British Chancellor Discusses Economic Policy with Blitz Games CEO

July 20, 2009 -

Relations between the video game industry and the British government continue on the upswing.

In the latest indication of cooperation between the Gordon Brown government and the game biz, Develop reports that U.K. Chancellor Alistair Darling (left) took a meeting in Westminster last week with Blitz Games CEO Philip Oliver.

Darling is responsible for all British economic policy, while Blitz's credits include Fuzion Frenzy. From Develop:

According to a statement, it was Darling who requested to meet with Oliver to discuss the state of the industry and examine policies going forward.



Oliver had presented a list of arguments, arranged in part by the UK games industry body Tiga. He said it was “hugely encouraging” to see the Chancellor consult the games industry on the issues of skills and education...

The Blitz Games chief executive argued that the government should cut tuition fees for undergraduates taking mathematics and computer science degrees.

..

In April, Darling was criticized by Tiga head Richard Wilson for failing to include game developer incentives in the U.K. budget.


Comments

Re: British Chancellor Discusses Economic Policy with Blitz ...

As someone at a developer in the same 'gaming hub' as Blitz (Leamington Spa), I think this is a solid step forward, but clearly much, much more needs to be done by the government for the games industry to match incentives in the likes of Canada and South Korea.

I'm not certain whether cutting tuition fees would necessarily work - at Teesside it remains one of the university's most popular courses, so attracting students isn't a problem, it's funding and ensuring there's an industry available for them to get hired by when they leave.

Re: British Chancellor Discusses Economic Policy with Blitz ...

The trouble isn't getting students onto Games Courses in the UK it is that the majority of the courses do not produce students who can be hired by the industry without being almost completely self taught, in which case they would've been better served by doing a regular computer science degree.

Re: British Chancellor Discusses Economic Policy with Blitz ...

That's why I did a regular Computer Science BSc, it's got a lot more flexibility than a game development degree, and, to be honest, I'm not sure I could program games for a living anyway, for one particular reason. I enjoy writing games, and I think doing it for a living would destroy that enjoyment, I'd certainly never be able to write games for myself any more, regardless of some of the contracts that forbid you from doing so anyway, and that'd ruin it for me.

Games writing degrees are too narrow in aspect for my tastes, it limits you to one aspect of the industry, better to go for something more wide-reaching, get your foot in the door, and then start deciding what direction you want to head in.

 
Forgot your password?
Username :
Password :

Poll

Which video game platform are you most thankful for?:

Shout box

You're not permitted to post shouts.
Matthew WilsonI heard reports of cheating, what else is happening?11/29/2014 - 1:28am
Papa MidnightThings are getting ugly over at the CS:GO tournament section of DreamHack Winter 201411/29/2014 - 1:27am
Matthew Wilsonhttp://arstechnica.com/tech-policy/2014/11/music-publishers-finally-pull-the-trigger-sue-an-isp-over-piracy/ this is just stupid.11/29/2014 - 12:56am
Papa MidnightWhat Andrew Said. I also got directed to a Blu-Ray for Dragon Ball Z.11/29/2014 - 12:38am
Andrew EisenI don't get it. That's a link to a Dragon Ball Z set.11/29/2014 - 12:21am
MaskedPixelantehttps://hmv.ca/en/Search/Details?sku=763440 Real life Metroidvania.11/28/2014 - 8:33pm
Matthew Wilsonhttp://www.theguardian.com/uk-news/2014/nov/25/lee-rigby-report-internet-firms-safe-haven-terrorists-pm wow... come on uk really?11/28/2014 - 2:39pm
MaskedPixelantehttp://www.nintendolife.com/news/2014/11/two_tetris_downloads_to_be_removed_from_the_3ds_eshop_in_europe Tetris to be removed from the 3DS VC at the end of the year in Europe. Other regions unknown, but will probably all happen too.11/28/2014 - 9:16am
Andrew EisenThe story you just linked to? The story you asked if anyone had seen? Yes, THAT obnoxiousness. I've heard it parroted for nearly two years now.11/27/2014 - 7:57pm
ZippyDSMleeAndrew Eisen: That shes an ex con man?11/27/2014 - 7:54pm
Andrew EisenI've heard the same obnoxious horse poo for years. It's nothing new.11/27/2014 - 7:45pm
ZippyDSMleeAlso anyone see this? http://guardianlv.com/2014/11/anita-sarkeesian-unmasked-feminist-icon-or-con-artist/11/27/2014 - 7:28pm
ZippyDSMleeEvil within is a badly designed game.11/27/2014 - 7:28pm
Andrew EisenSure but you said "widens," hence my confusion. Looking into it, yep, there's a tweak to completely re-frame the image, adding more info at the top and bottom. You apparently need a fairly beefy rig to keep it running smooth when you do that though.11/27/2014 - 6:48pm
Matthew Wilsonthere is vertical fov, not just horizontal fov11/27/2014 - 6:38pm
Andrew EisenWell, you can widen it to 3:1 or even 10:1 but I don't know why you'd want to. From what I understand it's the missing visual info at the top and bottom that some object to, not that there isn't enough on either side.11/27/2014 - 6:36pm
Matthew WilsonI think it widenss the fov, so you get to see more.11/27/2014 - 6:31pm
Andrew EisenI don't see how as doing so would not add any visual information to the top or bottom of the screen.11/27/2014 - 6:04pm
Matthew Wilsonfrom what I read, getting rid of the black bars and stretching it out made for a better play experience.11/27/2014 - 5:59pm
Andrew EisenFrom what I hear, there's a ton of "look up and shoot at the guys above you" stuff in the game that the wider frame doesn't accommodate such actions well.11/27/2014 - 5:55pm
 

Be Heard - Contact Your Politician