UK Dev Survey: Piracy a Problem, But Not a Threat

November 11, 2009 -

Only 10% of UK videogame developers view piracy as a threat to their business survival reports a new survey from trade industry group TIGA.

While the low percentage indicates that piracy probably won’t drive any developers out of business, game makers are still concerned about having their work stolen, with 90% of those surveyed seeing piracy as a “constant or increasing problem” for their business going forward.

When queried on whether they would do business differently as a result of piracy, 50% responded “yes,” 30% responded “no” and 20% answered “don’t know.” Of the 50% who responded “yes” to the previous question, 75% indicated that digital distribution, subscription based or ad-supported free games would be their remedy against piracy.

The developers were also asked if Digital Rights Management (DRM) was “an irrelevance, a solution or a problem.” 50% responded that DRM is “an irrelevance,” 30% called it “the solution” and 20% labeled it “the problem.”

Developers were split 50/50 on the issue of whether or not people caught pirating should have their Internet connection throttled and/or cut off.

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Comments

Re: UK Dev Survey: Piracy a Problem, But Not a Threat

And, yet again, DRM is proved to be a waste of money for both developers and consumers.

Whatever distributors are sniffing these days, they want to cut down, it seems to cause physchotic greed and lack of basic business acumen.

Re: UK Dev Survey: Piracy a Problem, But Not a Threat

Ha, so ONLY the publishers think DMR is necessary, the developers are on our side on that.

And many of us knew already that piracy wasn't THAT huge of a problem, since it was mostly publishers who were saying it was costing the industry millions.

As for digital distribution, as much as I would like to edge publishers out of the picture, it doesn't sit right with me as it would likely get highly abused, and would leave people with older tech in the dust. Not all of us can afford the latest and greatest. Hell, my PC is a dinosaur.

Re: UK Dev Survey: Piracy a Problem, But Not a Threat

Fighting piracy is as simple as selling a better cheaper product and focusing on illicit sales of software no matter where they are, and perhaps any large distribution sites of infringing media(sites, or modders that give away alot of crap with hardware mods) going the extra mile to prevent consumers from protecting their purchases by using back ups and making hardware mods illegal you are boiling the baby with the bath water. Focus on the real illegal problems not the ones you wish were illegal...


In 10-20 or 50 years we wont have psychical media much anymore everything will be online that when they can rent us stuff for all eternity untill then you can't lock media to one device and expect the consumer to be gleefully happy about it.

 

 

 

 


Until lobbying is a hanging offense I choose anarchy! Stop supporting big media and furthering the criminalization of consumers!! http://zippydsmlee.wordpress.com/


Copyright infringement is nothing more than civil disobedience to a bad set of laws. Let's renegotiate them.

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Wonderkarpor hell, even take the general concept and try to replicate it with new hallways and floors and make a full game out of it. I'd pay just to keep the original spooky hallway alone05/29/2015 - 9:35am
WonderkarpIf they were smart, they would just change the ending "Silent Hills" Teaser and keep the game out on PS4 as a Peace Offering. It stands on its own.05/29/2015 - 9:34am
MechaCrashNo mention of shoving PT into the memory hole, I see.05/29/2015 - 8:38am
WonderkarpSorry for caps. copy pasted the title05/29/2015 - 8:36am
Wonderkarphttp://www.ign.com/articles/2015/05/29/silent-hills-publisher-konami-issues-apology-explains-mobile-first-future KONAMI ISSUES APOLOGY, EXPLAINS ‘MOBILE FIRST’ FUTURE05/29/2015 - 8:36am
PHX Corphttp://www.gamespot.com/articles/need-for-speed-will-require-an-online-connection/1100-6427672/ Need For Speed Will Require An Online Connection05/29/2015 - 7:54am
Wonderkarpjust be happy and encourage it.05/29/2015 - 7:37am
DocMelonheadSorry about that, but I'm surprise at what IP participate in this discussion.05/29/2015 - 7:25am
E. Zachary KnightIron, I did not Google Search because I figured the ESRB would publish such infor on their site, which is where I looked. http://www.esrb.org/ratings/ratings_process.jsp05/29/2015 - 7:22am
WonderkarpDocMelonHead, don't look a gift horse in the mouth05/29/2015 - 7:21am
E. Zachary KnightDoc, Uncalled for. Please keep things civil.05/29/2015 - 7:21am
MattsworknameThey were discussing the appeals process for Esrb ratings Doc.05/29/2015 - 7:21am
DocMelonheadDid IP post something that isn't related to White Supremecy?05/29/2015 - 7:13am
IronPatriotBut hey, you're welcome.05/29/2015 - 5:23am
Andrew EisenEZK did say he didn't find any info on the appeals process. And if all he did was look at the ratings process part of the ESRB's website, he wouldn't have. That's where I would have looked too. But hey, thanks for being thorough and finding the info.05/29/2015 - 5:01am
Andrew EisenDude, again. I am NOT saying there is no appeals process. THERE OBVIOUSLY IS. All I am saying is that the appeals process is not described in the ratings process part of the ESRB's website.05/29/2015 - 4:59am
IronPatriotI googled appeal esrb.org and it is the first and third hits. Second is esrb talking about appeals for web publishers. Gamefaqs is fourth.05/29/2015 - 4:01am
IronPatriotZachary said he did not find any information about a formal appeals process. I did a simple search and found two places on the esrb site with the info. Just sayin.05/29/2015 - 3:57am
IronPatriotOn Google I get "1 Written Testimony of Patricia E. Vance President ... - ESRB" http://www.esrb.org/about/news/downloads/pvtestimony_6_14_06.pdf05/29/2015 - 3:55am
Andrew EisenNow, that post on GameFAQs was made four years ago. It appears the ESRB has since moved the appeals process stuff behind the publisher login on its website.05/29/2015 - 3:32am
 

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