Randy Stude, president of the PC Gaming Alliance, seems perfectly willing to cut right through the video game industry’s party line on piracy.
Gotta love that.
In separate interviews published today, Stude dismissed dire industry claims that publishers would give up on PC games over the piracy issue. Then he slapped LucasArts for its approach to PC gaming.
On the piracy issue, Stude told Gamasutra:
The [online game] revenues being generated [in China and Korea] just blow the mind. You’re talking almost 5 billion dollars. Almost half the world’s PC software revenues are coming from marketplaces that have almost no retail at all…
You look at a game like Spore… despite the fact it’s pirated out there on torrent networks, its selling great by any standard… it sort of bucks the notion that all games are going to be destroyed because of piracy. That’s not the case…
I’m not saying that the [PC gaming] industry needs to accept piracy. I’m saying that if there’s nothing that can be done, the assumption that gaming will die on a platform is ridiculous.
LucasArts was taken to task over a producer’s comment that Star Wars: The Force Unleashed wouldn’t be ported to PC due to the challenge of developing for a broard range of PC configurations. Stude told gamesindustry.biz:
That’s not an educated answer. In the last several years there have been at least 100 million PCs sold that have the capabilities or better of an Xbox 360. It’s ridiculous to say that there’s not enough audience for that game potentially and that it falls into this enthusiast extreme category when ported over to the PC. That’s an uneducated response…
LucasArts hasn’t made a good PC game in a long time. That’s my opinion… I think the last good PC game they made was probably Jedi Knight 2… So I can understand why they would make that call.