Census: U.S. Game Dev Growth Flat, Canada’s Soars

December 21, 2009 -

A Game Developer Census shows that the number of U.S. game developers remained flat when comparing 2009 to 2008, while Canadian figures rose by 30.0 percent.

The number of employed U.S. game developers gained only slightly, rising from estimated tally’s of 44,400 in 2008 to 44,806 in 2009. Their Canadian counterparts showed tremendous growth in their numbers, totaling 12,480 in 2009, up from 9,500 in 2008. The growing of game development centers in Vancouver, Montreal and Toronto contributed to the growth.

California remains the U.S.  home to the most videogame creators with 20,815, or 46.0 percent of all those in the U.S. Washington ranked second with more than 4,500 employees while Texas took third with over 2,600 game developers. New York, Massachusetts, Illinois, Florida and Maryland joined the three previously listed states as the only locales with more than 1,000 developers.

The full 248-page census is available to purchase for $2,495.00.


Comments

Re: Census: U.S. Game Dev Growth Flat, Canada’s Soars

Of course! Canada has the best games! ;)

 

 

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Re: Census: U.S. Game Dev Growth Flat, Canada’s Soars

Thank goodness that California is still #1 in videogame developers in the U.S. It's nice to know that it's also the #1 state in advance tech by 10 years in average compared to other states, but I doubt that it will be ahead of technology when things shift later when the eonomy is changed and jobs will be diverted to other states so that they can develop. Hopefully, our state will be stable and maybe one day, create a videogame in the future.

Re: Census: U.S. Game Dev Growth Flat, Canada’s Soars

Hoorah Canada!

Re: Census: U.S. Game Dev Growth Flat, Canada’s Soars

I am not that surprised. We game studios like Ubisoft Montreal, Bioware, and EA Canada. Canada has some pretty well known developers for a country that that has a population just above the state of New York.

 
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InfophileOther features to become standard: The ability to remap controls however the hell I want. Quicksave at any time (especially for handheld and mobile games). Plus everything Andrew said07/03/2015 - 10:43am
InfophileRegion-freeing becomes tricky for games with a strong online component though, especially when the servers are run by different branches in different regions.07/03/2015 - 10:41am
InfophileI'm in favor of getting rid of region-locking for any purchased games. I can understand an exception for free, ad-supported games, as many ads are only relevant in certain regions, and it's a ridiculous hassle to get ads for all regions.07/03/2015 - 10:40am
PHX Corphttp://kotaku.com/payday-2-has-been-broken-on-xbox-one-for-three-weeks-1715384186 Payday 2 Has Been Broken On Xbox One For Three Weeks07/03/2015 - 8:44am
Matthew Wilsonhttps://www.reddit.com/r/OutOfTheLoop/comments/3bxduw/why_was_riama_along_with_a_number_of_other_large/ here is a more complete acount of whats going on.07/03/2015 - 1:32am
Matthew Wilsonredit is on fire right now. most subreddits have been set to private.07/03/2015 - 1:24am
MattsworknameYou know andrew, those are actualy rock solid ideas, I woudl like those features a bunch ,especially with games that a cut scene heavly. looking at you kojima!07/03/2015 - 1:18am
Andrew EisenActually, "things I'd like to see become standard in video games" ain't a bad idea for one of my future YouTube videos.07/03/2015 - 1:05am
Andrew EisenYou know what I'd really like to see become standard? The ability to pause cutscenes. Rewind and skip (with "Are you sure?") would be nice too. Oh, and maybe display the duration of the cutscene when it's paused.07/03/2015 - 1:03am
Mattsworknameonly reason to do region locking now is to be dicks your consumer base. Granted, we see that ALOT these days07/03/2015 - 12:48am
MattsworknameI understand the concerns about the region locking thing, I just thing that if you buy a game legitimately, no matter where it's from or what langauge it's in, you should be allowed to play it. the argument about piracy was proven false years ago, the07/03/2015 - 12:47am
Matthew Wilsonhttp://www.theverge.com/culture/2015/7/2/8888243/reddit-subreddits-private-after-ama-victoria-taylor-fired bad optics by Reddit.07/03/2015 - 12:33am
Goth_SkunkI'm in full agreement on the subtitles issue. I also believe that every game should come with a single-player component, and be playable without an internet connection. Except MMOs.07/02/2015 - 10:51pm
TechnogeekRegion locking bans seem like something that'll be very difficult to pass into law. I'm fully on board with the subtitle requirement, though.07/02/2015 - 10:00pm
MattsworknameFor example, all games with any for form of spoken dialoge should be i subtitled, and region locking in any form should be illegal07/02/2015 - 9:03pm
MattsworknameDoes anyone feel that there should be a set standard for all games in terms of certain basic features. Ie subtitles, region lock, etc07/02/2015 - 9:01pm
MattsworknameSo, now that the Article stuff is over, I want to bring up another subject07/02/2015 - 9:01pm
PHX Corphttps://trustygem.wordpress.com/2015/07/02/windows-10-insider-preview-phase-3/ My Thoughts on Windows 10 Insider Preview07/02/2015 - 6:17pm
Matthew Wilsonhttps://www.youtube.com/watch?t=18&v=CbGmrySQLIg looks like Inafune is giving capcom the middle finger.07/02/2015 - 5:05pm
TechnogeekUnfortunately, the shoutbox moves fast enough that I can't find why I got that impression, so if was indeed erroneous I do apologize.07/02/2015 - 4:34pm
 

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