The
Boston Herald looks at
Second Skin, a documentary film about gamers who play massively multiplayer online games like Everquest and World of Warcraft:
New York filmmaker Peter Schieffelin Brauer discovered the games also are saturated with love, addiction, deceit and personal redemption...
The poster boy for video-game addiction is Dan, an unemployed lost soul from Philadelphia who admits to playing the equivalent of 170 days of “EverQuest” ...Dan enters a 12-step rehab program based on Alcoholics Anonymous. One step involves the dramatic shattering of game CDs into a fishbowl...
But “Second Skin” is not “Scared Straight” for gamers. Much of the film celebrates virtual romances that survive the transition from 3-D graphics to human flesh. MMORPG couples, the movie asserts, “fall in love from the inside out,” and physical appearances aren’t the predominant reason for attraction.
Comments
took you about a month to level if you grind 5 hours a day
if you wanted to make it, you had to trust no one and lie, cheat, and steal to get yourself better stuff. one incident of in-game betrayal involving a rare drop ended in a fight in school.
what a terrible 3 years those were
"Brauer says although online role-playing games certainly attract shy and awkward people, they provide a sense of community for others who feel socially isolated."
This may be true for a [debatably sized] portion of MMO players. But to those like me, who manage a healthy social, family, professional and in-game life, that line is kind of insulting. Sense of community, yes - awkward? Not so much. I work in sales - a fairly engaging line of work for a shy and awkward person, eh?
I really want one of these reports/documentaries, etc. to show the whole gamete of MMO players - from the overweight stereotype (South Park anyone?), the PVP 'Jock,' to the growing number of young[er] professionals who find MMO play to be no more an awkward water-cooler topic than fantasy football or American Idol.
This might be a step in that direction, though. Remains to be seen.
A few more things:
Everquest, being an older game, could rack up 170 days of gameplay over the years its been out with out a obscene daily play schedule. Also, breaking the CDs of a MMO game? I don't know about Everquest but you don't need CDs to play any other MMO so I don't see it as being that dramatic.
Easy way to know if you're an addict or not when it comes to MMORPGs is if you get bored. If you get bored with the game then you're not addicted. At least that's my own experience that echos the others in this blog thread. I used to play WoW constantly and then just... Got bored of it.
The truth is I think this is getting media coverage for the same reason the violent video game "debate" does. Ratings.
You can be addicted to ANYTHING in your life. Hell in the United States there's a MAJOR addiction no one is addressing because the media doesn't want to tackle it.
...Food addiction...
...Or did you think all the fat people just appeared on one part of the planet to try and equal out its rotation? ;)
Anyway... Just my two cents. Yes there is a problem, but no I don't think it needs to be sensationalized as an epidemic.
On the surface, it sounds alot like what LoudSpeaker above, mention as 'addiction'. However, is it an addiction, or merely the beginings of another form of understanding reality? The video provided, gives this concept, a start point to understand.
I chatted with one guy who is a therapist. He wanted to understand what a 'raider' is in MMO's. He thought, anyone, who played a game for more then an hour, is a gamer. Anyone who played one game beyond two, was addicted. So I asked him, if he considered priests, addicted to religion? Since, they literally (read, write, socialize, pray, sing, draw, paint, etc their religion) every day and twice on sunday? He said, that's normal. Alittle ironic, isnt it?
From what I've understood, no real study, nor examination, has been peer-reviewed in the AMA or the APA. For starters, to define this as an addiction, means, a very strict understanding of what is and isnt, normally healthy.
The most I've ever invested in a game is probably 125 hrs. into Oblivion.
And I thought that was a lot.
Everyone has a hobby(ies)and however much time they put in it is completely dependent on the person and what some would call a addiction others see it as just time well spent.
I think the whole catholic priest thing mentioned above is a fine example.
You likely mean Turf Battles.
I play MMOs and well... I find them the most rewarding (next to something like say... an Xbox lan party at my house with a bunch of drunk guys and girls playing Halo for hours on end). I realize that's a personal opinion but it's what I feel. Just as a catholic priest feels that their religion is the most rewarding, or any employee everywhere feels that their job (hopefully...lol) is rewarding, like Dennis of Game politics for example. It's my hobby, it's fun, it's a great way to communicate with the world at large, without distance barriers, without race barriers or in the case of FFXI (the only one like it that I know of) communication barriers; and it's a GREAT stress reliever.
I played FFXI for a good 200~ish days easy, I played Diablo II before that. I play World of Warcraft with 2 level 70s (about 200~ish days played) and I'm in a major raiding guild (just killed Kalecgos! YAY!). I wouldn't say I'm addicted. I work more than I play video games. You could make the argument that I'm addicted to work. Work gets in the way of my sleeping (I go to bed at 9pm to get up at 4am), eating habits (usually I don't get to take a lunch and I work 12 hour days), my girlfriend (soon to be fiance *but don't tell her that) complains that I work too much (and I met her on World of Warcraft), my parents were afraid at one point that I was going to work myself to death and the way I'm working I can't feasibly raise a family with my soon to be fiance.
It's all the same argument, are video games addicting? Not any more than someone who works too much.
In short and in summation: P-E-R-S-O-N-A-L A-C-C-O-U-N-T-A-B-I-L-I-T-Y Personal accountability, personal accountability, yaaaay personal accountability. TAKE RESPONSIBILITIES FOR YOUR OWN ACTIONS and stop looking for other things to bail you out... jackass (that Jackass is to all the people out there who blame video games for *insert random crappy thing here*).
All I can hope is that it will try and stay away from the usual punching bags of addicts (Although they will need covering, as, well...it does exist*), and focus on other things as well, I'll be fine. Like that heist on Eve online that happened a while back. How much was that? $16 000? Completely legitimately? That's just legendary.
Yours from England
Aravier
*You can get addicted to anything really, all boils down to will-power and personal standards and perspective on what "Addict" really means.