Unlikely Inspiration Behind Glasgow Interactive Art Bar

December 1, 2009 -

A vacant storefront in a Glasgow, Scotland shopping mall has been transformed into an art bar, complete with a life-sized, interactive Pong installation.

The TimesOnline details the efforts of the National Theatre of Scotland—in conjunction with local artists—to open the bar, entitled Allotment. The first of two December events, taking place this Saturday, will feature the giant Pong  system as part of an installation examining the theme "gaming and morality."

So, what was the motivation behind the theme? Artist John Houston explained, “There’s a lobbyist in America called Jack Thompson who is basically the Mary Whitehouse of video games. He’s bitterly against violence in video games, even though they are rated for a mature audience and are not meant to be seen by seven-year-olds.”

Houston, also responsible for creating the popular viral video that remixed Radiohead’s Nude with dot matrix printer and hard drive sounds (kind of a modern day version of Lou Reed’s Metal Machine Music), continued:

With Pong, we wanted to challenge that idea by taking it a stage beyond killing soldiers or stealing cars, like in Grand Theft Auto, and create stripped down games that remove the computer and allow real people to influence the games. In essence, as people walk into the middle of the game, they can control the movement of the graphics in this primitive tennis match.

Fellow artist Kieran Hurley added:

There is a moral implication of how much you want to mess up somebody’s game, how much you want to make yourself an obstacle to somebody else. But at the end of the day, it’s just a really cool thing to have in a bar.

There you go. Jack Thompson, muse.


|Image Via Acrosstheboard|

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Comments

Re: Unlikely Inspiration Behind Glasgow Interactive Art Bar

Jack Thompson is a bit different to Mary Whitehouse as he is doing it purely for money because he hopes to win one of his lawsuits that would make him very rich. Plus he can make money out of writing a book or two on the subject too.

He doesn't and has never cared actually about the issue of sex and violence in games, he just sees it as a good way to get rich rather quickly.

Re: Unlikely Inspiration Behind Glasgow Interactive Art Bar

You are as wrong as wrong can possible be. Jack-O's never embarked on any of his "moral crusades" for reasons of financial gain. He's got no need. Jack-O's been quite comfortable for many years living off Mrs. Jack-O's substantial earnings. Jack-O does what Jack-O does because he's a raging egomaniac and loves nothing more than the attention his exploits bring him. Plain and simple.

Re: Unlikely Inspiration Behind Glasgow Interactive Art Bar

If Jack Thompson was to get ejected from this place, that'd be his third disbarment. But who's counting?

Re: Unlikely Inspiration Behind Glasgow Interactive Art Bar

Heh.  You know, in a way, Jack Thompson is responsible for my writing career.

Thompson's wily antics surrounding the Hot Coffee fiasco are what drew me to GamePolitics all those years ago.  Within a year, I was writing for the site.  Shortly thereafter, I was freelancing strategy guides for IGN.  I've also since had my work appear in the Escapist.

So, thanks Thompson.  You inadvertently put me on a wonderful career path I otherwise wouldn't have considered.

 

Andrew Eisen

 
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MaskedPixelanteNumber 3: Night Dive was brought to the attention of the public by a massive game recovery, and yet most of their released catalogue consists of games that other people did the hard work of getting re-released.04/17/2014 - 8:46pm
MaskedPixelanteNumber 2: If Humongous Entertainment wanted their stuff on Steam, why didn't they talk to their parent company, which does have a number of games published on Steam?04/17/2014 - 8:45pm
MaskedPixelanteNumber 1: When Night Dive spent the better part of a year teasing the return of true classics, having their big content dump be edutainment is kind of a kick in the stomach.04/17/2014 - 8:44pm
Matthew Wilsonhttp://www.giantbomb.com/articles/jeff-gerstmann-heads-to-new-york-takes-questions/1100-4900/ He talks about the future games press and the games industry. It is worth your time even though it is a bit long, and stay for the QA. There are some good QA04/17/2014 - 5:28pm
IanCErm so they shouldn't sell edutainment at all? Why?04/17/2014 - 4:42pm
MaskedPixelanteNot that linkable, go onto Steam and there's stuff like Pajama Sam on the front-page, courtesy of Night Dive.04/17/2014 - 4:13pm
Andrew EisenOkay, again, please, please, PLEASE get in a habit of linking to whatever you're talking about.04/17/2014 - 4:05pm
MaskedPixelanteAnother round of Night Dive teasing and promising turns out to be stupid edutainment games. Thanks for wasting all our time, guys. See you never.04/17/2014 - 3:44pm
Matthew WilsonAgain the consequences were not only foreseeable, but very likely. anyone who understood supply demand curvs knew that was going to happen. SF has been a econ/trade hub for the last hundred years.04/17/2014 - 2:45pm
Andrew EisenMixedPixelante - Would you like to expand on that?04/17/2014 - 2:43pm
MaskedPixelanteWell, I am officially done with Night Dive Studios. Unless they can bring something worthwhile back, I'm never buying another game from them.04/17/2014 - 2:29pm
PHX Corphttp://www.msnbc.com/ronan-farrow/watch/video-games-continue-to-break-the-mold-229561923638 Ronan Farrow Daily on Video games breaking the mold04/17/2014 - 2:13pm
NeenekoAh yes, because by building something nice they were just asking for people to come push them out. Consequences are protested all the time when other people are implementing them.04/17/2014 - 2:06pm
Matthew Wilsonok than they should not protest when the consequences of that choice occur.04/17/2014 - 1:06pm
NeenekoIf people want tall buildings, plenty of other cities with them. Part of freedom and markets is communities deciding what they do and do not want built in their collective space.04/17/2014 - 12:55pm
Sora-ChanI realize that they have ways getting around it, but one reason might be due to earthquakes.04/17/2014 - 4:42am
Matthew WilsonSF is a tech/ economic/ trade center it should be mostly tail building. this whole problem is because of the lack of tail buildings. How would having tail apartment buildings destroy SF? having tail buildings has not runed other cities around the US/world04/16/2014 - 10:51pm
Matthew WilsonAgain the issue is you can not build upwards anywhere in SF at the moment, and no you would not. You would bring prices to where they should have been before the market distortion. those prices are not economic or socially healthy.04/16/2014 - 10:46pm
ZippyDSMleeYou still wind up pushing people out of the non high rise aeras but tis least damage you can do all things considered.04/16/2014 - 10:26pm
ZippyDSMleeANd by mindlessly building upward you make it like every place else hurting property prices,ect,ect. You'll have to slowly segment the region into aeras where you will never build upward then alow some aeras to build upward.04/16/2014 - 10:25pm
 

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