6 Days in Call of Duty 4 Machinima Offers Anti-War Message

When we last heard from Joseph DeLappe, the artist/professor was was participating in online matches of the Defense Department’s own America’s Army game as a means of protesting the war in Iraq.

Now DeLappe and machinima artist J. Joshua Diltz have collaborated on 6 Days in Call of Duty 4. The anti-war video project combines a static view of CoD4 multiplayer action with a mobile cam. The kill count scrolls in a separate window. Diltz describes the project, which incorporates the recent Six Days in Fallujah controversy in its title:

"6 Days" is an experimental documentary that examines the consequences of a military conflict that rages over a period of six consecutive days in a virtual game world.  Through the lens of both a static and roaming ground camera, the movie captures both  visceral action and a sobering body count.

Based in the game "Call of Duty 4: Modern Warfare", the film pays homage to the lives, both military and civilian lost during the Second War of Fallujah.

Download a copy here

Partially via: Kotaku

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