Six Days in Fallujah Reminds Writer of GoW… Euro Release in Question

The controversy over Konami’s Six Days in Fallujah rages on…

Nick Breckon of Shacknews attended Konami’s recent Gamer’s Night and offers some observations about the much-discussed Iraq War game:

It was apparent that Six Days is not aiming for a very realistic take on modern warfare… considering the extensive marketing on the point of realism, I certainly didn’t expect to see soldiers running out into the middle of the street during a firefight, taking a half-dozen bullets in the chest, and then regenerating their health safely behind cover…

 

In fact, from what Konami showed us, Six Days is far closer to Gears of War than America’s Army. It has the same Gears D-pad weapon selection, the same style of cover system, and the same action-oriented gameplay…

Meanwhile, Joystiq reports that the flap over Six Days in Fallujah may keep it from being released in Europe:

During Konami’s Gamer’s Day in Frankfurt last week, unnamed representatives for the publisher told GamePro.de that they were waiting to see how Atomic Games would portray the brutal battle for Fallujah before deciding if the game would see a European release. Representatives also told De Telegraaf that it was unclear what the level of violence would be in the "documentary-style" shooter.

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17 comments

  1. 0
    Ryno says:

    Why am I not surprised. Konami had the chance to make the Godfather of video games, ok bad example, how about the Philadelphia, the Ben-Hur, the Lawrence of Arabia. Instead they made the Rocky IV of games.

     

    Saying that Jack Thompson is impotent is an insult to impotent men everywhere. They’ve got a whole assortment of drugs that can cure their condition; Jack, however…

  2. 0
    Doomsong says:

    This is disapointing… I was really hoping for a good realistic game.

    "Those who would give up essential Liberty, to purchase a little temporary Safety, deserve neither Liberty nor Safety" – Benjamin Franklin

  3. 0
    Dragoon1376 says:

    It’s hard to say with "Birth of a Nation" and I’m not inclined to assume on this particular matter since it is a touchy film.

    First secure an independent income, then practice virtue. -Greek Proverb

  4. 0
    Quindo says:

    Here is a idea, you start out controlling the leader of a unit that you need to command.  If the lead dies you start controlling the 2nd in command.  That could allow you to create a more realistic game in terms of amount of damage you can take.

     

    — Currently doing a research project on the short-short term effects SWBF:2 has on peoples abilities to focus.

  5. 0
    Dragoon1376 says:

    Just a bit of clarification: are you looking at "Birth of a Nation" as legitimizing the medium of film as a means of art/story telling or are you looking at it within the context of the racist propaganda that was the core of that particular film? 

    First secure an independent income, then practice virtue. -Greek Proverb

  6. 0
    mdo7 says:

     

     

    In fact, from what Konami showed us, Six Days is far closer to Gears of War than America’s Army. It has the same Gears D-pad weapon selection, the same style of cover system, and the same action-oriented gameplay…

    So would this game include tactical Stealth action ala Metal Gear Solid also.  I’m a little curious.

  7. 0
    Wormdundee says:

     Damnit, I was hoping so hard that they would actually do this right. But no, they fuck it up as much as they possibly can from what this Gamer’s Night viewing sounds like. Sounds like they were pretty much talking out their ass when they saying those things about realism, and making you uncomfortable.

    Damn you Konami, damn you to hell. And Atomic Games too.

  8. 0
    GhettoLevis says:

    I hate to be the one breaking it to you, but Germany is only one of several european countries.

    We here in Austria play Gears of War quite well, all while laughing at the poor saps northwest of us, where they still hunt witches… err.. gamers.

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