Virtual Goods Lead to Real Benefits for Haitian Kids

October 20, 2009 -

FarmVille users on Facebook have taken advantage of a program launched by the games developer to donate almost half a million dollars to a pair of nonprofit agencies in Haiti.

Zynga launched Sweet Seeds for Haiti about three weeks ago reports VentureBeat, offering its 56.0 million users a chance to make a difference by having a portion of the price of virtual sweet potato seeds sold in the game go to the nonprofits FONKOZE and FATEM.

FATEM President Jacky Poteau said that over 500 children have been affected positively by the donations, allowing them a chance to escapes poverty and gain a better education.

FONKOZE is an alternative bank for the poor, while FATEM dedicates itself to improving the basic needs of the community, with a focus on education and alleviating hunger.

So the next time someone tells you to stop wasting time on Facebook, tell them you’re simply making the world a better place.


Comments

Re: Virtual Goods Lead to Real Benefits for Haitian Kids

I was part of this donation. Did my part, and it didn't cost me a cent. I signed up for a couple advertised items, got some spam in my email, and in the end some kids in haiti got some money.

Literally something for nothing.

Re: Virtual Goods Lead to Real Benefits for Haitian Kids

Considering that Zynga makes some of the most profitable - and annoying - games on social networking sites, I can't help but wonder what their cut is of this.

Re: Virtual Goods Lead to Real Benefits for Haitian Kids

for this drive, it was 50%, but much of thier 50% was revenue they'd already earmarked as regular income, so.... less than that.

Re: Virtual Goods Lead to Real Benefits for Haitian Kids

And therein lies my problem. They are using the "50% goes to charity" line to encourage people to spend more money with them, therefore increasing their own profits. It's a cynical marketing ploy.

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I LIKE the fence. I get 2 groups to laugh at then.

-------------------------------------------------- I LIKE the fence. I get 2 groups to laugh at then.

Re: Virtual Goods Lead to Real Benefits for Haitian Kids

Facebook.  Myspace.

I just don't see the appeal (other than perhaps a convenient way to share pictures with your friends and family).

Then again, I don't enjoy multiplayer games so I suppose it's not surprising that I'm not a fan of social networking sites.

 

Andrew Eisen

Re: Virtual Goods Lead to Real Benefits for Haitian Kids

Which is why LAN was invented! Also why it needs to stay! (I'm looking at you, Blizzard)

Re: Virtual Goods Lead to Real Benefits for Haitian Kids

Worse comes to worse we'll still have Counter Strike. Counter Terrorists Win

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 Debates are like merry go rounds. Two people take their positions then they go through the same points over and over and over again. Then when it's over they have the same positions they started in.

---------------------------------------------------- Debates are like merry go rounds. Two people take their positions then they go through the same points over and over and over again. Then when it's over they have the same positions they started in.

Re: Virtual Goods Lead to Real Benefits for Haitian Kids

Yeah, invites for this and other slacktivism games have been annoying me on Facebook for a good month now. Nothing a quick click of "Block Application" can't fix though.

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I LIKE the fence. I get 2 groups to laugh at then.

-------------------------------------------------- I LIKE the fence. I get 2 groups to laugh at then.

Re: Virtual Goods Lead to Real Benefits for Haitian Kids

"....to donate almost half a million dollars to a pair of nonprofit agencies in Haiti."

you go girl, keep blocking those applications!

Re: Virtual Goods Lead to Real Benefits for Haitian Kids

The company behind it is Zynga. If they aren't skimming a little something off the top, bottom and sides for themselves from the donations, I'd be very surprised.

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I LIKE the fence. I get 2 groups to laugh at then.

-------------------------------------------------- I LIKE the fence. I get 2 groups to laugh at then.
 
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prh99""We are what we repeatedly do..."10/30/2014 - 12:30pm
Andrew EisenI would, however, call someone who routinely kills time by playing random games on their phone a gamer.10/30/2014 - 12:15pm
E. Zachary KnightMatthew, AE, Yeah, that is why I have a hard time understanding critics of Sarkeesian. I look at her videos as a Feminist review of video games, but for some reason, others look at them as personal attacks.10/30/2014 - 12:01pm
E. Zachary KnightDefinitely a good answer. That is the way I lean. If you actively chose to stop gaming, or just stopped out of habit, then yeah, you are no longer a gamer.10/30/2014 - 11:45am
Matthew WilsonAE i agree, but it is worth pointing out the fact that that is whats happening.10/30/2014 - 11:45am
quiknkoldbehavior to warrant having a Title that doesnt involve a piece of paper.10/30/2014 - 11:43am
quiknkoldwaiting in line. Thats not being a Gamer. Thats akin to me reading a Pamphlet in line and calling myself an active reader. or watching a movie trailer on a tv in walmart and calling myself an active movie goer. There has to be some form of repetitive10/30/2014 - 11:42am
quiknkoldbeing A Gamer is a Conscious decision. I am consciously engaging in this form of media and showing some form of enthusiasm. The only person I Wouldnt call a gamer is somebody who has a random game on their phone just to kill 5 minutes cause they are10/30/2014 - 11:41am
E. Zachary KnightSo how much time must pass since the last time you played a game before you are no longer a gamer?10/30/2014 - 11:33am
Andrew Eisen"Plays" is present tense so the clarification doesn't seem necessary to me.10/30/2014 - 11:18am
quiknkoldI would change that from "One who plays games" To "One who currently plays games". Like my friend as a kid playd games but then he stopped and hasnt for the last decade+ so I wouldnt call him a Gamer.10/30/2014 - 11:16am
Andrew EisenHmm, that sounds like a great idea for a series of articles! I bet they'd be well-received and not taken the complete wrong way at all!10/30/2014 - 11:12am
Andrew EisenThat's right, gamer simply means one who plays games. That's it. The idea that "gamer" refers to something very limited and specific, well, that's no longer applicable in this day and age of mainstream gaming.10/30/2014 - 11:12am
Andrew EisenMatthew - As I said last night, that is not a bad thing. Different types of reviews to serve different interests is a GOOD thing and should be encouraged! There is not, nor should there be, only one way to review a game or anything else.10/30/2014 - 11:01am
ZippyDSMleeAnyone see this? http://www.dailykos.com/story/2014/10/29/1339617/-Cartoon-Gamergate-Contagion-Spreads?detail=facebook10/30/2014 - 10:55am
E. Zachary KnightNeeneko, Matthew, yeah, there is no "wrong" way to review a game. It all depends on who the reviewer wants reading the review.10/30/2014 - 10:48am
quiknkoldhas their own stream, you are a gamer. I think the only prerequiset is to Play Games for Enjoyment10/30/2014 - 10:21am
quiknkoldI always felt the Gamer Identity was expressing an enthusiasm for Gaming in general. There are different degrees to that. If you say "I love this game and play it, lets see what else" with Ipad game, you are a gamer. If you are a retro game collector who10/30/2014 - 10:20am
NeenekoIt is long overdue, and things will probably settle down when they accept that the industry does not cater to them and them alone and go back to posturing within their own subculture.10/30/2014 - 10:10am
NeenekoThe community has always been split, with many factions within it, and they used to not interact all that much. Now they are having to confront they are not alone and thus not the one twue gamer identity.10/30/2014 - 10:09am
 

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