Nice Work If You Can Get It: EA's Riccitiello, Moore Earn Big Bucks in Bad Year

May 29, 2009 -

Yes, Electronic Arts may have laid off 10% of its workforce and posted a billion dollar loss in recent months, but rank has its privileges, after all.

And ranking execs at EA are clearly among the privileged, based on a preliminary proxy statement filed by EA this week which lists compensation for its top officials. CEO John Riccitiello's fiscal 2009 package, which included salary, stock awards, option awards, benefits and a performance-based cash bonus, is valued at $6,365,823.

EA Sports President Peter Moore won't be brown bagging his lunch, either. EA lists Moore compensation package at $4,284,366. Here's the breakdown for Riccitiello (right) and Moore (left), EA's two most high-profile execs:

Here are Riccitiello's numbers:

  • Salary - $793,749  
  • Bonus -
  • Stock Awards - $1,055,461
  • Option Awards - $4,115,305
  • Non Equity Incentive Plan Compensation - $400,000 
  • All Other Compensation - $1,308
  • TOTAL - $6,365,823

And here are Moore's (cost of game launch tattoos not included):

  • Salary - $564,624 
  • Bonus -
  • Stock Awards - $1,443,741
  • Option Awards - $1,589,290
  • Non Equity Incentive Plan Compensation - $200,000
  • All Other Compensation - $486,711
  • TOTAL - $4,284,366

The Associated Press notes that Riccitiello's incentive bonus dropped from $625,000 in fiscal 2008 to the $400,000 figure listed above. In contrast to EA's filing, the AP estimates Riccitiello's total compensation at $11.1 million, using a $9.9 million valuation on stock options.

Not bad for a crappy year.           

UPDATE:  gamesindustry.biz reports that an unnamed EA spokesman has taken umbrage at the Associated Press claim that Riccitiello's options are worth $11.1 million:

Their calculation is inaccurate. It includes value of performance-based shares that will vest over several years - and only if high performance hurdles are met.

As reported, it appears as though those shares are compensation for this year, which they are not. Accurately, they are an opportunity to earn shares over the coming years if company objectives are met.

The spirit of those shares is to link executive compensation to the achievement of long term financial objectives. That programme, which is in place for all of EA's top executives, is designed to align interests of shareholders and management.


Comments

Re: Nice Work If You Can Get It: EA's Riccitiello, Moore ...

You mean 3 years before obama and his gang take over this company like they're doing to the auto industry and "socialize" it by giving everyone a piece of it? Unions are what destroy the industry.

Go out and try to get to a CEO position level before you come here and talk nonesense.

Re: Nice Work If You Can Get It: EA's Riccitiello, Moore ...

Fortunately we had statistics a while ago on the level of unionization at EA, which is practically zero. (In most places except at one developer studio it is zero.) Blaming unions for "destroying the industry" when the industry doesn't even have unions shows a lot about the people that blame everything on unions...

Re: Nice Work If You Can Get It: EA's Riccitiello, Moore ...

The clock is ticking CEO's.... I give you all about another three years of this kind of BS before the world revolts against this kind of greed.

Re: Nice Work If You Can Get It: EA's Riccitiello, Moore ...

So...if the two of them both gave up their yearly loot for about a hundred years, EA wouldn't have had a billion dollar deficit!! Woo!

Re: Nice Work If You Can Get It: EA's Riccitiello, Moore ...

His compensation package could pay the salary of 60 EA employees. It really is ridiculous the levels that CEO and other company leader'd compensation packages have risen too.

Re: Nice Work If You Can Get It: EA's Riccitiello, Moore ...

And they wonder why they're going out of business. I'm adding this to my Top 5 EA Finacial Mistakes list.

Re: Nice Work If You Can Get It: EA's Riccitiello, Moore ...

Cmon now, really? Yeah, it seems excessive to most people here, but think about it. The cost of these guys salaries is miniscule in comparison to the amount of cash that flows through EA. Cutting their salaries would have an insignificant impact on EA's financials.

I guess it would be good PR, to show fiscal thriftyness in these times, but it wouldn't go much beyond that.

Re: Nice Work If You Can Get It: EA's Riccitiello, Moore ...

EA? Out of Buisness? Someone's going loopy.

Re: Nice Work If You Can Get It: EA's Riccitiello, Moore ...

That's just the two most visable. There is still the CFO, the General Counsel, CIO, the head of HR, the head of marketing, their deputies, etc etc etc

Re: Nice Work If You Can Get It: EA's Riccitiello, Moore ...

Err, I meant if they had enough guys in the upper ranks to account for 50 million dollars in salary and compensation.  Bah, you guys can do the math.

Re: Nice Work If You Can Get It: EA's Riccitiello, Moore ...

Even if they have 50 guys total in the million plus range, their billion dollar loss would still be worth 20 years of salaries.  http://www.xkcd.com/558/

Re: Nice Work If You Can Get It: EA's Riccitiello, Moore ...

Like most companies posting huge losses (some requiring bail-outs), the LAST thing they think of doing is cutting the outrageous executive compensation. But Union workers on the production lines? Their contracts MUST be renegotiated.

Keep saying if I ever end up rich I'm going to buy the companies that make my favorite products, but have recently been taken over by douchebag MBAs,  and gut their exec ranks, hire younger, cheaper execs. Perhaps some with a clue.

 
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WonderkarpConster, I was quoting Anita Sarkeesian01/24/2015 - 10:39pm
ZippyDSMleeodd its not wanting to post half the time 0-o01/24/2015 - 10:21pm
ZippyDSMleetest01/24/2015 - 10:21pm
ConsterWonderkarp: did the US actually bomb Japan back to traditional values? My history lessons were eurocentric, so I wouldn't know.01/24/2015 - 9:39pm
ZippyDSMleeeffect like confusion,ect. QTEs are a gimmick that can easily be shallow because you are looking to mess with conditioned responses and nothing messes with them more than random gameplay changes..01/24/2015 - 7:58pm
ZippyDSMleeWonderkarp: They tried to be natural with God Of Wars QTE’s, sometimes it felt random which I hate the most in QTEs. The way you interface with gameplay (press X to get X result) should never rely on randomly generated mechanics unless it’s a status01/24/2015 - 7:57pm
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WonderkarpI feel like the only good QTEs were the ones in the God of War series. I dont know why though.. maybe its the visceral carnage01/24/2015 - 1:13pm
ZippyDSMleeprh99: QTEs are dumb I ever understood the need for them outside being cheap and wanting to pad mechanics with scripted events that use only a few buttons.01/24/2015 - 12:58pm
InfophileAnd a more detailed breakdown of expenses here: http://imgur.com/L46SUMw01/24/2015 - 12:42pm
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prh99I am not a fan of QTEs. Toggle joystick to break away from an enemy is ok...01/24/2015 - 12:26am
Goth_Skunk@WonderKarp: *fistbump*01/24/2015 - 12:00am
ZippyDSMleeIts like they took the fiction from soemthing else and tried to impose it on the Turok IP 0-o01/23/2015 - 10:14pm
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ZippyDSMleestyle gameplay not generic shooter stuff.01/23/2015 - 10:11pm
ZippyDSMleeI loved what they were trying to go with in 3 but it was rather messed up and buggy. Evolution is a typical corridor shooter of the time. The newer Turok is half right they just needed the non-super realistic grim dark story and more crazy Unreal style ga01/23/2015 - 10:11pm
Wonderkarpshe going to do a video on how America Bombed Japan Back To Traditional Values Next? Or one on how Toxic Masculinity in Culture causes Shootings?01/23/2015 - 10:10pm
 

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