
This week brought the
depressing news that Games for Windows magazine (
GP: omg, how I hate that name; the mag will always be Computer Gaming World, or CGW to me...) will henceforth be an online-only publication.
The decision is clearly related to publisher Ziff-Davis' ongoing financial woes, and one supposes that the online option is better than no
CGW, er, GFW at all.
On a personal note, CGW was always my favorite gaming mag, and I'm thinking back into the mid-1980's here, when Russel Sipe and Johnny Wilson began publishing news and reviews for games appearing on systems like the Commodore 64, Apple IIe, Amiga and the original IBM PC.
Along with platformers, text adventures and RPGs, wargames (hence, the 1986 cover at left) were big in those days, and that's how I discovered CGW. The local hobby shop where I bought monster board games like
Fire in the East and
Advanced Squad Leader carried the magazine. Curious, I picked up a copy, and later, another. Ultimately, CGW convinced me that gaming on a computer was preferable to a tabletop: no more weeks of leaving a campaign set up on a table in a spare room, no more worries that the cat would jump up and scatter weeks worth of moves. The computer did the setup, calculated line-of-sight and all of the other minutia, and then saved it all when your session was done. For a board gamer, it was a revelation.
I continued to read CGW and, in 1994, finally persuaded them to let me do some writing. At the time CGW had a presence on the old Prodigy network and I wrote reviews for little kid games. It was very tedious, because Prodigy's formatting required that only a certain number of characters could be on each line and this had to be manually counted.
Eventually I graduated over to writing the occasional print review for the magazine, especially for sports titles. Sierra's
Front Page Sports Football was huge back then, maybe bigger than
Madden, at least on the PC. I got a surprise phone call one night in 1996 from Terry Coleman, a CGW editor, who offered me a shot at writing the mag's sports gaming column. I jumped at the opportunity, and was lucky enough to maintain that column for nearly two years.
Even then, CGW went through periodic cutbacks. By late 1997 most of the genre-specific columns had been dropped, including mine. Jeff Green, the current editor-in-chief, had arrived during my run as sports columnist and was a great guy to write for.
Even after I stopped writing for CGW, I kept on reading. Although I own and play all systems, I am, at heart, a PC gamer. I'd bump into Jeff, Terry and some of the old CGW crew occasionally at E3. A number of CGW writers moved on to game industry jobs over the years, including Terry, editor Johnny Wilson and flight sim expert Denny Atkin.
Over at 1up, Jeff Green blogs a
virtual wake for the print version of CGW/GFW:
Well, goddamn. Here's a post I hoped I'd never have to write... This is tough. This is just not in any way "good news."
For me personally, the closing of Games for Windows: The Official Magazine is not just a business decision (though, obviously it's exactly that in reality), but feels more akin, in fact, to the passing of a loved one... It feels like a giant gaping hole in my life...
What began life as a fairly humble, black-and-white, pamphlet-sized 'zine under Russell Sipe and Johnny Wilson grew over the years into an industry titan, the game magazine by which all others both modeled themselves and were judged. Times changed, winds shifted, editors moved on, but I can tell you that in all these 27 years, the magazine known first as CGW and then GFW was always known for its integrity, for its intelligence, for neither talking down to the readers nor to the hobby itself...
Here's an online
CGW "museum"...
UPDATE: Here's an
online petition to bring back CGW
Comments
yeah but you cant say that because pc gaming magazines are on teh decline, pc gaming is on the decline..
the reason i no longer buy pc gaming magazines is why would i need to?
With a fast internet connection, i download any demos i want when i want them. As far as reviews i have access to hundreds of sites reviewing each game. Magazines just seem overly expensive (£5.99 for say pcGamer which is about 100 pages long now, with a dvd). You can pay that much for a months broadband connection...
(sorry couldnt resist)
(Although I do find it somewhat amusing that these are the same people who would probably still argue in defense of the PC gaming market. I like PC gaming as much as the next guy, but the market is changing, and closing magazines just proves that.)
I really did like their "no final betas, retail copy, no patches(except for full online games) or patch promises" type of review policy. Never did trust their competitors, I really was wondering how they managed to miss some games with serious & obvious game-play/bugs/stability issues. Plus I respect them for not caving in to fanboys and sticking to their review score for a certain game they could not get running on FIVE different PCs(that was the last time I bought a game without any reviews or research).
"By late 1997 most of the genre-specific columns had been dropped"
Yeah, but the internet has for the most part replaced them for me. Now you can find sites dedicated to specific genres, and even specific game series.
I did subscribe to it for years, but I stopped when the numbers of games that interest me plummeted, and I am more interested in spending money on a console like the PS3(game-mod support, some FPSes with keyboard + mouse support, etc...) or Xbox 360(plenty of PC ports here..) then on a new PC rig.
The only other mag I really liked was "Computers & Video Games"(or whatever it was in the US, it covered computers, handhelds and consoles). EGM was ok... Until probably the late 90s when they just went to sophomoric humor, fanboyism, and the 4 reviewer format dropped in quality like the rest of the mag.
Oh well, I have been getting my news from online for quite some time, and most places I read share and cover similar interests.
Oh well, at least there's still PC Gamer. Even if it isn't quite as up to CGW's professional standards on a good day, it's still the only PC gaming mag out here in the states that's worth reading.
I'm just the sort of person that feels that a news story shouldn't be about something that happened last month, that would be an "olds story". A "news story" should be about something that has just happened or is happening now.
Would any of you like to wait for a month after it happened to hear word on any given disbarrment hearings?
Wow, Jeff Green's still around the computer scene? Hell, I liked him. Funny guy. I'll have to check his blog...
I would imagine so. I saw that and thought "Gee, Microsoft has taken the Nintendo route and started to self-glorify themselves." Kind of turned me away real quick.
Hopefully, Robert Coffey will be able to find a good job where I can still read his hilarious opinions.
It's too bad this series came to a cataclysmic demise with the incompetent release of FPS: Football 2000, a game that was so bad and so buggy that Sierra offered a full refund, a free game and sacked the entire Dynamix studio.
(I was running out of room for all those mags anyway!)
I used to love a gamer mag in my country called Nintendo Gamer (Australia) and they had some great people writing for it. It sadly went out of print during the Gamecube days.
Not just for the game Previews and Reviews, but for the special features and also the retro flashbacks to past games and also looking at how different games had their own stories of influence on a gamers life of those who played them.
THAT is what I love to read when I read a magazine.
When it comes to news stories, I just go online.