UK Game Raters: What They Earn, What They Do

May 15, 2008 -

Among gamers, the British Board of Film Classification is best known for issuing a controversial ban on Manhunt 2 last summer.

In the wake of the Byron Review, however, the organization's game rating future is up in the air as the UK video game industry has expressed a preference for using the PEGI rating system. With that backdrop, Spong takes a look at the BBFC and how games get rated there. Press officer Sue Clark told Spong:

[Examiners] have to be good at playing games. There are no 'formal' qualifications... but you do have to have a good level of education and a good grasp of English as you are required to produce well argued written reports... Most games are played by at least two examiners and if necessary several may play the game.

Clark said that the average BBFC examiner is in his or her mid-thirties. Of the 32 employed, 19 are men and 13 are women. They are well-paid, earning from  £33.950 to £45,758 [US $66,036 - $89,003].

You also have to have an interest in film because games examiners don't just classify games. It also helps if you have an understanding of child development because the majority of the works classified are for people under the age of 18.


Comments

replay

Well we have an elite here in my opinion. a very accurate track editor and extreme speeds. but if they are making a gsurfers 2, make a ship maker! :) still 5/5 from Game-Rater

Wow

They get paid that much? I wonder how much an ESRB rater gets paid.

Oh sure, when a monkey does it, that's fine. But whenever I throw barrels at an Italian plumber, then its a hate crime! - Stephen Colbert

Paid to Play

A friend of mine is a part-time examiner with the BBFC. He's in his 30s and has always been a gamer, but has also had a career in the law and media. He was involved in the rating of Gears of War and many other gamesas well as films. Watching porn for a living isn't as glamerous as you might think.

They are all pretty experienced people who have varied media interests. I'm pretty happy that they do a good job within the contrainsts in which they work.




Wow!

These guys make a lot of money for playing games. What I wouldn't give to have that job.

The BBFC (human) system is

The BBFC (human) system is far better than the PEGI box ticking approach. A human can weigh up the cumulative effect of events in a game where as PEGI relies on which boxes have been ticked by the games own publisher.


Re: The BBFC (human) system is

Actually a human assessment without some level of box ticking quantitation could easily be more subjective. I'd prefer a hybrid myself, the BBFC seem to go part way there with swear words but don't give much detail on how the rest of the content is assessed. There must be guidelines describing what levels of violence/sex fit in which rating, it can't be as free form as this interview would suggest.

Gift.

You are probably right, but

You are probably right, but this kind of system is just begging to be abused by biased people with ulterior agendas.


---- There is a limit for both politicians against video games, and video games against politicians.

...Spong?

I'll grant that it's been years since my days at the GameFAQs forums, but...isn't Spong notoriously unreliable?

Subjective ratings *might* be better

I am sure they have guidelines, but I am sceptical that completely objective standards would accomplish anything useful.  Where a 1.5-3 hour movie might succumb to objective age-ratings (such as, a certain quota of swear words, certain types of nudity, or a certain level of gore), a game that is designed for 50-100 hours or more of play might have deeper hard-to-quantify issues.  Such as, are moral decisions handled well?  If the player wants to choose a path of evil, does the game allow/condone/encourage/discourage it?


I think, for example, a game that is morally grey, rather than black and white, would be more suited to a mature audience.

In any case, movie-type ratings cannot directly translate into game ratings, and anyone that doesn't play and enjoy games should not be rating them.

No real guideline?

Wouldn't it be better to have a guideline as to what is and isn't appropriate for certain age groups (on a classification front?) I mean, if you end up with people making an opinion instead of basing it against a checklist, you end up with a bit (or in the worst case scenario, a lot) of bias in terms of the person's personal values.


The system is "fail" on the count that now, you have developers having to scratch their heads and wonder "Who's gonna review my game over there today?"
 
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NeenekoTrue, and overdone stagnation is a problem. It is a tricky balance. It does not help that when it does work, no one notices. Most people here have benifited from rent controls and not even realized it.04/16/2014 - 9:23am
ZippyDSMleehttp://www.afterdawn.com/news/article.cfm/2014/04/15/riaa_files_civil_suit_against_megaupload04/16/2014 - 8:48am
ZippyDSMleeEither way you get stagnation as people can not afford the prices they set.04/16/2014 - 8:47am
Neenekowell, specifically it helps people already living there and hurts people who want to live there instead. As for 'way more hurt', majorities generally need less legal protection. yes it hurt more people then it helped, it was written for a minority04/16/2014 - 8:30am
MaskedPixelantehttp://torrentfreak.com/square-enix-drm-boosts-profits-and-its-here-to-stay-140415/ Square proves how incredibly out of touch they are by saying that DRM is the way of the future, and is here to stay.04/16/2014 - 8:29am
james_fudgeUnwinnable Weekly Telethon playing Metal Gear http://www.twitch.tv/rainydayletsplay04/16/2014 - 8:06am
ConsterTo be fair, there's so little left of the middle class that those numbers are skewing.04/16/2014 - 7:42am
Matthew Wilsonyes it help a sub section of the poor, but hurt both the middle and upper class. in the end way more people were hurt than helped. also, it hurt most poor people as well.04/16/2014 - 12:13am
SeanBJust goes to show what I have said for years. Your ability to have sex does not qualify you for parenthood.04/15/2014 - 9:21pm
NeenekoSo "worked" vs "failed" really comes down to who you think is more important and deserving04/15/2014 - 7:04pm
NeenekoThough I am also not sure we can say NYC failed. Rent control helped the people it was intended for and is considered a failure by the people it was designed to protect them from.04/15/2014 - 7:04pm
NeenekoIf they change the rules, demand will plummet. Though yeah, rent control probably would not help much in the SF case. I doubt anything will.04/15/2014 - 1:35pm
TheSmokeyOnline gamer accused of murdering son to keep playing - http://cnews.canoe.ca/CNEWS/Crime/2014/04/15/21604921.html04/15/2014 - 11:50am
Matthew Wilsonyup, but curent city rules do not allow for that.04/15/2014 - 11:00am
ZippyDSMleeIf SF dose not start building upwards then they will price people out of the aera.04/15/2014 - 10:59am
Matthew Wilsonthe issue rent control has it reduces supply, and in SF case they already has a supply problem. rent control ofen puts rent below cost, or below profit of selling it. rent control would not fix this issue.04/15/2014 - 10:56am
NeenekoRent control is useful in moderation, NYC took it way to far and tends to be held up as an example of them not working, but in most cases they are more subtle and positive.04/15/2014 - 10:24am
PHX CorpBeating Cancer with Video Games http://mashable.com/2014/04/14/steven-gonzalez-survivor-games/04/15/2014 - 9:21am
Matthew Wilsonwhat are you saying SF should do rent control, that has never worked every time it has been tried. the issue here is a self inflicted supply problem imposed by stupid laws.04/15/2014 - 8:52am
E. Zachary KnightNeeneko, Government created price controls don't work though. They may keep prices down for the current inhabitants, but they are the primary cause of recently vacated residences having astronomical costs. Look at New York City as a prime example.04/15/2014 - 8:50am
 

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