August 10, 2009
Machinima artist Paolo Pedercini turns the tables on the U.S. Defense Department's controversial America's Army recruiting game in Welcome to the desert of the real.
The 6:37 video uses footage from America's Army to highlight symptions of post-traumatic stress disorder, an increasingly prevalent condition among U.S. service personnel returning from combat zones in Iraq and Afghanistan.
If you're expecting action, however, this is not the machinima for you. Pedercini's work is low-key, almost ponderous. The artist seems to want to capture the feeling of detachment that is typical of those suffering from PTSD.
Via: Betterverse
For a list of PTSD symptoms, click here.



Comments
Re: America's Army Game Used to Create Machinima About ...
Great video. But all I really have to say is this: America's Army must suck. I mean the graphics look to be about 640x480 and there isn't even any anti-aliasing. Then there's the fact that they make a mountain look like an enormous sand dune. Finally, when a guy is walking, his feet shouldn't slide forward.
Re: America's Army Game Used to Create Machinima About ...
Bioshock proved a 1st person with an engaging and powerful story. Honor our troops and make a powerful game. I think a game like that would be revolutionary
Re: America's Army Game Used to Create Machinima About ...
My sister had post-traumatic stress disorder, the sad part is that she won't get help for it what so ever.
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