Frontline Looks at Video Game Addiction in South Korea

May 27, 2009 -

The National Institute on Media and the Family, which seems to have adopted video game addiction as its primary game-related issue of late, recently used its Twitter account to point to a Frontline video report on gaming in South Koria. 

Part of the report examines the struggle of an adolescent boy to balance his game play with the other facets of his life and looks at the government-run anti-game addiction camp he attends.

Click here for the video.


Comments

Re: Frontline Looks at Video Game Addiction in South Korea

It's ironic.

South Korea, the most Wired place on Earth...

Can someone text them Starcraft is 10 years old and they might want to move on? I don't think verbal conversation works with them anymore.

 

Re: Frontline Looks at Video Game Addiction in South Korea

11 years old and still the best game ever.

http://www.eliteownage.com/nice

Re: Frontline Looks at Video Game Addiction in South Korea

And people enjoying old games is a grave injustice against society BECAAAAAUUSE....????

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Re: Frontline Looks at Video Game Addiction in South Korea

South Korea is a Christian country...therefore we should be like them.

Re: Frontline Looks at Video Game Addiction in South Korea

http://en.wikipedia.org/wiki/Religion_in_South_Koreamikedo2007

That's not technically correct.  Even though the christianity religion looks like it's dominating SK, Buddhism is still very strong in SK.  You can look at  the link above (sorry If it looks different then what I'm doing, I'm typing from my work at NIH, I'm a summer student).  I liked the video, but they're going to need to fix the addiction.  The NIMF is using South Korea as their back up evidence to support US's youth game addiction.  I don't see the link between South Korea's and US's game addiction.  South Korea does not equal to USA.    

Re: Frontline Looks at Video Game Addiction in South Korea

south korea is not a christian country

Re: Frontline Looks at Video Game Addiction in South Korea

Yeah, they're not...

If you're going to bash something, at least don't pull a Jack Thompson...

Remember kids, only YOU can prevent yourself from making a fool of yourself.

Re: Frontline Looks at Video Game Addiction in South Korea

So, if there were game addiction on Mars, that would totally back NIMF´s affirmations about addiction on USA?

The cynical side of videogames (spanish only): http://thelostlevel.blogspot.com/ My DeviantArt Page (aka DeviantCensorship): http://www.darkknightstrikes.deviantart.com/

Re: Frontline Looks at Video Game Addiction in South Korea

First, just a quick spellcheck, "report on gaming in South Koria."

Second, doesn't "national" typically mean within the nation it belongs to?

What are they going to claim all cultures are exactly the same with the same heritage, social upbringing, economy, and values?

Or ar they just going to use this as a scare tactic to convince people that video game addiciton is a real thing even though it is simply a form of entertainment similar to books and television, except often more engaging and immersive? (I say often because I have played Shaq Fu which does not meet either qualification.)

I'd have to guess the second one.

Re: Frontline Looks at Video Game Addiction in South Korea

If its star craft their whole piece is irrevalant….

 


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Re: Frontline Looks at Video Game Addiction in South Korea

Because gaming addiction only happens in South Korea.

Re: Frontline Looks at Video Game Addiction in South Korea

In SK, games are a way of life. It's not something you put down after an hour... or two... or three... or four...


Steam ID: canadakiller

Re: Frontline Looks at Video Game Addiction in South Korea

or 10, or 30...

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I am a signature virus, please copy and paste me into your signature to help me propagate.

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Re: Frontline Looks at Video Game Addiction in South Korea

And these guys go on to win thousands of dollars in Korea's biggest sport. Starcraft...

Re: Frontline Looks at Video Game Addiction in South Korea

Or stab their friend to death in a dispute over a sword in a MMORPG.

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I LIKE the fence. I get 2 groups to laugh at then.

-------------------------------------------------- I LIKE the fence. I get 2 groups to laugh at then.

Re: Frontline Looks at Video Game Addiction in South Korea

yeah, nobody ever died at a soccer game.

Re: Frontline Looks at Video Game Addiction in South Korea

lots of people have died at a soccer game, via the crowd pushing against the railings

Re: Frontline Looks at Video Game Addiction in South Korea

yeah, i meant that comment to be taken as sarcasm.

What i meant is that people die doing lots of things. Smoking is still legal in most countries, yet that kills not only the user, but has the strong possibility to infect or kill people not chosing to partake.

Re: Frontline Looks at Video Game Addiction in South Korea

Who mentioned soccer?

--------------------------------------------------

I LIKE the fence. I get 2 groups to laugh at then.

-------------------------------------------------- I LIKE the fence. I get 2 groups to laugh at then.
 
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E. Zachary KnightSo if it is going to turn out to be a bad scene, why even bother writing it?07/01/2015 - 8:07am
E. Zachary KnightMatts, Goth, The article, and others I have read making the same conclusion, state that most people fail in their attempts to write rape scenes without being overly offensive or overly incompetent in their attempt.07/01/2015 - 8:07am
Adam802http://www.sfgate.com/news/article/Ex-Sen-Leland-Yee-may-be-headed-for-a-plea-deal-6358941.php07/01/2015 - 7:12am
Adam802Possible plea deal in Yee case: http://www.mercurynews.com/crime-courts/ci_28408532/leland-yee-case-plea-deal-appears-likely07/01/2015 - 7:11am
MattsworknameInfo, Im with goth on this, the moment people start saying "You can but you shouldnt" thats a slow slide into censorship07/01/2015 - 6:05am
InfophileIn other words, you stopped when you found out it was arguing for a position you disagreed with, but before you found out why.07/01/2015 - 5:29am
Goth_Skunk"In short, anyone can write a rape scene—but should they? Chances are, the answer is no." And that's where I stopped reading.07/01/2015 - 5:11am
InfophileRelevant to our discussion of rape in fiction yesterday: http://www.wired.com/2015/06/rape-scenes/07/01/2015 - 4:58am
Mattsworknameof players, over and over for the last seveal years. Among non RPG games, which make up the vast majority of current games, I think that you still see a large scale disparity between male and female in the AAA industry.07/01/2015 - 1:36am
Mattsworknamewilson. Out of RPG players yes, thats true, and in pc ciricles im not suprised, but RPGS make a small fraction of Console games these days and while pc gaming is seeing a resurgance, MMOs are actually retracting in size , as shown by WOW losing millions07/01/2015 - 1:33am
Matthew Wilsonhere is the study to prove it. http://www.pcgamer.com/researchers-find-that-female-pc-gamers-outnumber-males/07/01/2015 - 1:17am
Matthew Wilson@matt wrong over half of rpg players, both singleplayer and mmos, are female.07/01/2015 - 1:15am
MechaCrashRight, women don't usually play AAA games because none are aimed at them because they don't play them because none are aimed at them because okay you see where I'm going with this.07/01/2015 - 1:11am
MattsworknameI think the better path is this, more games built to give you the Choice of playing as male or female, and give the females good voice actors07/01/2015 - 1:08am
Mattsworknameup more then a fraction of the AAA games industry, but they make up a much larger part of the moble market.07/01/2015 - 1:04am
Mattsworknameandrew is right, to a point, as you are seeing a slow increase of women in games, but the sales shows that the lions share of gaming money comes from a male demo, and while andrew is right that it is changing, it's gonna be a LONG time before women make07/01/2015 - 1:04am
Andrew EisenI think more professional gamblers should get into games publishing. They'll play the odds but they'll also take risks to maximize profits.06/30/2015 - 11:57pm
Andrew EisenAt the end of the day, the ball is rolling and it's rolling in the right direction. Maybe not as fast as we'd like, but it is moving. All we can do is play the games that interest us and make our thoughts known.06/30/2015 - 11:55pm
Matthew Wilsonits unfortunate that the dataset is so tiny for female leads, and is a mixed bag, so money people get the wrong idea.06/30/2015 - 11:54pm
Andrew Eisen"Duke Nukem Forever sold poorly. See? Games staring white guys don't sell!" Pretty silly thing to say.06/30/2015 - 11:50pm
 

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