head out of your ass and get a life.
That doesn't even make any sense. Not even in any context I can think off. What? He's dead, just that, a memory. It'd hard enough just trying to think of something decent to say, it's so ludicrous. And any how, Manhunt 2 is merely fiction. Dahmer was an insane murderer who was a bit cannibalistic, tried to make zombies, and kept organs in his fridge. That's real. That happened. Manhunt 2, has not.
Dahmer was a real, living person. The characters in a video game such as Manhunt 2 are fictional.
Once again, you are showing signs of being incapable of telling the difference between the two. I told you before that if you continued to show signs of mental instability that I felt might be a danger to yourself or others and didn't seek treatment for that problem, that i would contact appropriate authorities regarding my concerns. Since it appears you have done nothing to rectify this situation, I must follow through in the hopes that your apparent inability to tell the difference between reality and fiction will not lead to you harming yourself or others.
Nightwng2000
NW2K software
The break comes in at the ESRB. What's the point of an AO rating? It's the exact same as any other rating. To say this is what the game rates as based on content. Not based on interactiveness. Not based on how this will affect the games sales. ESRB is NOT there to help companies make money in any shape, way, or form.
Now I see all of you yelling about Hostel and Saw III as examples of things getting past ratings. Take it up with the MPAA they are the ones that rated those not the ESRB. Considering what I've heard of Manhunt 2 and its predecessor. AO sounds completely and perfectly spot on as a rating.
Yes on the first one, likely on the second one. The third one is a bit more problematic from a market dominance/anti trust perspective. But that is for another argument which may come up if Sony and N keep to that line.
As I have been saying for months - this is not about R*, Manhunt, Hot Coffee, AO or other minutiae. This is about the ability of a government to interfere in business relations by arbitrarily banning a product they 'deem' is inappropriate. There really are only 2 positions to take:
1) The government is in place to aid individuals and business by upholding the rule of law and by providing a forum for the expression of ideas.
2) The government is in place to replace the rights of individuals to choose what expression to listen to.
It really can't be any simpler than that. This is a product which contains computer code that instructs a microporcessor to disply various pixelated colours on the screen depending on the manipulations of the end user. There is nothing 'immoral' or 'dangerous' about it. It is as rediculous as saying that the internet, microsoft office or television cable boxes should be 'banned'.
As a taxpayer and citizen that will be eternally vigilent of the government's servants never ending desire to extend dominance, I am angry that no one seems to mind this terrific waste of resources while other more important issues or matters go unfunded or ignored.
My sympathy for Rockstar only goes so far, since they have been responsible for bringing more negative attention to gaming than any other publisher. Plus, they are scumbag weasels for trying to blame the Hot Coffee thing on the mod community, when it was entirely their own fault, and may have even been a deliberate marketing ploy on their part.
However, I agree with Benji though, that a console manufacturer should not be able to prevent AO-rated games from being published for their console. Rockstar should not whine about the AO rating, but they have every right to complain about console makers refusing to allow them to even publish a game because has an AO rating. If Rockstar is really serious about concern about censorship as opposed to just being concerned about their own bottom line as a company, what they should do is tell the console manufacturers that they will publish GTA IV on the PC only unless they allow AO-rated games like Manhunt 2 to be published on their consoles.
What you just wrote almost sound slik you are implying that the US government banned Manhunt 2, when it did no such thing.
I don't accept Dahmer's right to kill people, but if someone wanted to make a movie, a book or a game that analysed the mentaility, then I would not deny them the right to do so.
I recall you claiming that 'Love Me Tender' was different to modern day music styles in one of your interviews, that proves how vastly you miss the point, and I really can't be bothered to point it out to you. You might bear in mind that once upon a time 'Love Me Tender' was claimed to be 'nothing like Real Music'.
I don't see 'as long as it doesn't offend Jack Thompson' being tagged onto the First Amendment any time soon.
She then said in reply, "Jeff, you don't have to defend every game company to defend your views. Just like I condem the wackos that murder abortion clinic workers, but I am Pro-life." (I am paraphrasing)
It's easier if we as pro-gaming folks know when to draw our own line, so it's not drawn for us. Manhunt 2 crossed the "a little edgy" line and then shat upon it.
Perhaps the weeks stress has me being alittle melodramatic, but I hope you get my drift.
rockstar is not that bad, I separate the stock scandal from the manigment and game scandals LOL
anyway despite their issues the point they bring to the table is that AO has been changed from NC17 to a porn label and there needs to be a real NC 17 level for gaming.
That comment makes me feel indifferent....very comfertable.
We have many games that cater for kids as well as adults....we are not just for adults...sure the industry grew up with us a bit...but still many games are out there that are for kids and games are out there for mature players.
They make it sounds we are "adults only"...just like their games are half the time...just because Rockstar caters to the adults DOES NOT MEAN "We are an adult entertainment industry."
YOUR company is "adult entertainment"...
That comment cheeses me off.
I myself, as I said before, am not interested in owning the game, but I'm also not interested in watching Soap Operas or Politically Motivated talk-shows, I, to put it simply, don't like them, I'm sure Rockstar won't deny me my right not to buy something I don't like or approve of, and I don't deny them the right to make it.
Mr. Thompson, you seem to be under the false impression that making a video game about someone who kills (in self defense or not, no-one knows enough about the plot to say) is somehow celebrating the killing. This is not true.
But let's play devil's advocate for a second and pretend that you are right. In this video game fictional people kill each other, sometimes mutilating them. Jeffrey Dahmer killed people and mutilated their bodies. Therefore, the game is celebrating what he and other people like him have done and should be banned.
If this is the case, then every single thriller/detective/horror novel that features a serial killer should be banned, as they are obviously also celebrating people like Dahmer. Every single thriller/detective/horror film that contains a serial killer should be banned.
You complained before about how in Bully it was possible "to stick an african-american kids head in the toilet" and called for it's banning. If that is the case then ever book and movie featuring any kind of racism should be banned also. Let's see how far you get trying to convince anyone to ban "To Kill a Mockingbird".
You cannot just pick and choose which media, and which example of that media to ban. If you want something banned for whatever reason, then that reason must apply across the board.
Yeah like thats going to happen.
BTW, Rockstar didn't make Bioshock.
One thing Carlos Mencia said "If I can't tell a joke in front of the peopel it talks about, if I can't tell a jew joke in front of jews, if I can't tell an asian joke i nfrotn of asians, if I cant' tell a black joke in front of blacks, then I can't tell that joke to ANYONE, ever"
John B. Thompson, Attorney at Law
1172 S. Dixie Hwy., Suite 111
Coral Gables, Florida 33146
August 19, 2007
The Honorable Deborah Platt Majoras, Chairman
Federal Trade Commission
600 Pennsylvania Avenue, N.W.,
Washington, D.C. 20580 Via Fax and e-mails
Re: Television Ad for Mature-Rated Video Game on Program with Huge Teen Audience
Dear Chairman Majoras:
Take-Two Interactive Software, Inc., the maker of the hyper-violent Grand Theft Auto games and whose Manhunt 2 has been banned worldwide for sale not only by governments but by Sony and Nintendo as well, is aggressively marketing its newest Mature-rated video game to kids under 17 years of age. This predatory corporate practice was supposed to stop in the wake of “Columbine” and industry promises made to parents.
On this Friday’s night’s 8 pm Eastern time airing of WWE’s wrestling program “Smackdown,” there were repeated ads for Take-Two/Rockstar Game’s Mature-rated, incredibly violent BioShock set to be released on August 21.
A check of the demographics of the audience of that program reveals that teens under 17 years of age watch that program in huge numbers. The live audience in the arena containing thousands of pre-17 teens. That is precisely why Take-Two’s new chairman, Strauss Zelnick, who was recently called by Fox News’ Neil Cavuto a “marketing genius” is outlandishly marketing BioShock to kids.
The FTC has continued to express concerns about the continued marketing of Mature-rated video games to children, especially by Take-Two, as indicated by the FTC’s news release found at http://www.ftc.gov/opa/2006/06/videogames.shtm.
If there is any doubt as to the inappropriateness of BioShock for kids under 17 and thus the harmfulness of tv ads pitching it to them, you can see the content of the game for yourself at Take-Two’s site at http://www.2kgames.com/bioshock/bioshock.html. Video game enthusiast, web-based sites are thrilled with how violent the game is.
Remarkably, the video game industry is running ads for games like BioShock on teen-intensive television programs while at the same time its industry-captured “watchdog,” the ESRB, is running a self-congratulatory ad campaign to assure parents that the video game ratings system is working and that the industry can be trusted not to target their kids with these Mature-rated games. It is all a lie, as the BioShock ads prove.
This mendacious sleight of hand helps explain recent FTC findings that roughly 40% of the time kids under 17 can still buy Mature-rated games at major retailers with no parent in sight. The industry aggressively creates in kids a high demand for “Mature” games and then tells Congress and anyone else who will listen that they are doing “all we can to keep Mature games out of the hands of kids.”
This rampant fraudulent trade practice is precisely what “Big Tobacco” did with its “Joe Camel” and other teen-targeting ads, while at the same time lying to Congress that it was not marketing its adult product to kids.
Enough already. The Federal Trade Commission must act, finally, to stop the video game industry from routinely marketing Mature-rated video games to kids under 17, just as Take-Two is presently doing with BioShock.
Regards, Jack Thompson
Copies: Media
Governor Mitt Romney
Senator Hillary Clinton
"The live audience in the arena containing thousands of pre-17 teens."
So the live audience can see the tv ads as well? Are they all carrying portable tvs?
In the interest of fairness you should have described it as "WWE's VIOLENT wrestling program which often has content of a sexually suggestive nature". If parents are happy to let their children watch WWE (in which there have been storylines about necrophilia, sex, disrupting funerals, etc.) then I don't think they are going to be bothered that they see an advert for a violent game.
"the industry can be trusted not to target their kids with these Mature-rated games. It is all a lie, as the BioShock ads prove."
The industry in this case is targetting fans of a already very violent and mature (in terms of content) television programme, which as you have said was shown late in the evening. If the parents let their kids watch it then it is likely that same parent will buy the game for their kid anyway, neatly taking any blame away from Take 2, the ESRB, etc.
"This mendacious sleight of hand helps explain recent FTC findings that roughly 40% of the time kids under 17 can still buy Mature-rated games at major retailers with no parent in sight."
So an ad on the tv explains the failure of retailers to enforce their voluntary policy?
"This rampant fraudulent trade practice is precisely what “Big Tobacco” did with its “Joe Camel” and other teen-targeting ads, while at the same time lying to Congress that it was not marketing its adult product to kids."
You said yourself, the ad was aired after 8pm. That is late enough in my opinion. The Joe Camel ads could be seen everywhere, magazines, billboards, etc.
"Enough already. The Federal Trade Commission must act, finally, to stop the video game industry from routinely marketing Mature-rated video games to kids under 17, just as Take-Two is presently doing with BioShock."
Enough alread. No video game publisher is marketing mature rated games to children.
Dennis, this letter seems to have been spammed around the other threads as well, grounds for a ban maybe?
What the fuck are you? An eighth grader?
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