Six Days in Fallujah Publisher: "We're Surrounded"

August 6, 2009 -

"We're surrounded... We have been badly wounded..."

Those were among comments released by Six Days in Fallujah developer Atomic Games as it announced layoffs today. The company is apparently in financial distress due to the game industry downturn as well as its inability to secure a publishing deal for the controversial Iraq War game.

Gamasutra has more from Atomic's press release:

In the words of Marine officer Chesty Puller, 'We're surrounded. That simplifies the problem...

We wish to assure the dozens of Marine veterans who have collectively invested hundreds of hours in this project that, while we have been badly wounded, we will fight on. The stories of your brothers' courage and sacrifice in Fallujah must be shared with the world.

So far, it is unknown how many of Atomic's 75 staffers were let go.


Comments

Re: Six Days in Fallujah Publisher: "We're Surrounded"

Rockstar should publish the game. They have never been the ones to avoid controversy and they have the money to back the project. It would be a good oportunity for Rockstar to publish the game and continue their role as the publishing company that is willing to push the gaming industry.

-----------------------------------------

Managing Editor at TheBestGameSiteEver.com

Re: Six Days in Fallujah Publisher: "We're Surrounded"

They could distribute that game online, couldn´t they? But the real question is: it is a good game, or just a generic FPS with a hot topic specifically make to piss off moralfags just for the lulz?

The cynical side of videogames (spanish only): http://thelostlevel.blogspot.com/ My DeviantArt Page (aka DeviantCensorship): http://www.darkknightstrikes.deviantart.com/

Re: Six Days in Fallujah Publisher: "We're Surrounded"

That is the question

 

Stupidity has made us laugh since forever

Never underestimate the power of idiots in large amounts.

Re: Six Days in Fallujah Publisher: "We're Surrounded"

IT is, and if it's never released we'll never know. This is one main reason games aren't taken seriously by so many people right now. No publisher is willing to step up and support a project that MIGHT make anyone angry, so the real gems that deal with real issues either end up never seeing the light of day or are delegated to the indie developers who while genius in their own way, just don't have the kind of financial backing to make a large scale game that really covers the issues they want to directly.

Re: Six Days in Fallujah Publisher: "We're Surrounded"

That Sucks. I do hope this game comes out.

 
Forgot your password?
Username :
Password :

Shout box

You're not permitted to post shouts.
Andrew EisenOh hell no. No, it took Nintendo a dog's age just to get to the point its competitors have been at for a while! (And it's still not there yet, in a lot of respects.)09/23/2014 - 2:26pm
IanCSame as PSN handles it, fi you are trying to say only nintendo do that.09/23/2014 - 2:23pm
Andrew EisenYou have to try to purchase something first. Pick a game, hit purchase and if your wallet doesn't have enough to cover it, you'll be given an option to "add exact funds" or something like that.09/23/2014 - 2:05pm
MonteI have seen no option for that on my 3DS; anytime i want to add funds it only gives me the option to add in denominations of $10, 20, 50 or 10009/23/2014 - 2:03pm
IanCWhat Andrew Wilson said. PSN is the same when you make a purchase over a certain price (£5 in the UK)09/23/2014 - 2:02pm
Andrew EisenNeither eShop charges sales tax either. At least in California.09/23/2014 - 2:00pm
Andrew EisenBoth Wii U and 3DS eShops allow you to add funds in the exact amount of whatever's in your shopping cart. If your game is $39.99, you can add exactly $39.99.09/23/2014 - 1:57pm
Infophile@Matthew Wilson: As I understand it, any regulations to force tax online would also set up an easy database for these stores to use, minimizing overhead.09/23/2014 - 1:30pm
MonteReally, the eshop just does next to nothing to make buying digitally advantagous for the customer. Its nice to have the game on my 3DS, but i can get more for less buying a physical copy at retail. And that's not even counting buying used09/23/2014 - 1:18pm
MonteIanC, The Eshop wallet system only lets you add funds in set denominations and the tax makes sure you no longer have round numbers so you ALWAYS loose money. A $39.99 game for instance requires you to add $50 instead of just $4009/23/2014 - 1:13pm
Matthew Wilsonbut thats just it those sites, even the small ones, sell all over the country.09/23/2014 - 11:12am
Neenekoeither that or it would follow the car model of today. big ticket items are taxed according to your residence, not where you buy them.09/23/2014 - 11:07am
NeenekoI doubt it would be the retailer that handles the tax in the first place. If it goes through it would probably be folded in as a service on the processor end or via 'turbotax' style applications.09/23/2014 - 11:05am
Matthew Wilsonsimple there are over 10k tax areas in the us for sales tax. it would be impossible for small online retailers to handle that.09/23/2014 - 10:55am
IanCWhats wrong with charging tax in an online shop?09/23/2014 - 10:47am
E. Zachary KnightI don't see why it would be that difficult to maintain one. Especially for a news outlet with multiple people on the payroll.09/23/2014 - 9:37am
Matthew Wilsonthey can, but will they? more inportantly will the traditional sites be willing to do the extra work to maintain the list?09/23/2014 - 9:02am
E. Zachary KnightSo how will it reduce the power of the traditional games press? They can create curated stores too.09/23/2014 - 8:39am
Matthew WilsonI think its a good thing, but it does mean traditional games press will have less power than ever before. To be fair most of the gaming press were never big on pc gaming anyways.09/23/2014 - 8:33am
E. Zachary KnightMatthew, is that a bad or good thing?09/23/2014 - 7:43am
 

Be Heard - Contact Your Politician