Lose/Lose Offers Invasive Interactivity

September 24, 2009

A new, freeware game, based loosely on Space Invaders, serves up quirky game play that can result in files being deleted off a player’s computer permanently.

Aptly entitled Lose/Lose, the game generates alien sprites based on random files from a user’s computer. If aliens are shot at and destroyed, or make contact with the player’s ship, the corresponding file is deleted off the PC.

Users who don't want to risk cherished files can watch a video of game play on the title's website.

Zach Gage, the game’s developer, poses the question:

As technology grows, our understanding of it diminishes, yet, at the same time, it becomes increasingly important in our lives. At what point does our virtual data become as important to us as physical possessions? If we have reached that point already, what real objects do we value less than our data?

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Re: Lose/Lose Offers Invasive Interactivity

hm, my hard drive could do with some cleaning off....

it would be interesting to see if someone takes this idea and turns it into a malicious program that doesn't offer the warnings about file loss that this game does

*edit* and by 'interesting' I mean that it would suck to receive such a program

Re: Lose/Lose Offers Invasive Interactivity

The idea reminds me of "Only You Can Save Mankind". http://en.wikipedia.org/wiki/Only_You_Can_Save_Mankind ZAR.

Re: Lose/Lose Offers Invasive Interactivity

This is malware. It was programmed for the express purpose of tricking someone into running the program in a way that harms their files. If the programmer honestly feels that people deserve to lose files for running this, he is an elitist. If not, he is a griefer and an asshole.

This is a signature virus. Please copy and paste into your signature to help it propagate.

This is a signature virus. Please copy and paste into your signature to help it propagate.

Re: Lose/Lose Offers Invasive Interactivity

    purpose of tricking someone into running the program

When does the author attempt to trick anyone into running this application? The fact that the program deletes files is clearly stated on its site, in the read me and when the application is started. 

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Re: Lose/Lose Offers Invasive Interactivity

Woulda went with 'virus' myself, but yeah spades. :(

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Re: Lose/Lose Offers Invasive Interactivity

Yeah, ummm... No. Why would anybody actually run this on their computer? And what if someone uses it maliciously, getting someone else to play it without warning them what it does? This is a horrible, horrible idea, and the creator should be ashamed. The point he is making is not worth the damage his malware (let's call a spade a spade) can cause.

Re: Lose/Lose Offers Invasive Interactivity

Re: Lose/Lose Offers Invasive Interactivity

Hoping that someone with the IRS decides to play the game at work.  BWHAHAHAHAHAHAHA!

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Re: Lose/Lose Offers Invasive Interactivity

Yes, as technology gets more important, the less we understand how it works.

Its the same with automobiles. When cars first became standard, almost every owner had a rough idea of how it worked. Mechanics were there for doing hardcore fixes, or just tune-ups while the owner was at work. Now, a lot of folks I know dont even know how to change a tire.

Its becoming the same way with computers. When the C64 started popping up in homes, you had to be a programmer just to get it to run. Now, Ive had to teach a lot of my friends how to plug in the mouse.

Re: Lose/Lose Offers Invasive Interactivity

I totally agree... As much as I like my friends, when they keep asking me how this works, or what this does, or "Why is my computer so slow??" my only response is "Google it." I tell them, this is how I learn, so that's how you are going to learn, because I don't have the time to be screwing around with your computer and taking that responsibility when, more often than not, I know as much or less about what you are trying to do than even you do.. Just because I can program computers doesn't mean that I am some kind of Certified Computer Technician..

Re: Lose/Lose Offers Invasive Interactivity

The concept is fairly interesting. The idea that using your weapon will "reward" you but carries potentially series negative consequences certainly makes an interesting concept for a game.

Perhaps that .doc you deleted is a 6 month old shopping list, or maybe it was your PhD. thesis that's due tomorrow.

Still though, a little too risky for my take especially if there's the potential to actually screw up my system itself. I back up all my documents and stuff so I could get that stuff back if I lost it, but if this thing could delete a system file or some .dll's its a little too risky for my blood.

Re: Lose/Lose Offers Invasive Interactivity

I think you missed all the more interesting copy from the author (err, I'm not sure how to offset this in a block-quote):

"Lose/Lose is a video-game with real life consequences. Each alien in the game is created based on a random file on the players computer. If the player kills the alien, the file it is based on is deleted. If the players ship is destroyed, the application itself is deleted.

Although touching aliens will cause the player to lose the game, and killing aliens awards points, the aliens will never actually fire at the player. This calls into question the player's mission, which is never explicitly stated, only hinted at through classic game mechanics. Is the player supposed to be an aggressor? Or merely an observer, traversing through a dangerous land?

Why do we assume that because we are given a weapon an awarded for using it, that doing so is right?

By way of exploring what it means to kill in a video-game, Lose/Lose broaches bigger questions."

 

This certainly makes it seem a lot more interesting for what it is saying rather than what it currently appears (which is just a terrible idea for anyone not in a Virtual Machine).

 

Re: Lose/Lose Offers Invasive Interactivity

Click the plain text link under the textarea and then type in the blockquote. 

Re: Lose/Lose Offers Invasive Interactivity

A test! Didn't realize I could just type HTML. (thanks)

Re: Lose/Lose Offers Invasive Interactivity

So it's avant-garde. A little like 4'33". I can get behind that, though I think I like Iji better.

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Re: Lose/Lose Offers Invasive Interactivity

Ummmm, right yeah, I think I'll skip this one. I MIGHT see it work when I have to reinstall windows next and have everything backed up.

Does it only destroy like pictures/documents or videos or could it get into the .dll or system files too?

Re: Lose/Lose Offers Invasive Interactivity

Wow, I can't wait for someone to play this game, then sue the developer for destroying that persons PC.

Re: Lose/Lose Offers Invasive Interactivity

What if you play this game in a Sandboxed or virtual enviroment? ;) Problem solved I think.

Re: Lose/Lose Offers Invasive Interactivity

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RedMageThe cover art thing points to an industry trend of only wanting to appeal to teen boys despite the talk of "broadening the appealz"06/19/2013 - 6:17pm
RedMageI'd like to turn myself in for unintentional theft of a joke. Ignorance of the law is no excuse :o06/19/2013 - 6:17pm
Andrew EisenRemember the fight to get Last of Us's Ellie on the game cover? Check this out: http://cheezburger.com/758618624006/19/2013 - 6:12pm
Andrew EisenRedMage - Thief! You stole my joke! You're a horrible, loathesome person! Or you simply had the same idea and didn't read my earlier shout!06/19/2013 - 5:35pm
RedMageMaybe they're going to rename it the Xbox 18006/19/2013 - 5:26pm
IanCBet EA are pissed.06/19/2013 - 5:17pm
Andrew EisenAh, James is just a little quicker on the keyboard than I!06/19/2013 - 5:07pm
Craig R.Too little, too late.06/19/2013 - 4:52pm
DorthLousPWAHAHAHAH, the MS spinning sound woke me up :)06/19/2013 - 4:27pm
Andrew EisenMicrosoft's new console shall now be known as the Xbox One-Eighty.06/19/2013 - 4:17pm
Andrew EisenI imagine we were typing our respective shouts at the same time.06/19/2013 - 4:14pm
MaskedPixelanteSo Andrew... is there going to be a new poll now? I mean, the one about the XBO DRM is kinda no longer relevant.06/19/2013 - 4:13pm
Andrew EisenIn light of Xbox One's furious backpeddling on its DRM policies, I'm closing the poll for now. I'll probably write a new one later today or tomorrow.06/19/2013 - 4:11pm
IanCFound three people whining about this so far. Saying that its because of cheapasses and that its going to be horrible online now. W T and indeed F.06/19/2013 - 4:09pm
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Technogeek@Andrew Eisen: I can't really see any other possible use for the one-time setup given the listed changes.06/19/2013 - 3:58pm
PHX Corphttp://news.xbox.com/2013/06/update it's available as of now06/19/2013 - 3:49pm
MaskedPixelanteBackpedal! Backpedal like the wind!06/19/2013 - 3:47pm
Andrew EisenHere's a telling bit: the page with the updates to the DRM? Yeah, it's down right now. And MS wonders why this "online check" stuff irks us so much.06/19/2013 - 3:40pm
ImautobotDamage is done, I am not going to give them another chance.06/19/2013 - 3:38pm
 

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