Online Game Challenges Players to Balance Philadelphia's Budget

March 24, 2009 -

Like chief executives in other big cities, Philadelphia Mayor Michael Nutter has been forced to make some tough financial choices of late.

Perhaps His Honor should spend some time playing Philadelphia Budget Challenge, a new online game offered by the Economy League of Greater Philadelphia.

Alan Tu of Philly's public radio station WHYY has a review of the game:

This budget game asks 15 questions, giving you a choice to raise taxes or cut services in each case. My secret for solving the city’s budget crisis over the lunch hour is as follows.

The first thing to do is raise everybody’s taxes. That makes the game more fun. Who wants to be the mayor remembered for closing libraries?... The rest was a breeze. I ordered a 10 percent across-the-board cut to to all departments that were considered “administrative,” sold off 400 city cars, and then refinanced a loan the city has for paying into the pension fund...

It’s kind of fun, because it’s feels a little like playing Sim City. No big budgets to read. Never have to hear the citizens complain (although in the game they move away), and if you don’t like the results, you can play it over... the game is simplistic, but it is a wonderful way to generate debate in your office...


Comments

Re: Online Game Challenges Players to Balance ...

I dont see this happening any time soon I work for a Philadelphia flooring company and merchants are having a tough time with the way the local economy is.

Re: Online Game Challenges Players to Balance Philadelphia's

I always thought that the general population should be given an opportunity to balance their local, State, and Federal budgets, in game form.  With the current state of technology it wouldn't be hard.

The way it would work is, you'd have a grid, like a big puzzle.  The grid would represent the size of a balanced budget.  Then, you'd have pieces that represent all the costs of running the government, and additional programs.  Every piece would take up a certain ammount of the grid, based on how much they cost.  You place as many pieces as you can into the grid, until it is full.  Any extra pieces would be cut from the budget.  Pieces representing government running costs would be required, while programs are optional.  You can also shrink some of the costs by suggesting layoffs, like reducing the cost of the Fire Deptartment by axing 19 firemen.  Or reducing the budget for renovation of government offices (Two million for a single office!?!).

Then everyone submits their budget, and a computer determines which choices were the most common among the participants.  Then it would generate a budget that the majority agrees upon.

That way, Senior Analists would know they didn't get a whole new office decor this year because the people don't want them to.  And 19 firemen would have the satisfaction of knowing the people they save didn't think they were worth it.

Re: Online Game Challenges Players to Balance ...

To make this game more realistic, you should recieve gifts from lobbiests and death threats from angry citizens.

--------------------------------------------------------

Believe in something! Even if it's wrong, believe in it! -Glenn Beck

-------------------------------------------------------- Believe in something! Even if it's wrong, believe in it! GET OFF MY PHONE! -Glenn Beck

Re: Online Game Challenges Players to Balance Philadelphia's

Needs more entitlement programs to shut down.

 

I could have ballenced it perfectly if I had the option of shuting down Office of Supportive Housing entirely. I see no reason the residents should have their money stolen by the goverment to fund it.

Re: Online Game Challenges Players to Balance Philadelphia's

I really hope you become homeless one day.

--------------------------------------------------------

Believe in something! Even if it's wrong, believe in it! -Glenn Beck

-------------------------------------------------------- Believe in something! Even if it's wrong, believe in it! GET OFF MY PHONE! -Glenn Beck

Re: Online Game Challenges Players to Balance Philadelphia's

Hey, I say get rid of all welfare. Then, when you have a large enough population of desperate people, we'll just kill you and take your money. It's win-win. I'll put you first on my list for a visit if my unemployment runs out before I get a new job.

Re: Online Game Challenges Players to Balance Philadelphia's

If they can't put forward the effort to get a job, they can't use that effort to commit murder.

Re: Online Game Challenges Players to Balance Philadelphia's

Are you actually serious, or are you just trolling now?

--------------------------------------------------------

Believe in something! Even if it's wrong, believe in it! -Glenn Beck

-------------------------------------------------------- Believe in something! Even if it's wrong, believe in it! GET OFF MY PHONE! -Glenn Beck

Re: Online Game Challenges Players to Balance Philadelphia's

That depends how serious the death threat was...

Re: Online Game Challenges Players to Balance Philadelphia's

So if it's dangerous, you won't stand by your statements. Good to know.

Re: Online Game Challenges Players to Balance Philadelphia's

No I meant the effort comment would be sarcastic if that was sarcastic ect.

 
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Mattsworknamemeet ips. stupid phone.05/27/2015 - 11:34pm
MattsworknameI feel ups should have a hard line expiration date. if a company doesn't use them for ten years they have to put it on the market or make it open source05/27/2015 - 11:34pm
MechaCrashPride does play a factor. If you sell an IP to someone, and they make a ton of money off it, it makes you look like a tool: why didn't YOU make that money? Better to sit on it than be embarassed that way.05/27/2015 - 10:58pm
ZippyDSMleeAS far as I understand it the suits think sitting on a an IP till the time is right is more profitable than tradeing it around.....hevean forbit soemone use soemthing to make money with....05/27/2015 - 9:58pm
Andrew EisenOh, there's also the Facebook page.05/27/2015 - 4:29pm
hidannikOkay :( Guess I'll just have to YouTube it when I've caught up on all the other podcasts.05/27/2015 - 4:13pm
Andrew EisenI honestly don't know. The show is on my YouTube channel and we promote it here on the site every week.05/27/2015 - 4:11pm
hidannikIs there nothing a podcast app can key on?\05/27/2015 - 4:09pm
Andrew EisenYeah, we lost Libsyn quite some time ago. As such, no RSS or iTunes. We're working on finding a new (and cost effective) home but it's been really slow going.05/27/2015 - 4:07pm
hidannikThe last one on that feed was Feb 905/27/2015 - 4:05pm
hidannikThe feed is at superpac.libsyn.com05/27/2015 - 4:05pm
hidannikI ask because it hasn't shown up in my PocketCasts feed in a while. (I'm currently a month behind)05/27/2015 - 4:02pm
E. Zachary KnightAE, Loved your mom as the guest on your 30 Days of Netflix series. She is one interesting lady.05/27/2015 - 3:47pm
E. Zachary Knighthidannik, If you mean on iTunes, we are working to get it back up there soon. Otherwise, the show must go on. We record live every Saturday at 8pm Central05/27/2015 - 3:47pm
Andrew Eisenhidannik - The podcast will continue this weekend and every weekend after for the foreseeable future. What makes you ask?05/27/2015 - 3:29pm
Matthew WilsonI say no it isnt, but it depends on the reason for not selling it. were the pressured to not sell it. aka target au, or did they chose not to on their own aka gog with hatred.05/27/2015 - 3:28pm
hidannikIs there no more podcast?05/27/2015 - 3:26pm
E. Zachary KnightHere is another thought exercise. How would you feel if game developers traded in IP? http://gamasutra.com/blogs/JorgeMunoz/20150520/243471/Why_dont_developers_buysell_intellectual_property_much_like_other_assets.php05/27/2015 - 3:24pm
Andrew EisenSlightly Mad Studio comments on Wii U version of Project Cars: http://www.nintendolife.com/news/2015/05/exclusive_slightly_mad_studio_head_ian_bell_sets_the_record_straight_on_project_cars_wii_u05/27/2015 - 11:54am
E. Zachary KnightGamasutra has a really interesting interview with the Hatred developers. http://gamasutra.com/blogs/AlbertPalka/20150526/244229/Real_talk_with_Destructive_Creations_Hatred_interview.php05/27/2015 - 10:11am
 

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