A South Korean academic’s campaign to encourage friendly online communications has spread to China.
Writing for China Daily, Professor Min Byoung-chul of Korea’s Chung Ang University describes some of the issues which led him to create the Sunfull Movement in May of 2007. Sunfull translates to "good replies."
Min ranks violent video games among the causes of negative online behavior and asserts that adolescents who have been exposed to violence are the "main culprits of negative comments":
With one of the world’s lowest birth rates, there are more one child families in S.Korea than before, and children are becoming incapable of communicating with others.
The development of the gaming industry has created an addiction for these lonely children. Most games focus on stimulating plots like violence and murder rather than on educational methods for their humanity. Therefore, teenage gamers became familiar with instant killing in these games. Some of them confuse the real world with violent games and this confusion leads to replicating violent actions and criminal behavior in the real world.
In this regard, adolescents who have accessed obscenity and violence on the web easily become offensive and thoughtless rather than considerate to the people they encounter in the Internet. They are the main culprits of negative comments.
This phenomenon is in line with the rise of virtual violence, which includes mobile phone bullying and strange murders without motives.