Action Games Improve Women's Spatial Abilities, Says New Study

Action Games Improve Women's Spatial Abilities, Says New Study

October 3, 2007
While research has consistently shown that the male brain has advantages in spatial skills like geometry, interpreting technical drawings and reading maps, a new study says that playing action-oriented video games can equalize the sexes in that regard.

Researchers at the University of Toronto report they have observed a potential key component in the brains' ability to process spatial information. It could account for the difference in abilities between the sexes. Jing Feng, lead author of the study, explains:
On average, women are not quite as good at rapidly switching attention among different objects and this may be one reason why women do not do as well on spatial tasks.

Even more important is what the research team discovered next:
Our second experiment showed that both men and women can improve their spatial skills by playing a video game and that the women catch up to the men... Moreover, the improved performance of both sexes was maintained when we assessed them again after five months.

Prof. Ian Spence, director of the university's engineering psychology laboratory, speculated that playing twitch games activates certain genes responsible for developing neurons that process spatial awareness.
Clearly, something dramatic is happening in the brain when we see marked improvements in spatial skills after only 10 hours of game playing and these improvements are maintained for many months.

Spence hopes that this could lead to more women entering the fields of math and engineering, since spatial skills are an important component of these disciplines.

- Wondering how many applications to the College of Engineering will now list "plays video games" among the prerequisites, GP Canadian Correspondent Colin "Jabrwock" McInnes

Comments

Correct me if i'm wrong, but didn't someone wrote an article of the same type of news a few months ago?
Reminds me of one of my favorite sexist jokes:

Q: Why are women so bad at parking?
A: Because men keep on trying to convince them that this ¦------¦ is eight inches.
[...] Andrew wrote an interesting post today onHere’s a quick excerptWhile research has consistently shown that the male brain has advantages in spatial skills like geometry, interpreting technical drawings and reading maps, a new study says that playing action-oriented video games can equalize the sexes … [...]
[...] Tracey John wrote an interesting post today onHere’s a quick excerptWhile research has consistently shown that the male brain has advantages in spatial skills like geometry, interpreting technical drawings and reading maps, a new study says that playing action-oriented video games can equalize the sexes … [...]
I recommend the original Descent for spacial training. Should you get past the dizziness (and possible madness) you will end up with a greatly enhanced spacial/kinesthetic sense. Eventually you may even learn to fly upside-down!
Jabrwock, to answer your question, None. I just dont ever see this as being a question they will ask someone in our lifetime unless they are going for a computer software design.
For girls, I recommend Legos. There's nothing that claims Legos are for boys. The biggest hurdle in learning spatial tasks is practice.
Weatherlight, maybe so, but I ask it when hiring for DBAs.
Pretty much any of the Unreal Tournament games qualifies as "twitch" gaming. I know that if anything, it certainly helped me maintain a sense of situational awareness that was enhanced with the increased response.
I just came here to say that the photo GP chose for this article is on my fridge as a magnet.
This some neat news.
@Cyberskull

I recommend the original Descent for spacial training. Should you get past the dizziness (and possible madness) you will end up with a greatly enhanced spacial/kinesthetic sense. Eventually you may even learn to fly upside-down!

Oh gawd yes. That game made your head spin. Still it prepped me for future space sims that also did the "what is this 'up' thing you're talking about?'
Well I guess it beats the old "tie-a-blindfold-on-and-get-hit-with-sticks" method of teaching awareness. XD
"On average, women are not quite as good at rapidly switching attention among different objects and this may be one reason why women do not do as well on spatial tasks."

Wait wait....what? They never studied a common house wife with four kids did they? They constantly have to switch attention on numerous things every day. Is this going to be another "Men prefer to hit on hot women" study?
I cant say i've noticed my wife improve in anyway by playing FPS... she still crashes into everything / is generally clutsy AND still cant acquire a target as fast as the rest of the guys. Oh well, have to love her for other reasons I suppose :P
Yes, 'cause chicks are... wait. What the hell is a "Spatial Task"?

Someday i'm actually going to read a dictionary about these things..
@ BlackIce

Spatial tasks as defined by the article are tasks involving geometry such as maps and technical designs like blueprints. Apparently, women can't concentrate on the constant varying of shapes in a relatively small space.

Video games are supposed to help with that.
@Demontestament

They never studied a common house wife with four kids did they? They constantly have to switch attention on numerous things every day.

I think they meant different spacial elements, not different tasks/events. Women are better at multitasking than men.
Of course video games make your brain stronger.
That is why smart people play them, and stupid people try to get them banned.
Must... resit... urge... to make... sexist... comment...
I grew up playing video games, with building blocks, legos, and K'NEX. I've always been really good with spatial math. Funny though considering my older brother played more video games than me, but I always got the better grades in math.
I love these studies. Psychology is so fun to me. Honestly, this study doesn't surprise me. There have been fMRI studies showing that 3D games activate the part of the brain involved in spatial ability quite well. The study I found that in was about depression, which involves the same area of the brain. The finding was that since games activated it more, depressive symptoms were alieviated for a time while playing. And there are so many other studies. But still not enough, and not enough positive ones.

-Mike Schwinger
WOO-HOO! In your face, sexism!
I don't know how to react to this article.

I'm a female. Growing up, my brothers didn't let me play with their computer or Nintendo games. I always did well with math and science. I graduated last year with a 4.0 in Computer Engineering.

About 4-5 years ago I realized that I LOVE TO PLAY GAMES (esp FPS).

I don't think playing games affected my math skills, but I think it does help with my reaction and coordination. I still think there is a lot more than just playing games... like the kind of games they were playing...
In my experience, the old "air-headed, dumb blond" stereotype isn't entirely undeserved. So this is no bad thing.
This study really illustrates the flexibility of the human brain, we may have pre-wired tendencies but its nice to know that as thinking beings we can actively change how our brains work and respond to better suite what we may want to do.
This explains why I suck at FPS games.
I believe the spatial awareness deficit in women isn't as big as it's claimed to be. Most of the girls I know who grew up playing any sports or videogames, or in Boy Scouts (yes, BOY Scouts), tended to be math and science whizzes. It's hard to say, though, whether they were attracted to such pursuits because their minds were wired to like things more traditionally associated with boys, or doing such things wired their minds to be good with science/math/spatial awareness.

I wonder if most of the women in the world who are deficient compared to men in spatial awareness are those who are girly girls--i.e., those who don't do things that hone spatial awareness, but rather that hone social awareness.

I could be wrong, but it seems that way from my high school friends. Chances are, if a longer term study were done, one in which girls were exposed to as many spatial awareness tasks as their brothers, and not assumed to be inferior in math or science (an unconscious prejudice in thought and actions that is shared by most teachers, sadly), we would see less of a gap between the sexs. Heck, if ten minutes of video gameplay is all it takes, it should be easy.

Although I am wondering if they'll make games that increase boys' EQ and multitasking capabilities--or is that basically the SIMS?--if those are anywhere near so easy to change. They probably aren't, since they are connected to type and location of brain wiring and myelin sheathing permitting more compact precision brain matter collections in women. Whereas the spatial awareness difference is looking like it's more due to girls being in general less exposed to things like legos, sports, and video games. Huh.
@Linda (Linsane-Tech)

Remember that it's just a tendency, not an absolute. There's nothing that prevents women from being good at spatial skills. It just seems to be more common among men. (Just as, I believe, women seem to be better at multitasking, for whatever reason.)

But I know many women who, like you, are good at math, science, and spatial skills. This is because I am an engineering student, and these girls are the top students in my classes.

Spence hopes that this could lead to more women entering the fields of math and engineering, since spatial skills are an important component of these disciplines.

But this sentence is one that shows a bit of ignorance about why many women don't enter these fields. Because many can, but don't. Why?

Guidance counselors.

Not all of them, but at least in my area many guidance counselors (and other mentor-types) will see a boy who is good at math and science and spatial thinking and say "I'll recommend he go into Engineering!"

But if they see a girl with the same abilities, they recommend something different. Sometimes math or science, sometimes Pharmacy, but rarely Engineering.

Engineering and the technical disciplines surrounding it are still seen by these people as a men's profession, or an "old boy's club."

And it's sad.
[...] GamePolitics.com is providing a story on how University of Toronto researchers are making a breakthrough in understanding how spatial skills in men and women differ and how they can be reconciled. “Action-oriented games” can apparently bridge the gender gap in such tasks as deciphering maps and understanding geometry. Lead study author Jing Feng says: Our second experiment showed that both men and women can improve their spatial skills by playing a video game and that the women catch up to the men… Moreover, the improved performance of both sexes was maintained when we assessed them again after five months. [...]
[...] Fuente: GamePolitics [...]
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@Coravin:

"I wonder if most of the women in the world who are deficient compared to men in spatial awareness are those who are girly girls–i.e., those who don’t do things that hone spatial awareness, but rather that hone social awareness."

I'm trying to figure out how to explain why I disagree with your hypothesis, but I guess I can't figure out where my words are in relation to my idea. ;)

I guess I have a really odd vantage point, being a gamer of 20+ years, female, terrible at math, and possessing spatial skills that put most of my friends (regardless of gender) to shame. I realize what you're trying to get at though, and I think it has less to do with how young girls were taught in the primary school levels rather than "girly-girls" who actively pursue the social rather than the spatial. Studies have shown (and I believe it was a Stanford study -- I'd have to check my biology notes) that it's around the third-grade level where girls begin trailing behind boys when it comes to math, and that the way that the female brain learns about math/science is different. There are still sexist overtones when it comes to women joining "old boys' clubs" as well... but there are so many factors that could be researched and picked apart.
[...] Scientific studies at Toronto University say that “twitch” gaming improves women’s spacial skills for doing things like reading maps and blueprints, etc. [...]
Oh, so that's how the female driver jokes got started.
[...] Action Games Improve Women’s Spatial Abilities, Says New Study [gamepolitics] [...]
[...] I’ve read a lot of articles about how the casual game market is exploding. How gamers are not only women, but old people too. Lots has been written about how World of Warcraft married the hardcore with the casual, how the social aspects of Second Life or The Sims meant the women could finally ‘get it’, and how playing just a few hours of an action game could improve women’s spatial awareness to the point where there is no longer a gender difference. [...]
I wouldn't doubt if games do help us gals with spatial ability. I used to be addicted to Super Nintendo as a kid (mostly 2D games). Although 3D games probably have more positive effects, 2D games probably help a little with spatial ability (and sometimes a lot with puzzle solving skills and hand eye coordination which us gals are also probably not as good with due to fact we're not as likely to be involved in sports). PS came out when I was in my late teens. I remember feeling visually overwhelmed the first few times I played it (I even got a head ache). Looking back, I'm pretty sure the visual processing regions of my brain were growing new neural pathways (don't know what an expert would say about this but it seems like a reasonable explaination). Anyhow, those side effects disappeared soon. I didn't actually notice a difference in math skills cause back then, my math level wasn't too high, but looking back, I did see an improvement in ability to read maps, a better "sense of direction", and the ability to understand charts & graphs. I used to play a lot of Crash Bandicot (yes, it seems lame now, but I was a silly teen girl so cut me a break). Anyhow, this game was a strange type of 3D, but I think this strangeness helped even more than the 'realistic 3D' games like we have now (e.g. Halo). Anyhow, I got to the higher level math stuff in college and had very little trouble (well, I did struggle with the concept of doing proofs at first, but I think this was a logical rather than spatial issue). Anyhow, I have a BS degree in Math now and may someday do graduate work (in either Physics or Mathematical-Physics). Anyhow, I credit much of my success to video games.
I am very interested in this 'phenom'! I heard a discussion about this very topic on NPR about a year ago. Apparently, women have a very difficult time visualizing if a piece of furniture will pass through a doorway or fit into a hatchback. Whether a bedroom set will fit in a 10 by 12 foot bedroom they are standing in at an open house. This is akin to the parking discussion earlier.
I would sincerely appreciate any further talk or study results regarding spatial awareness among women.

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