Study: Driving Games Make Players More Aggressive Than Shooting Games

April 1, 2009 -

A new study maintains that video games which simulate driving provoke a higher aggressive response than do violent games.

Drs. Simon Goodson and Sarah Pearson of the U.K.'s Huddersfield University will present their findings this week at the British Psychological Society’s Annual Conference in Brighton.

Using an Xbox 360, the researchers studied players of Project Gotham Racing, a "3D table tennis game" and an unspecified first-person shooter. They found that the racing game caused the greatest changes in heart rate and brain activity. The shooter caused the least.

The conference program synopsizes their presentation:

Research has suggested a link between videogame violence and aggression using cognitive and physiological evidence. However, previous researchers have made sweeping generalisations about the nature of videogames. Using the latest hi-definition console both cognitive (BSPAQ) and physiological (ECG EEG & Respiration) measures were taken of participants playing a violent shooting game a driving game or a 3D table tennis game.

 

Results suggest that rather than a game containing graphic violence a driving game had the
greatest impact on the participants. Given the high levels of realism in modern games a re-evaluation of the relations between videogames and violence is needed.

Via: Eurogamer


Comments

Re: Study: Driving Games Make Players More Aggressive Than

Like road rage. I think researchers have overlooked frustration and irritation of doing bad at a game. We all get mad sometimes, because we lose the race WHEN WE HAD IT! And we get a desire to bust the controller. There's a short term anger directly at the game, rather than a deep psycological shift toward violence due to playing the game.

Re: Study: Driving Games Make Players More Aggressive Than

Tha's true towards any game. If you take your game playing seriously, you play to win everytime. And when you don't, you get mad. I can attest to that.

I can't begin to tell you how much rage I had against Sonic the Hedgehog for 360......

Re: Study: Driving Games Make Players More Aggressive Than

Aside from fighting Silver the first time, that was a pretty easy to finish, but the deep frustration that sets in when you're trying to get S ranks is pretty aggravating.

Worst part?  Shadow's "Chaos Mode" is supposed to render him invincible.  Manual says it does.  Tutorial says it does.  It doesn't.  It doesn't even make him less vulnerable.  Yeah, it enables his chaos powers, but the game lied to us.  I don't like being lied to.

 

"That's not ironic. That's justice."

"That's not ironic. That's justice."

Re: Study: Driving Games Make Players More Aggressive Than ...

I think the critical flaw in all previous studies regarding violent games has been that the researchers are confusing aggression with excitement.

Re: Study: Driving Games Make Players More Aggressive Than ...

No I think its aggression. Do you have any idea how aggrevating it is to be in the lead the entire race and wreck just before the finish line.

Re: Study: Driving Games Make Players More Aggressive Than ...

it could just be excitement. i mean, i just finished up burnout paradise, and i know all those races had my heart really pounding, but when i pop in halo 3 for some multiplayer, i am relaxed.

if it is aggression, that kind of makes sense. i mean, which do you think your brain is more likely to recognize due to experience; shooting aliens, or driving a car? most people have driven before, and they've all experienced that jerkwad cutting them off at a dangerous speed, but how many of them have shoot guns at people? the brain might recognize the situation, and recall how the person reacted in that similar situation.

 

It is not murder; I am merely advancing the hands of the clock, just a bit.

It is not murder; I am merely advancing the hands of the clock, just a bit.

Re: Study: Driving Games Make Players More Aggressive Than ...

I agree totally. Mario Kart's blue shells make me so mad... It makes me feel like going on a homicidal rampage.

 

(And for the record, Jack, that was a joke. Get it?)

 
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Matthew Wilsonredit is on fire right now. most subreddits have been set to private.07/03/2015 - 1:24am
MattsworknameYou know andrew, those are actualy rock solid ideas, I woudl like those features a bunch ,especially with games that a cut scene heavly. looking at you kojima!07/03/2015 - 1:18am
Andrew EisenActually, "things I'd like to see become standard in video games" ain't a bad idea for one of my future YouTube videos.07/03/2015 - 1:05am
Andrew EisenYou know what I'd really like to see become standard? The ability to pause cutscenes. Rewind and skip (with "Are you sure?") would be nice too. Oh, and maybe display the duration of the cutscene when it's paused.07/03/2015 - 1:03am
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MattsworknameI understand the concerns about the region locking thing, I just thing that if you buy a game legitimately, no matter where it's from or what langauge it's in, you should be allowed to play it. the argument about piracy was proven false years ago, the07/03/2015 - 12:47am
Matthew Wilsonhttp://www.theverge.com/culture/2015/7/2/8888243/reddit-subreddits-private-after-ama-victoria-taylor-fired bad optics by Reddit.07/03/2015 - 12:33am
Goth_SkunkI'm in full agreement on the subtitles issue. I also believe that every game should come with a single-player component, and be playable without an internet connection. Except MMOs.07/02/2015 - 10:51pm
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MattsworknameFor example, all games with any for form of spoken dialoge should be i subtitled, and region locking in any form should be illegal07/02/2015 - 9:03pm
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MattsworknameSo, now that the Article stuff is over, I want to bring up another subject07/02/2015 - 9:01pm
PHX Corphttps://trustygem.wordpress.com/2015/07/02/windows-10-insider-preview-phase-3/ My Thoughts on Windows 10 Insider Preview07/02/2015 - 6:17pm
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TechnogeekUnfortunately, the shoutbox moves fast enough that I can't find why I got that impression, so if was indeed erroneous I do apologize.07/02/2015 - 4:34pm
TechnogeekBut yeah, as far as my earlier comment re: you and the article, I did get the impression at some point that you felt there should have been some sort of reprecussions for the article's existence.07/02/2015 - 4:34pm
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Goth_SkunkI don't think I misrepresented anything.07/02/2015 - 4:24pm
 

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