Mass. Effect: State Legislator Wants Tax Credits for Game Developers

July 7, 2009 -

A Massachusetts legislator hopes to extend the state's tax credit for movie production to video game developers.

To that end, Rep. John Binienda (D, left) has proposed H.2690. The measure will be debated tomorrow in the State House.

Of his bill, Binienda told NECN:

It's basically just tax credits to keep this industry here. It's to bring jobs here, keep jobs here, and stimulate economic development.

 

The idea here is that if you could make some tax credits and some tax breaks, that not only could you get your degree here, but you could work here to keep the best and the brightest minds here, in the [video game development] field.

Passage of Binienda's bill appears uncertain at this point given that some of his legislative colleagues have expressed concerns about giving up tax revenue in the current economic climate. A similar measure failed to pass in 2008.


Comments

Re: Mass. Effect: State Legislator Wants Tax Credits for ...

...I see what you did there.

Re: Mass. Effect: State Legislator Wants Tax Credits for ...

A Democrat calling for tax breaks?  I'm shocked!

---

Freedom of speech means the freedom to say ANYTHING, so long as it is the truth. This does not exclude anything that might hurt someone's feelings.

--- With the first link, the chain is forged.

Re: Mass. Effect: State Legislator Wants Tax Credits for ...

While I'm sure no business or industry would *deny* tax credit, I really don't think the video game industry *needs* them as much as some other industries, considering it's the fastest growing industry that makes more money than pretty much all the other entertainment mediums combined.

Although, I do like the idea of doing things like this which "cuts the weed at the roots" as it were, to keep jobs here BEFORE they get outsourced, as opposed to trying to retroactively bring the jobs BACK.

PS: I see what you did there, and I found it humorous.

Re: Mass. Effect: State Legislator Wants Tax Credits for ...

So it's to be puns, is it?

 
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MaskedPixelantehttps://twitter.com/DanSlott/status/527814374459977728 One More Shot at Marriage.10/30/2014 - 8:44am
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Neeneko@ MechaTama31 - That is the big reason fansubs were tollerated for so long in the US, japanese studios kept watch to see which ones became popular via those networks.10/30/2014 - 8:11am
quiknkoldJournalists shouldnt be bigger than the stories they report or products they review.10/30/2014 - 7:48am
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quiknkoldI didnt say all games are like that, Conster. Princess Peach was....different. though I had fun with it.10/30/2014 - 7:00am
james_fudgehttp://www.somethingawful.com/news/gamergate-with-cats/10/30/2014 - 5:20am
MechaTama31AE: Japan's doujin scene illustrates an interesting potential solution to that problem. Let people play around with the characters, and keep an eye on things to see what people are buying.10/30/2014 - 12:07am
ConsterI bought, played and liked the game (unlike Smash Basketball *shakes fist*), but that felt iffy to me.10/29/2014 - 10:52pm
Consterquiknkold: if Super Princess Peach had been Super Prince Peach instead, do you think emotions would've been a mechanic?10/29/2014 - 10:51pm
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