Living with First-person Shooter Disease

July 12, 2009 -

FPS fans will appreciate this one...

Via: boingboing


Comments

Re: Living with First-person Shooter Disease

My favorite part: the curb... where he had to jump up onto the sidewalk.

Re: Living with First-person Shooter Disease

Funnee!  I loved the SFII guy.

"De minimus non curat lex"

"De minimus non curat lex"

Re: Living with First-person Shooter Disease

give this video a 5 star! that was hillarious!

Re: Living with First-person Shooter Disease

Ouch! That hit close to home. I used to have that too when I was in college. When I stood still for more than 30 seconds, I could zoom in with a sniper's crosshair automatically. Four years of rehabilitation got it out of my system.

Re: Living with First-person Shooter Disease

 I can't believie that it was uploaded by IGN. Anyway my favorite part is when put the handgun.

Re: Living with First-person Shooter Disease

I LOL'd when the gun poped up for brekfest!

 


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Re: Living with First-person Shooter Disease

That was the best part!

Re: Living with First-person Shooter Disease

Haha, same here.  Even better when it came back out because she took the butterknife.
 

Re: Living with First-person Shooter Disease

that's been on gametrailers for a while now.

Re: Living with First-person Shooter Disease

Huh. I wonder what Jill Valentine Syndrome would be like. Probably not as limiting as Chris Redfield Syndrome.

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Re: Living with First-person Shooter Disease

Jill Valentine Syndrome is characterized by the following traits:

1. Inability to move and attack at the same time.

2. A tendency to almost become a sandwich - Giggity - but always managing to escape.

3. Able to open any locks - You are the master of unlocking!

4. Legendary hotness, causing drooling, shambling masses to follow you.  Often leads to #2 on the list.

 

"That's not ironic. That's justice."

"That's not ironic. That's justice."

Re: Living with First-person Shooter Disease

I lol'd

Re: Living with First-person Shooter Disease

That was pretty funny.

Now ot just wait for soem anit games thingy to cite this as one of the problems caused by gaming. :/

Re: Living with First-person Shooter Disease

XD that was great. I bet so me people will think its real.

Re: Living with First-person Shooter Disease

Geez, get a grip.

Re: Living with First-person Shooter Disease

I guarantee you some bigwig will use it as "evidence". Anyway, kinda voocalizes my thoughts on FPS animations.


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Andrew EisenAnd again, you keep saying "accountable." What exactly does that mean? How is Gamasutra not accounting for the editorial it published?07/28/2015 - 11:47pm
Andrew EisenMatt - I disagree with your 9:12 and 9:16 comment. There are myriad ways to address content you don't like. And they're far easier to execute in the online space.07/28/2015 - 11:47pm
Andrew EisenMatt - Banning in the legal sense? Not that I'm aware but there have certainly been groups of gamers who have worked towards getting content they don't like removed.07/28/2015 - 11:45pm
DanJAlexander's editorial was and continues to be grossly misrepresented by her opponents. And if you don't like a site, you stop reading it - same as not watching a tv show. They get your first click, but not your second.07/28/2015 - 11:40pm
TechnogeekYes, because actively trying to convince advertisers to influence the editorial content of media is a perfectly acceptable thing to do, especially for a movement that's ostensibly about journalistic ethics.07/28/2015 - 11:02pm
Mattsworknameanother07/28/2015 - 9:16pm
Mattsworknameyou HAVE TO click on it. So they get the click revenue weather you like what it says or not. as such, the targeting of advertisers most likely seemed like a good course of action to those who wanted to hold those media groups accountable for one reason07/28/2015 - 9:16pm
MattsworknameBut, when you look at online media, it's completely different, with far more options, but far few ways to address issues that the consumers may have. In tv, you don't like what they show, you don't watch. But in order to see if you like something online07/28/2015 - 9:12pm
MattsworknameIn tv, and radio, ratings are how it works. your ratings determine how well you do and how much money you an charge.07/28/2015 - 9:02pm
Mattsworknameexpect to do so without someone wanting to hold you to task for it07/28/2015 - 9:00pm
MattsworknameMecha: I don't think anyone was asking for Editoral changes, what they wanted was to show those media groups that if they were gonna bash there own audiance, the audiance was not gonna take it sitting down. you can write what you want, but you can't07/28/2015 - 8:56pm
MattsworknameAndrew, Im asking as a practical question, Have gamers, as a group, ever asked for a game, or other item, to be banned. Im trying to see if theres any cases anyone else remembers cause I cant find or remember any.07/28/2015 - 8:55pm
Andrew EisenAs mentioned, Gamasutra isn't a gaming site, it's a game industry site. I don't feel it's changed its focus at all. Also, I don't get the sense that the majority of the people who took issue with that one opinion piece were regular readers anyway.07/28/2015 - 8:43pm
MattsworknameDitto kotaku, Gawker, VOX, Polygon, ETC07/28/2015 - 8:41pm
MechaTama31So, between pulling a game from one chain of stores, and forcing editorial changes to a media source, only one of them strikes you as being on the edge of censorship, and it's the game one?07/28/2015 - 8:41pm
Andrew EisenHave gamers ever tried to ban a product? Can you be more specific? I'm not clear what you're getting at.07/28/2015 - 8:41pm
Mattsworknamethey should have expected some kind of blow back. But I didn't participate in that specific action07/28/2015 - 8:41pm
MattsworknameAndrew Youd have to ask others about that, I actualyl didn't have much beef with them till last year, so I can't speak to there history. I simply feel that gamesutra chose politics over gaming and chose to make enimies of it's prime audiance. For that,07/28/2015 - 8:40pm
Andrew EisenI'm still not clear on how Gamasutra was lacking in accountability or what it was lacking in accountability for.07/28/2015 - 8:38pm
MattsworknameAndrew: You and I agree on most of that. I don't diagree that there should ahve been other actions taken. Now, I do want to point something out, casue Im not sure if it's happened. Have gamers ever tried to have a product banned?07/28/2015 - 8:37pm
 

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