US Army Invades Second Life

December 4, 2008 -

Can Delta Force defend against the Flying Penis?

We may find out soon. Wired's Danger Room blog reports that the US Army is planning to set up shop in Second Life. Gen. William Wallace (left), who leads the Army's Training and Doctrine Command, said at a recent conference:

Over the next thirty to forty-five days you might, if you’re one of them Second Life avatar dudes, that likes to go populate islands within Second Life, you will find an Army island in Second Life.

GP: While the Army is dealing with a recruitment problem, Second Life doesn't seem like a cost-effective way to solve it. First, SL is so 2006 - the buzz is clearly gone. Second, even in Second Life's heyday its significance was overhyped. Finally, the offbeat SL crowd seems far removed from the Army's typical recruitment pool.

Still, there are virtual items to be had. Gen. Wallace told Wired:

If you perform well in the activities you get points and those points can be used to buy virtual tee-shirts and baseball caps.


Comments

Re: US Army Invades Second Life

Sorry guys you arrived too late and the SL party is over.

Re: US Army Invades Second Life

Soldiers 20 years from now will be asked "Where were you in during the SL Phallic Attack?"

Re: US Army Invades Second Life

Yeah.  Um, has anyone explained to these guys what the SL community is like?  I don't think they're going to get many recuits, or at least any they want to send to a conflict zone...

Re: US Army Invades Second Life

If you perform well in the activities you get points and those points can be used to buy virtual tee-shirts and baseball caps.

Just like the posters you used to send for from the magazines. Until the day I had 2 marines show up on my front door. Scared the living hell out of a 14 year old (at the time. This was a number of years ago.). Never got the poster either.

~The man who trades freedom for security does not deserve nor will he ever receive either. ~ Benjamin Franklin

Yes, I am a liberal. I also believe in a strong military, less government, and the right to bear arms. 

Re: US Army Invades Second Life

Well, at least it shows that certain elements of the government are catching up with the rest of us.  Personally I figured they were around ten years behind, and I wouldn't have been surprised if they had decided to invade Ultima Online.

Re: US Army Invades Second Life

Not really.  Second Life was never that popular, and the majority of the people who used it were not the kind of people the miltary would want to pander to.

Re: US Army Invades Second Life

FREEEEEEEEEEEEEEEEEEEDOM!

Wait, am I thinking of the right guy?

---You are likely to be eaten by a Grue.

---You are likely to be eaten by a Grue.

Re: US Army Invades Second Life

They're secretly looking for *gasp!* terrorists in Second Life! They might highjack some kind of hidious virtual dildo plane and collide it into a virtual White House, causing the collapse of virtual America due to an act of virtual virtual terrorism.

But seriously, they are really grasping at straws here, aren't they?

Re: US Army Invades Second Life

Wasn't the original dildo plane from real life? Some Russian politician was delivering a speech a couple months ago when a couple of creative activists built a penis-shaped plane-copter to hover around the politician. The funny thing was how the body guards "took care" of the plane by slapping it to the ground. That was a cock block of epic proportions.

Re: US Army Invades Second Life

... Uh... no. The dongcopter was in existence LONG before that glorious spectacle, on Second Life, as was the atomic penis-bomb, which would rain members upon Second Life members.

Re: US Army Invades Second Life

Maybe the General is looking to form the first all-furry brigade? I'm not sure of their combat effectiveness but they sure would confuse the hell out of the enemy.

Re: US Army Invades Second Life

Seriously i think those guys are desperate. They are EVERY DAY at my school at lunch with forms sitting on a table.

 
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Adam802http://www.polygon.com/2014/4/18/5627928/newtown-video-game-addiction-forum04/18/2014 - 4:14pm
Matthew Wilsonit is a video talking about why certain games/products/consoles do well, and others do not. he back it up with solid research.04/18/2014 - 3:56pm
Andrew EisenI'm not keen on blind links. What is it?04/18/2014 - 3:45pm
Matthew Wilsonthis is worth a whatch https://www.youtube.com/watch?v=MyXcr6sDRtw&list=PL35FE5C4B157509C904/18/2014 - 3:43pm
MaskedPixelanteNumber 3: Night Dive was brought to the attention of the public by a massive game recovery, and yet most of their released catalogue consists of games that other people did the hard work of getting re-released.04/17/2014 - 8:46pm
MaskedPixelanteNumber 2: If Humongous Entertainment wanted their stuff on Steam, why didn't they talk to their parent company, which does have a number of games published on Steam?04/17/2014 - 8:45pm
MaskedPixelanteNumber 1: When Night Dive spent the better part of a year teasing the return of true classics, having their big content dump be edutainment is kind of a kick in the stomach.04/17/2014 - 8:44pm
Matthew Wilsonhttp://www.giantbomb.com/articles/jeff-gerstmann-heads-to-new-york-takes-questions/1100-4900/ He talks about the future games press and the games industry. It is worth your time even though it is a bit long, and stay for the QA. There are some good QA04/17/2014 - 5:28pm
IanCErm so they shouldn't sell edutainment at all? Why?04/17/2014 - 4:42pm
MaskedPixelanteNot that linkable, go onto Steam and there's stuff like Pajama Sam on the front-page, courtesy of Night Dive.04/17/2014 - 4:13pm
Andrew EisenOkay, again, please, please, PLEASE get in a habit of linking to whatever you're talking about.04/17/2014 - 4:05pm
MaskedPixelanteAnother round of Night Dive teasing and promising turns out to be stupid edutainment games. Thanks for wasting all our time, guys. See you never.04/17/2014 - 3:44pm
Matthew WilsonAgain the consequences were not only foreseeable, but very likely. anyone who understood supply demand curvs knew that was going to happen. SF has been a econ/trade hub for the last hundred years.04/17/2014 - 2:45pm
Andrew EisenMixedPixelante - Would you like to expand on that?04/17/2014 - 2:43pm
MaskedPixelanteWell, I am officially done with Night Dive Studios. Unless they can bring something worthwhile back, I'm never buying another game from them.04/17/2014 - 2:29pm
PHX Corphttp://www.msnbc.com/ronan-farrow/watch/video-games-continue-to-break-the-mold-229561923638 Ronan Farrow Daily on Video games breaking the mold04/17/2014 - 2:13pm
NeenekoAh yes, because by building something nice they were just asking for people to come push them out. Consequences are protested all the time when other people are implementing them.04/17/2014 - 2:06pm
Matthew Wilsonok than they should not protest when the consequences of that choice occur.04/17/2014 - 1:06pm
NeenekoIf people want tall buildings, plenty of other cities with them. Part of freedom and markets is communities deciding what they do and do not want built in their collective space.04/17/2014 - 12:55pm
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