Second Life Lacks Buzz, Reuters Bails

November 26, 2008 -

It was with much fanfare that  Reuters opened a virtual office in Second Life in 2006.

The news service has since comes to grips with an essential truth about SL: It never lived up to its hype.

As UK paper The Register notes, Reuters has closed its Second Life Bureau and pulled embedded reporter Adam Pasick aka Adam Reuters out of SL's metaverse, assigning him to, one presumes, more tangible duties. A Reuters spokesperson told The Register:

We're still reporting on Second Life, but only as part of our usual tech and media coverage.

Meanwhile, Silicon Alley Insider has a first-person account from Eric Krangel, the original Reuters staffer assigned to SL:

Is Second Life dying? No, but the buzz is gone...

 

It's hard to say what, if anything, Linden Lab can do to make Second Life appeal to a general audience. The very things that most appeal to Second Life's hardcore enthusiasts are either boring or creepy for most people: Spending hundreds of hours of effort to make insignificant amounts of money selling virtual clothes, experimenting with changing your gender or species, getting into random conversations with strangers from around the world, or having pseudo-nonymous sex (and let's not kid ourselves, sex is a huge draw into Second Life)...

 

It was about as fun as watching paint dry.

GP: There are so many jokes one can make about Second Life. Our favorite? Chris Williams of The Register writes:

Last one to leave, turn off the flying penis.


Comments

Re: Second Life Lacks Buzz, Reuters Bails

I listen to NPR for news, and some of the programs say you can send comments by way of their live cast in Second Life.  Having tried SL, it always boggled my mind that they would even bother.  SL is never going to get a general audience appeal.  Seriously, the article is right.  Even if you can get past the creepiness factor (it really is about half sex), the act of creating game items and locations is dull as hell.

Re: Second Life Lacks Buzz, Reuters Bails

 I disagree. For what its worth, SL was and still is an amazing success.

Sure, it looks like something from 1998, runs pathetically slow given its look, is the home of the worlds greatest (or worst depending on how you look at it) anonymous social deviants, and doesn't have any specific feature that is 'fun', but unlike many virtual worlds, it has survived for a long time and managed to turn a profit. Most MMOGs can't claim half the success.

Re: Second Life Lacks Buzz, Reuters Bails

That's because they haven't invented a mmorpg for furries yet...

Re: Second Life Lacks Buzz, Reuters Bails

Of course they have!  It's called Trickster, and it's your standard asian import where you play for "free" and buy items from the game store.  Actually, based on the art, I'd say it's half furry (more tails and ears, not so much fur and animorphic features) and half loli-bait.

http://trickster.ntreev.net/guide/guide_character.aspx

Never tried it myself, but then I'm not a furry.

Re: Second Life Lacks Buzz, Reuters Bails

I used to play MMOs, and despite being a furry myself, I've never nor will ever play Trickster.

Re: Second Life Lacks Buzz, Reuters Bails

Secound Life is only worth while for stories about people life who are so sad they make people feel better.

Re: Second Life Lacks Buzz, Reuters Bails

So I guess for them, Second Life is actually their first life!

Re: Second Life Lacks Buzz, Reuters Bails

*snort*

Good show, Chris.

------------------------------------------------------------------------------

"Game on, brothers and sisters." -Leet Gamer Jargon

-----------------------------



"A Chrono Trigger is anything that unleashes its will or desire to change history!" -Gaspar
 
Forgot your password?
Username :
Password :

Poll

Will Code Avarice's Paranautical Activity make its way back onto Steam?:

Shout box

You're not permitted to post shouts.
hidannikI wrote something about Hatred here: http://gamepolitics.com/2014/10/20/super-podcast-action-committee-episode-11910/26/2014 - 4:17am
hidannikI just looked in the forums. Whoa. Is there anything there but spam?10/26/2014 - 4:16am
MechaCrashHey Neo, that bit with "he instigated it"? That is called victim blaming. Stop it.10/25/2014 - 11:05pm
KronoAnd a rebuttal to that article: https://medium.com/@cainejw/an-actual-statistical-analysis-of-gamergate-dfd809858f6810/25/2014 - 9:42pm
Technogeekhttp://www.newsweek.com/gamergate-about-media-ethics-or-harassing-women-harassment-data-show-27973610/25/2014 - 8:54pm
TechnogeekAnd speaking of harassment and Gamergate, Newsweek had a social media analytics company analyze the hashtag in the interest of finding out what the movement was really about. The results should surprise absolutely nobody at this point.10/25/2014 - 8:54pm
Neo_DrKefkaI was called a traitor for speaking out on harassment and I was put on a list for people on twitter to mass report me. Only GamerGate site that has come out of this that has been reputable would be TechRaptor. 2/210/25/2014 - 7:09pm
Neo_DrKefka@Neeneko The reason why I ended my support of #GamerGate was the fact KingofPol (The guy who was sent the knife) ended up saying crap about those with autism. At this point I confronted the community and some big wig writers on the #GamerGate side. 1/210/25/2014 - 7:08pm
NeenekoIt would also mean they have to confront that the sites already mostly cater to them and wiping that small percentage of otherness just does not justify new sites.10/25/2014 - 6:55pm
Neeneko@ quiknkold - problem is it has never been about freedom, it is about dominance, ownership, and priviliage. women and minorities should be the ones leaving and creating their own spaces, not them!10/25/2014 - 6:54pm
Neo_DrKefka@Mecha I hear you about KingofPol this is a guy who is using GamerGate to boost his career. Most of his streams are crap about him talking about him being drunk. What happened to him was wrong but it doesn't change the fact he has instigated much of this10/25/2014 - 5:40pm
Craig R.And I'll be perfectly happy in never seeing the phrase 'false flag' ever again, as it is one of the worst notions to ever come out of the camp of the tinfoil brigade that is already completely overused.10/25/2014 - 3:50pm
Craig R.Gone for a week and come back to find GG didn't go away at all. Dammit.10/25/2014 - 3:48pm
Matthew Wilsonif they were serious, they would go to youtube. most youtube game reviewers tend to revew games as product, and tend leave social issues out of it.10/25/2014 - 1:42pm
quiknkoldif the gamergaters were serious, they'd realize that Kotaku and Polygon arent the only games in town, and that with the freedom of the internet, they could create their own websites and achieve the goals they are trying to achieve without arguement.10/25/2014 - 1:35pm
james_fudgehe should have called the police.10/25/2014 - 1:20pm
TechnogeekAt least my statement still holds if it does turn out to be a false flag.10/25/2014 - 1:03pm
NeenekoThough I admit, since doxxing and false flag where heavily used tactics of the GG supporters, while they are not historical tactics used by detractors, I am skeptical how much it is really 'both sides' doing it in any real volume.10/25/2014 - 1:01pm
NeenekoOne thing that makes all of this messy is 'false flag' is a serious concern here. It does not help that the original GG instigators were also known for doing elaborate false flags to discredit feminism themselves.10/25/2014 - 12:59pm
MechaCrashThe guy who got the knife is the one who advocated doxxing, by the way, and was getting court documents about Zoe Quinn so he could publicly post them. It doesn't make what happened to him right, but he deserves no sympathy.10/25/2014 - 12:42pm
 

Be Heard - Contact Your Politician