Clever 8-bit Holiday Card from Minus World

December 18, 2008 -

This very cool holiday card arrived via e-mail yesterday from the nice folks at video game comedy site The -Minus World...


Comments

Re: Clever 8-bit Holiday Card from Minus World

Awesome Card, and Merry Christmas all (Even though its technically pagan in origin)

Re: Clever 8-bit Holiday Card from Minus World

I see angelinalove made a new account.  Ohh, and nice card :)

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Re: Clever 8-bit Holiday Card from Minus World

Happy Jesus Day to you too The -Minus World.

~You Could Be Mine, But You're Way Out Of Line..~

~You Could Be Mine, But You're Way Out Of Line..~

Re: Clever 8-bit Holiday Card from Minus World

Fuck that.  MERRY CHRISTMAS.

Re: Clever 8-bit Holiday Card from Minus World

Yeah, man!  And Happy Hanukkah too!

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The Mammon Industry

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Fangamer

Re: Clever 8-bit Holiday Card from Minus World

Yeah, fuck Happy Holidays! MERRY CHRISTMAS!!!

 

Gettin' tired of this politcal correct bullshit!

 

"We may be human, but we're still animals" -Steve Vai (World's greatest guitarist!)

"We may be human, but we're still animals" -Steve Vai (World's greatest guitarist!)

Re: Clever 8-bit Holiday Card from Minus World

Well Good Yule too you too.

Hunting the shadows of the troubled dreams.

Hunting the shadows of the troubled dreams.

Re: Clever 8-bit Holiday Card from Minus World

"Gettin' tired of this politcal correct bullshit!"

Well, I guess you can have a very sad Christmas, then.

Re: Clever 8-bit Holiday Card from Minus World

he wasn't arguing about using "happy" or "merry"...  lol

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EA has shuttered Maxis (The Sims, SimCity). Should it keep the Maxis name alive?:

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Andrew EisenDoesn't matter if you play more games where the cast is the same basic character model. In this type of game, being able to easily tell which character you're looking at serves an important purpose.03/06/2015 - 7:29pm
ZippyDSMleeMechaCrash:Meh I've played more stuff that had pickups rather than set class's.03/06/2015 - 7:22pm
MechaCrashZarya's body type also has a pragmatic reason. Ever notice how in TF2, you can immediately tell who's who because they all have very different profiles? Same deal with Overwatch. If you see Zarya, you KNOW it's Zarya.03/06/2015 - 6:32pm
Adam802http://www.mercurynews.com/crime-courts/ci_27662192/leland-yee-case-judge-pushes-corruption-trial-august03/06/2015 - 6:12pm
ZippyDSMleeNearly anyway the new UT game has color at least. And wow they changed to C++ 0-o03/06/2015 - 5:43pm
ZippyDSMleeCraig R.: Same reason why UT99/04 and UT3 are diffrent, gritty is the thing to do...at least it was... nearly everyone else grew out of dark and gritty….03/06/2015 - 5:40pm
ZippyDSMleeI doubt each model of characters in COH/COV/CO,ect are kept as unique model data.03/06/2015 - 5:39pm
ZippyDSMleemodel shape.03/06/2015 - 5:38pm
ZippyDSMleeMonte:I think it’s more a part of the engine, yes its more work but you should be able to have some sort of physical collision system in place to keep arms and stuff from clipping. Outside of that the data stored is just number variables to change the m03/06/2015 - 5:38pm
Andrew EisenAt least she's smiling in one of the pics.03/06/2015 - 5:31pm
Craig R.It's like somebody took the color palette and decided that anything approaching 'bright' is unacceptable03/06/2015 - 5:30pm
Craig R.Scratching my head as to why DC shows are as dark and drab, color-wise, as the movies look to be03/06/2015 - 5:30pm
MonteIf for instance you make the character fat, you need to make sure the animation of the character moving his arms and gun around, won't result in them clipping into the character's larger stomach03/06/2015 - 5:22pm
Monte@zippy, I imagine creating customizabel, vastly different body types would add a lot more complexity. Like making sure the character's animation still looks right. It can be done, but it can get complicated03/06/2015 - 5:19pm
Andrew EisenSupergirl TV costume: http://www.ign.com/articles/2015/03/06/first-photos-of-supergirl-revealed03/06/2015 - 4:49pm
prh99I think it probably far easier to add a character than strip a feature from game engine that was baked in from the start.03/06/2015 - 4:45pm
Andrew EisenAs I've said twice already, yes, strides in one area do not absolve anyone from criticism over where else they're falling short.03/06/2015 - 3:04pm
ZippyDSMleeI know I know one thing is not the other. Still worth nagging about.I still do not see why they do not put in body sliders and elt people make thier own body types....I'd do fat/pudgy or chibi befor I do ultra generic prefect body......03/06/2015 - 2:59pm
Andrew EisenAgain, yes, it's dumb that there's no offline mode and that's certainly something worthy of criticism but that does not make any positive moves Blizzard makes any less positive. A bummer that the issue that's more important to you wasn't addressed? Sure.03/06/2015 - 2:46pm
ZippyDSMleeBut...but... but my butthurt!!111 LOL :P03/06/2015 - 2:45pm
 

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