Game Features “Kill 1,000 Children” Achievement

UGO reports that Playlogic’s upcoming Fairytale Fights has an achievement to kill 1,000 kid characters.

Sounds like a public relations nightmare in the making. It’s hard to believe that anyone smart enough to design video games could be that dumb.

From the UGO story:

Fairytale Fights may be the first game that not only features the innocent murder of children, but also an achievement to reward it.

After speaking with Playlogic last week, it sounds like the achievement’s on the chopping block waiting for the axe to fall, but the children and the you killing them parts, those will definitely be served in the final dish…

Playlogic producer Poria Torkan told UGO that the company does have some concerns about the achievement. The game is scheduled to release on PS3 and Xbox 360. We wonder if Sony and MS will have concerns about licensing it with the dead kids achievement.

Tweet about this on TwitterShare on FacebookShare on Google+Share on RedditEmail this to someone


  1. 0
    unique78 says:

    I’m a little confused. Killing polygons shaped as people in videogames doesn’t cause one to go out and kill. And having an achievement for it doens’t make people go out and kill.

    But if it’s polygon shaped children it’s wrong? for what reason? Is it more wrong then killing the polygon shaped adults? Murder of polygons is murder of polygons, regardless of shape, yes? no?

    If you draw a line here, you’re admitting that yes, there could be something wrong with killing polygon shaped children as opposed to polygon shaped adults. As if they are child sized, it might make one go out and kill children, especially if thiers an achievement for it?

    please don’t draw a line here Mr. game developers sir. You are really doing a disfavor to us all if you do. We don’t need the anti-gaming community with ammunition. Like the ammo you would be providing by removing something that would be considered objectional because what? why? It might piss off Faux News?


  2. 0
    GoodRobotUs says:

    If anyone knew the real story of Rumplestiltskin, they’d be amazed at how explicit and violent the originals of most fairy stories were, in this case, it was a story about the ‘dangers’ of masturbation.

    Look at it this way, The Pied Piper stole an entire towns-worth of children, and the official version never covered what happened to them, but versions of the unedited story had them following the rats into the river (ironic, since rats can swim) and drowning.

    When you think of the brothers Grimm, think twisted.

  3. 0
    MrKlorox says:

    Yes. That reason is that they were killable in the first two Fallout games, and the Fallout modders are purists.

    In fact there was something like an ‘achievement’ for killing a child in Fallout 1 and 2. If you consider a karmic trait reward (Childkiller) a type of achievement.

  4. 0
    nightwng2000 says:

    We’ve seen similar articles about even preceived types of targets based on race, gender, sexuality, religious groups, and so on regarding a variety of games.  Some were intentionally designed targets (much like in the Ethnic Cleansing game) or preceived targets (like in Resident Evil 5).

    While the majority, thus far, haven’t granted so blunt an achievment as "kill 1,000 children", observers still claim "points" are being collected.

    Of course, "Acheivements" is relatively new.  Only significantly recognized when the XBox 360 was produced.

    BTW, the bit about Freedom of Speech meaning the Freedom to say anything so long as it is the truth?  FOX News won a court case stating that Freedom of Speech also protects their Right to intentionally lie to and deceive their audience.


    NW2K Software

    Nightwng2000 is now admin to the group "Parents For Education, Not Legislation" on MySpace as

  5. 0
    MechaTama31 says:

    I’m just wondering what the "innocent murder of children" is.  Murder is, by definition, not innocent.  Perhaps they meant the "murder of innocent children".  Except, we all know that children are evil, so…  >.>

    Of course, it’s all moot, since no children are killed anyway.  Once again, IT’S JUST A GAME, folks.  And besides, I for one am actually more irritated that virtually all games treat kids with, well, kid gloves.  You could have a game where you are able to brutally and sadistically murder and maim any living thing in sight, but there will either be no kids, or the kids will be untargetable/invincible/whatever.  It’s silly.  As far as I’m concerned, this game is just making up for lost time.  😉

  6. 0
    MaskedPixelante says:

    If it doesn’t make the console cut, then hopefully it’ll stay in the PC version, if the PC version has acheivements at all…

    —You are likely to be eaten by a Grue.

  7. 0
    jedidethfreak says:

    To be fair, there’d be just as much outrage if it was "Kill 1000 Jews," or "Kill 1000 Muslims."  I would imagine that there would also be a lot of outrage on GP if it were such.

    Freedom of speech means the freedom to say ANYTHING, so long as it is the truth. This does not exclude anything that might hurt someone’s feelings.

  8. 0
    Longjocks says:

    I certainly never heard of it. If I had it doesn’t seem like something I’d play. But after seeing this I’m going to – sounds awesome! Finally an achievement I can enjoy striving for.

  9. 0
    Monte says:

     Actually, since it casts god in a negative light, they would likely attack it for defacing god or something… no matter what the bible may say

    Most churches tend to focus only on the positive aspects of the bible

  10. 0
    nightwng2000 says:

    Because the people shouting that people who play video/computer games have trouble telling the difference between reality and fantasy are, in fact, the REAL people who have trouble telling the difference between reality and fantasy. 

    THEY are, in fact, the ones society should be worried about.


    NW2K Software

    Nightwng2000 is now admin to the group "Parents For Education, Not Legislation" on MySpace as

  11. 0
    Kojiro says:

    Whether or not the achievement actually exists, this is obviously just a publicity stunt.  I never heard of this game before now.  Mission accomplished.  Marketting can pat themselves on the back with a big fat bonus check, and we all go home happy.

  12. 0
    SeanB says:

    If this were a bible game, and it was God killing the children….. Some people would call it historical


    Those people are nutters, but that’s not my point.

  13. 0
    Wormdundee says:

    Agreed, having unkillable kids really makes some games weird.

    The best example would probably be Fallout 3, where there’s that kids town where the kids are magically invulnerable. There’s a reason why people modded them to be killable.

  14. 0
    Father Time says:

    Hey Dennis, I don’t think making a game that lets you kill kids is dumb it will make controversy but it won’t stop them really.

    Anyway it seems appropriate for fairy tale games. What about Little Red Riding Hood and Hanzel and Gretel? In some versions of those tales they both wind up dead. The original Brothers Grimm stories were pretty violent.


    Debates are like merry go rounds. Two people take their positions then they go through the same points over and over and over again. Then when it’s over they have the same positions they started in.

  15. 0
    Bennett Beeny says:

    Not sure how you can innocently murder children.  I think the article probably means to say ‘the murder of innocent children’.  Either way, I can’t wait to play this!  I’m looking forward to a game that might depict Faerie in terms that match the mythology rather than what Disney made of it.

  16. 0
    Bigman-K says:

    The way i see it is this: It’s merely a game. It’s not real and you’re not killing real people so it’s no big deal and a waste of time and energy for people to bitch and complain about it BUT they still will.

     "No law means no law" – Supreme Court Justice Hugo Black on the First Amendment

  17. 0
    MrKlorox says:

    Yeah. The ability to kill children in videogames is not new whatsoever. Perhaps the achievement for doing such is though. The article made it seem like the option had never been provided before.

  18. 0
    BearDogg-X says:

    It’s 21 total(although there’s a glitch where you can save two more).

    I don’t think there’s any real comparison, since saving all the Little Sisters you see in BioShock gives you the best ending and a bigger Achievement(100 points) than the Achievement for dealing(rescuing or harvesting) with all of them(40 points).

    Geaux Saints, Geaux Tigers, Geaux Hornets, Jack Thompson can geaux chase a chupacabra.

    Proud supporter of the New Orleans Saints, LSU, 1st Amendment; Real American; Hound of Justice; Even through the darkest days, this fire burns always

    Saints(3-4), LSU(7-0)

  19. 0
    chadachada321 says:

    Eh, in it you get about 20 chances to either kill or save these possessed little girls (Little Sisters). If you save them all then they help you out at the end and grow up as normal girls, if you kill them…well then yeah.

    -If an apple a day keeps the doctor away….what happens when a doctor eats an apple?-

  20. 0
    Neeneko says:

    While rather a stretch, it does touch on the confusing question corning what religious groups consider morally acceptable in a game and what is not.

    It also makes me wonder what would happen if someone made a bible-game that stuck to the darker parts.. would religious groups attack it?

  21. 0
    Kincyr says:

    what’s the achievement called, "Imitate Moses"?

    not to sound like Pandralisk, but:

    • Numbers 21:27-35 God abetted Moses in utterly destroying the Amorites at Heshbon – "…the men, the women, and the little ones."
    • Numbers 31:17-18 God commands Moses to kill all the Medianite people including children and women. To top it off he commands that the virgins be saved for later raping by Moses’ soldiers.
    • Deuteronomy 3:3-7 God ordered Moses’ army to "utterly destroy" 60 cities, killing all the women and children within!

    岩「…Where do masochists go when they die?」

  22. 0
    Matthew says:

     When you kill 1000, it’s a statistic. I guess The Path would count as the tragedy in this analogy. Kinda funny how nobody mentioned that fairytale-influenced kid-killing game at the time. (The Path is still made of shiny things though. Play it.)


  23. 0
    nightwng2000 says:

    And heads will soon explode:

    "But… but… it’s not Take-Two!  But… but… it’s the root of all evil!  But… but… it’s not Take-Two!  But… but… it’s the root of all evil!"

    To be honest, I woulda laughed if people had thrown up an uproar and the "kids" turned out to be goats. 

    Of course, people have been saying that Fairy Tales tend to be full of violence and horror for little kids.  So, somehow, in bad taste or not, it does seem to be in context.


    NW2K Software

    Nightwng2000 is now admin to the group "Parents For Education, Not Legislation" on MySpace as

Leave a Reply