id Ports Nuked Off of Android Market

December 15, 2009 -

id Software and its relatively new parent company ZeniMedia have filed a Digital Millennium Copyright Act (DMCA) complaint in order to rid the Android Market of several non-id developed mobile games.

The ports in question were versions of Doom, Quake and Wolfenstein. 11 applications in all, including a Doom Soundboard, were targeted for removal. Android and Me has a clip of the fax sent by ZeniMedia to Google.

A developer of Doom for Android noted that Doom is open source, but outlined some of the mistakes he may have made in his release and is attempting to contact ZeniMedia to see if he can make any changes in order to get the app back on the marketplace. He stated:

Although the Doom source code, was open sourced, and the application was based on a port of the PrBoom engine, the application is still suspended.  My mistake was allowing the download of the Plutonia  and TNT WADs, at least that is what I suspect. Although I may not be able to distribute the application through the Market, the APK can still be downloaded and installed through the web.

This YouTube video shows off one of the versions of Doom for Android in action.


Comments

Re: id Ports Nuked Off of Android Market

This guy is kind of a douche.  Taking something made free and open source by the owners then trying to sell it.  

http://www.eliteownage.com/nice

Re: id Ports Nuked Off of Android Market

Actually, the ENGINE is open source, not the actual game content.  You can use the engine for whatever you want (FreeDoom, etc), but the game's content is still subject to copyright.

Re: id Ports Nuked Off of Android Market

My understanding of Open Source was that you can do what you want with it as long you don't make a profit.

--------------------------------------------------

I LIKE the fence. I get 2 groups to laugh at then.

-------------------------------------------------- I LIKE the fence. I get 2 groups to laugh at then.

Re: id Ports Nuked Off of Android Market

There are many different open source licenses. Most of which still allow for for profit ventures. The catch with most is that any changes you make to the code that is under the open source license be open itself. So if you alter a class or function within the open source code, you have to publish those changes. But if you extend a class or write a wrapper class, you can keep it closed source and profit from your own code.

E. Zachary Knight
Oklahoma City Chapter of the ECA
http://www.theeca.com/chapters_oklahoma

Re: id Ports Nuked Off of Android Market

Doom's game engine is open sourse but Doom the game is copyright software own by id Software.

http://www.magicinkgaming.com/

Re: id Ports Nuked Off of Android Market

I played all the parts of Doom game in computer, i bought my new Motorola Android phone but i did not try the doom game in that.
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Will we ever get Half-Life 3?:

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Papa MidnightSame here, prh99.10/02/2014 - 12:31pm
prh99I played the first Half Life, haven't bothered with any of two.10/02/2014 - 12:31pm
NeenekoI only got a short way into HL-1, but enjoyed HL-2. Probably because I do not like PC FPS games and HL-2 I got on console.10/02/2014 - 12:28pm
Andrew EisenI have a confession to make: I didn't really care for Half-Life.10/02/2014 - 12:27pm
Papa MidnightI don't think I've used the forums since the Wordpress days.10/02/2014 - 12:13pm
NeenekoI keep forgetting we even have forums.10/02/2014 - 11:48am
ZippyDSMleeA shame we can't have good convos in the forums, seems to me its time to nuke and restart fresh on them.10/02/2014 - 11:45am
Papa MidnightOh, no problem! Just wanted to let you know that it's what we're discussing. By all means, join in!10/02/2014 - 11:36am
E. Zachary KnightNeeneko, No problem. In juicy conversations, key points of discussion get pushed off quickly.10/02/2014 - 11:36am
NeenekoA rather scary censorship. I have known too many people and small companies destroyed by such pressure, so this unnerves me at a pretty personal level.10/02/2014 - 11:36am
NeenekoMy bad, I always have trouble working out what is going on in shoutbox10/02/2014 - 11:34am
Papa MidnightTo a point stated earlier, it very much is a form of indirect censorship. Rather than engage in rhetoric and debate, one side has instead chosen to cut-off opposing viewpoints at the knees and silence them via destroying their means of income.10/02/2014 - 11:28am
Papa MidnightNeeneko: the topic of Intel's dropping of Gamasutra is indeed part of this very ongoing conversation.10/02/2014 - 11:26am
NeenekoThis can't be good... http://games.slashdot.org/story/14/10/02/1558213/intel-drops-gamasutra-sponsorship-over-controversial-editorials10/02/2014 - 11:25am
Andrew EisenAnd there's also the consideration that the fact that a former IGN editor was one of the people who worked on the game's localization may be unknown (although in this specific case, probably not. Drakes been very visible at events IGN covers).10/02/2014 - 11:24am
Papa MidnightAlso, let's face it: people seem to believe that a conflict of interest can yield only positive coverage. Who is to say that Audrey Drake did not leave on bad terms with IGN (with several bridges burned in their wake)? That could yield negative coverage.10/02/2014 - 11:23am
Papa MidnightThat's a fair question, and it's where things get difficult. While Jose Otero may not have any cause to show favor, Jose's editor may, as may the senior editor (and anyone else involved in the process before it reaches publication).10/02/2014 - 11:21am
Andrew EisenWould such disclosure still be required if Fantasy Life were reviewed by Jose Otero, who wasn't hired by IGN until sometime after Drake left?10/02/2014 - 11:19am
Papa MidnightIn that case, a disclosure might be in order. The problem, of course, is applying it on a case-by-case basis; As EZK said, what's the cut-off?10/02/2014 - 11:19am
E. Zachary KnightAndrew, a disclosure would probably be in order as she likely still has a strong relationship with IGN staff. My follow up question would be "What is the statute of limitations on such a requirement?"10/02/2014 - 11:09am
 

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