
Nintendo told the
New York Times that there are no plans for North American distribution of
Imagination is the Only Escape (screenshot at left), an under-development DS title.
Game designer Luc Bernard's creation deals with the Holocaust and tells the story of a young French boy who escapes into a fantasy world to avoid facing the real-life Horrors of Nazi occupation. From the NYT:
Darkly illustrated and full of gruesome historical facts, it is a far cry from the normal fare written for the Nintendo DS, which tends toward games featuring cute ponies and the like...
Bernard, whose grandmother cared for orphaned Jewish children after the war, told the newspaper:
There will be no on-screen violence in this product. I don’t see war as a game. I don’t find that amusing.
Although the Times cites some negative quotes about the game's Holocaust theme, Myrna Shinbaum, a spokeswoman for the Anti-Defamation League, took a more reasonable approach:
We certainly believe that we have to find new ways of teaching lessons of the Holocaust as new technologies are being developed.
GP: Wasn't a comparable theme of escapism expressed in the award-winning 1997 film
Life is Beautiful? Why can't a video game address a similar topic?
UPDATE: A piece on
gi.biz says that Imagination is only in the early stages of development and has not been blocked for release in either the U.S. or European markets by Nintendo.
Comments
Mi Perro Ha Muerto.
My dog has died.
Lo enterre en el jardin
I buried him in the garden
junto A una vieja maquina oxidada
next to an old rusted machine.
Alli, no mas abajo,
Over there, no lower
Ni mas arriba
No higher
Se junta conmigo alguna vez
Sometimes he will join me
Ahora el ya se fue con su pelaje
Now he is already gone with his dog hair
Su Mala Educacion, su nariz fria
With his bad manners, and his cold nose.
Y Yo, materialista que no cree
And I, materalistic who does not believe
En el celeste cielo prometido
In the promised divine sky
Para ningun humano,
For no humans
Para este perro o para todo perro
For this dog, or for all dogs
creo en el cielo, si, creo en un cielo
I believe in the heavens, I believe in the sky.
donde yo no entrare, pero el me espera
where I will not enter, but he will wait for me.
Ondulando su cola a de abanico
Waving his fan tail
Para Illego que yo al llegar tenga amistades.
So that that upon my arrival I will already have a friend.
Ay no dire la tristeza en la tierra
Oh I cannot fathom the the sadness on earth
de no tenerlo mas por companero
of not having him any longer as a friend
que para mi jamas fue un servidor
That for me he was never ever a servent.
Hehe am I the only one thinking SimHolocaust or Holocaust Tycoon?
Teaching children about history via their own understood media... shocking.
If they stuck a pink pony in it, would it be released?
Oh, yeah, because all games are intended for children regardless of the rating.
As for the game, I wonder what Nintendo's reasoning is behind not releasing this game in the US. Is it a developer decision or Nintendo's?
I want to see more games like this. I hope that it does come to US shores.
I was sick of games that looked great and came out in Japan and Europe not make it to the US because of Nintendo's fear of ticking off the delicate inds of a minority of Americans.
Or else what will this send to Nintendo and their adult gamers who want to play games that explore all these tough issues...
If I was at Nintendo of America right now, I will be pushing HARD for this game's release on the American market and show that Videogames have the BALLS to tackle serious historical issues in a mature way.
Huh? Nintendo has always taken religious context out of everything in fear of ticking off the MAJORITY. Because people before they started doing that had yelled at christain themes in a game that isnt promoting christainity as sacrilegious
Anyway, here's hoping good sense will prevail and the game will be released.
Gift.
I wonder, what would happen if the powers that be finally thought "F**K" this conservative, know-nothing minority!" and decided to release this game?
That said, I don't see a problem with the theme. I just hope the author plans to cover the Holocaust tastefully.
People act like they just love to line up and bash Christians and Jews - they are depriving them of their self-important ego boosting glory!
I bet with the intolerant self-righteous masses out there anymore, a game where you shoot, gas, and bomb Christians and Jews would be ever so popular! They would simply love it!
@ E. Zachary Knight
I suspect that a major reason for this is economics. No matter who made this decision they probably fear too few people in America will buy it and there will be major backlash.
Plenty of people think video games are kids things and kids things only. They'll hear of a Holocaust game, do no research, assume its promoting the Holocaust and demand to know why such a game is being marketed towards kids.
Now add in few people buying the game and you have a big lose. They probably fear its a risk, and few big companies will be willing to take that risk first. I can't really blame them. It'd be nice to see the medium evolve, but we'll have to let another company do that.
@ John
That is just a minority of the US population.
Eds Note: We contacted the game's designer, Luc Bernard. He pointed out that Nintendo of America has yet to see the game.
http://kotaku.com/365711/nintendo-wont-release-holocaust-ds-game-%5Bupda...
I don't think that it's reactionaries that will try to block this game. The market just isn't there, at least without some clever advertising. If the game is is done how I think it is, it could be used as a very important teaching tool. I know edutainment has done poorly in the past, but it could work, especially if the game is good.
As for the game itself, I think it's factors other than censorship that are keeping the game down for now. For one, Nintendo seems largely unfamiliar with the product and may release it once it learns more. For another, the game could be shelved for economic reasons more than anything. I don't think a substantial number of DS owners crave heavy, more mature games for the system. Casual gamers want more casual games, and hardcore gamers probably have a TV-based console to get their fix. And 'serious' games still aren't that popular - people don't necessarily want to play games as a means of challenging their worldviews. I can't see this title selling very big even if it is released - although it also sounds like a fairly small development project, so it may not have to sell that many in order to break even.
Gift.
IT'S AN EDUCATIONAL GAME. Teens learn about the Holocaust in high school in just as much, if not MORE detail. What the crap do you want?
About the opportunity of making such a game, it reminds me a previous GP story, about whether you could make a "Schindler's list" game or not. And my answer is the same : you have the right to deal with such a topic in a game or a movie (like "Life is Beautiful"). What you don't have the right to do is to fail.
This is good to note. In early development, "no plans to make game x available in country y" translates to "We have no bloody idea."
the normal game on the DS features ponies?
Think there a Petz Horse game out there... can't recall.
Done poorly it would likely offend survivors, their relative or Jewish people generally. Europeans on the other hand, well I don't think it would cause offence to most people; even in the countries directly involved it's widely accepted that terrible atrocities were committed.
Gift.
The game isn't blocked by Nintendo.
"...video games can indeed be a good teaching tool."
Most learning games suck. Had to be said.
"So does this mean they haven’t submitted it to Nintendo for certification or just haven’t approached them yet?"
Nintendo approved it. Move along.
Nonono, you're doing it wrong. If you're going to troll like that, you need to pimp stormfront (or some similar site) at some point in your post. Bonus points if you append 14 and/or 88 to your username -- it'll help your authenticity.
If people aren't going to read the update, they won't read your comments either.
That could be interesting. How about a game (probably a Mass Effect style RPG) where someone has messed around with time and actually prevented the holocaust? You'd have to actually go back to several key points and CAUSE the holocaust to happen to rectify history. Without the outrage over the holocaust, the nazis were not demonised and the resistance was a lot less, they managed to beat the allies in europe and secure the continent. After they did, they then started the non-aryan purge and caused millions more casualties.
It could be a really interesting and creepy morality play, do you sacrifice the 10+ million that died in the 1940s as well as your own self respect or save them only to have 30+ million killed in the 1950s and have the nazis in control of europe?
I'm thinking you could manipulate the wannsee conference, develop anti-jew propaganda (hehe maybe jews play compuer games & are therefore a danger to society) and perhaps even manipulate hitler into jewish hate before the war. After each mission you would have some sort of period of self reflection set in your character's native time & see how your actions are affecting your character, if your character seems to enjoy it too much, his wife/husband/dog may not speak to him anymore.
I like stories without a happy ending and the thought of the needs of the many outweighing the needs of the few has always resonated with me (and not just because I watched Star Trek II: The Wrath Of Khan the other day).
Just an assumption presented as fact.
Unfortunately I havent read or have access to the full article so I too am just making assumptions.
Myrna Shinbaum, spokeswoman for the Anti-Defamation League, said that she had not seen Mr. Bernard’s game and could not assess whether it was tasteful. “We certainly believe that we have to find new ways of teaching lessons of the Holocaust as new technologies are being developed,” she said.
Oh my, 'I haven't seen it so I can't comment'? Am I reading this wrong or is someone doing the sensible thing here?
Another interesting game might explore other proposed solutions to the "Jewish Question"... the Nazis initially wanted to just ship all the Jews off somewhere else.
Ooooh, or what about a game where you run a concentration camp. As the game progresses, you might have to perform certain tasks (eg. get work done for the war effort, ensure medical experiments are performed, etc.), but you would keep receiving more and more prisoners. Might be interesting to see how long you could go before you're forced to start killing them one way or another. That sort of game wouldn't even have to be Nazi-specific -- similar camps (sans gas chambers, of course) have been used by other cultures in other wars. The idea, of course, would be to force the player to think about the horrors of war and/or nationalism (if you feel the need to take that side) even when a plan is NOT in place to systematically kill all the prisoners.
I beg to differ. I learned quite a lot playing Professor Layton (puzzles and common sense), and Chains of Olympus (Greek mythology)
People have to thread carefully with themes like these and I can see why some exec not wanting to start a firestorm would avoid it.
Except that doesn't make it into British School history books... I wonder why. Come to think of it, I don't recall being taught much about the concentration camps used on a massive scale during the Second Boer War either.
Gift.
See? Now THAT'S a proper troll.
Ahh, but why kill the troll when you can charm him and make him dance?
What about Bono? He's a huge pompous jerk who just wants attention and money, but he's not a Jew, now is he?
Why - seriously just why? For what reason do they have to ban this? I assume this will take an RPG-ish form, or it will be like an interactive novel, abit like other games such as, well, many titles already released for the DS. I have the feeling that this is being banned because it's coming in the form of a video game. Graphic novel, novel, small animated movie, whatever, and they wouldn't have given it a second thought. They have no reason to prevent the distribution of it in the US (hopefully Mr. Brown doesn't follow suit, becuase this sounds like an interesting title I'd probably buy if we get it over here) and it's clear to see whatever excuse they've come up with is totally unjustified.
:P
With that being said, a game that can teach history is something we'll never see happen and I'll explain why. In a game, your goal is to get from start to finish and accomplish the goal that is presenting a conflict for you. In Mario games, you're to navigate through the world and save the princess from King Koopa (or Bowser). Your mind as a player is to have fun and have action going through it. A game that attempts to teach history can only state facts. It will never force the player to know how the events really happened or draw any emotions about what people felt. That is best left for books and movies/television. So, in my honest opinion, I understand why Nintendo would consider not marketing a US Release for that. Since NoA doesn't make European release decisions, it's not their field of authority to say what can be marketed in Europe and what cannot.
I would like to see more developers attempting a new style of games that help develop skills and provoke emotions from people but if you're asking to educate someone through an entertaining game, I'd say that's an almost impossible task. It can be done (maybe Jerry Bruckheimer can direct the game) but the odds are against the developers.