While some Australian politicians want to ban mature-themed games and others don't even seem to realize that their nation has a rating system, at least one would-be legislator Down Under not only understands games, but is a hardcore gamer himself.
Affordable housing, quality education and comprehensive public transport are the issues that Greg sees as key to Canberrans, but gaming remains close to his heart.
"Politicians don't understand videogaming and aren't interested in learning", says Greg. "There's good reason for people to be angry about the way games are treated by our parliaments, our media, and our classification board. I think gamers want to see leaders who have real respect for what they are passionate about, both as a pastime engaged in by millions of Australians from all walks of life, and as a multi-billion dollar industry which our governments should be attracting and nurturing".
While Tannahill has a campaign website, he also maintains a game blog, where he describes last week's Q&A program as "frankly terrifying":
Censorship is odious because it removes community choice. Censorship says that the thought is the action; that the common person can't distinguish between depiction and actuality... Censorship says, "Let me decide who talks."
And games are talking. They're talking very loudly, to a great many people, in strong and clear voices. They're speaking in places that have never read a newspaper and in houses which have never listened to politicians. It's okay to be worried by what games are saying. It's okay to disagree. But it's not okay to stifle those voices. It's not okay to kill the game.