Developers on Religion in Games

January 13, 2010 -

While the majority of those queried wanted nothing to do with the subject, GameSpy did manage to corral a few brave game developers willing to discuss the topic of religion in videogames.

Lionhead Studios main man Peter Molyneux was one such game maker willing to talk about the subject, saying, “There cannot be a hotter potato than this hot potato.” 

He continued:

Religion is one of those things where -- if you're specific about it -- you're going to get yourself into a mountain of trouble.

 

You have to be very, very careful.

Assassin’s Creed creator Ubisoft was one company that declined to talk with GameSpy about the subject, referring the author instead to the disclaimer used in Assassin’s Creed 2, which states that the game was developed by a “multicultural team of various religious faiths and beliefs.”

Others who provided comment on the subject included Visceral Games’ (Dante’s Inferno) Jonathan Knight, 2K Boston’s Ken Levine and Wizards of the Coast’s James Wyatt, a former preacher.

Among Wyatt’s comments:

Games aren't a place where you are expected to cling to a belief in something that can't be seen or proven. It's a world where the power of gods is demonstrated daily.

 

[The Lord of the Rings'] Gandalf was -- almost literally -- Jesus walking around with the adventuring party.

Head over to GameSpy for more on the subject.


Comments

Re: Developers on Religion in Games

Wait, a religion topic that hasn't turned into a ridiculous pissing contest? What happened to GP?

Re: Developers on Religion in Games

Time to go make some popcorn and wait.

Re: Developers on Religion in Games

I'm still recovering from the last fight, LOL.. He can't post these things in such quick sucession! I need a weeks rest between each pissing contest!

Re: Developers on Religion in Games

Just be patient. It just takes one guy to make an offensive, unfounded, or intolerant comment against religon.

"The difference between genius and stupidity is that genius has its limits." -Albert Einstein

Re: Developers on Religion in Games


ALL INTOLERANT PEOPLE ARE WRONG! AND ALL OFFENSIVE PEOPLE ARE CUNTS!

-- teh moominz --

Re: Developers on Religion in Games

Shows how much they know.

Olorin (aka Gandalf) was a Maia, the equivalent of a Bodhisattva. The equivalent of Jesus was Manwe Sulimo.

Re: Developers on Religion in Games

[The Lord of the Rings'] Gandalf was -- almost literally -- Jesus walking around with the adventuring party.

Technically, Gandalf was one of the Maia, not an actual incarnation of Eru Iluvatar. It would be more accurate to compare him to Gabriel than to Jesus.

(Yes, I am indeed a nerd.)

Re: Developers on Religion in Games

snickers... hey guys. look. This guy has interests other than drugs, alcohol and sex. Hes a loser.

Re: Developers on Religion in Games

Someone mentioning religion in any way on the internet ?

MEN ! TO YOUR BATTLESTATIONS !

Re: Developers on Religion in Games

Religion is one of those things where -- if you're specific about it -- you're going to get yourself into a mountain of trouble.

 

You have to be very, very careful.

Or, you just can't be a wimp about it. Make whatever game you want. If you want to be covertly or overtly opposed to religion, go ahead. If you want to covertly or overtly support it, go ahead! It's art. It will be interpreted and appreciated by many, and opposed by just as many. It's sad that business, today, lets religion push them around, just so they don't have to deal with lame boycotts or controversy over whatever game they are making. They have to stop letting the Religious powers push them around, be that Christians opposed to an anti-christian game, or Muslims opposed to showing Muhammed in video games, comics, or TV. It's so stupid.

Re: Developers on Religion in Games

I'm with Vald on this one to some point. Nut up or shut up. There really isn't that much reason to be all careful about it. As long as you aren't an insensitive prick about it or try to be offensive, you aren't in the wrong if someone claims that some material you made is offensive. People will interpret it in many ways, sometimes in a way that you certainly didn't intend. Don't let any ideoglogy tell you what to make. And even if it is made to be offensive, then what? If it was made like that and has clear intentions of being so, then reasonable people will decide whether or not to buy the game due to its clear offensive views. Then it may not sell due to the offense. Welcome to economics. If you act like an ass, no one will buy your product.

"The difference between genius and stupidity is that genius has its limits." -Albert Einstein

Re: Developers on Religion in Games

"Welcome to economics. If you act like an ass, no one will buy your product."

Which is why you have to be very careful about it, exactly as Molyneux said!

Reliogion/ideaology isn't pushing anybody around or telling them what to do. Religious people, however, may not buy your product if you alienate them. The USA is still the world's biggest videogame market and also remains quite pro-faith, so devs need to be carfeful about the content they put in their game if they want it to sell to the largest audience possible.

That, my friend, is economics.

-- teh moominz --

Re: Developers on Religion in Games

About as bad as sporta fans treating another team badly.....its bascily the same thing.....only after the game the world ends insted of cars being over turned and the zombies are just pissed drunks. LOL


Until lobbying is a hanging offense I choose anarchy! CP/IP laws should not effect the daily life of common people! http://zippydsmlee.wordpress.com/


Copyright infringement is nothing more than civil disobedience to a bad set of laws. Let's renegotiate them.

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Re: Developers on Religion in Games

Game spy? no wonder the ticker is GS only....*gags*

=================================

Its kinda sad that you have to tell people fiction is fiction so they are not offended....

-------------
On a side note I still like the idea of a heavy christain/mislim/jewish themed sand box game the gameplay is a mix of GTA,  zelda and a bit of prince of Persia the, the violence is zelda level with the strongest themes being PG13 ish or lower, its set in the holy land a few years after Christ or a futuristic semi apocalyptic setting(steam punk styleised)   and your a young orphaned pick pocket, the holy mother comes to you in your dreams and sends you on errands. Death can be treated like a bad dream where you wake up and lose a bit of your current progress,and so on. Also instead of focusing on a single religion you go over them all Abrahamic  based ones and insted of focusing on whos right or wrong go by the hope and "light" in each sect getting away from sterotpyes and holier than thou crap while keeping to the themes of the religions itself..also it needs alot of humor and light hearted fun... Its plasable and a interesting idea but no one will touch it.

 


Until lobbying is a hanging offense I choose anarchy! CP/IP laws should not effect the daily life of common people! http://zippydsmlee.wordpress.com/


Copyright infringement is nothing more than civil disobedience to a bad set of laws. Let's renegotiate them.

---

Patreon

Deviantart

Re: Developers on Religion in Games

"On a side note I still like the idea of a heavy christain/mislim/jewish themed sand box game..."

I always thought a fighting game would be cool.  Jesus vs. Allah- FIGHT!  You know, you could have all the cool special moves and helper characters and what not.  The Buddha would have the Serene Belly-Bop, Jesus could call down a smote from His Father, Allah would rush you with suicide bombers, L. Ron Hubbard would have The Xenu Cruise Missle.  Could be a good time.  

 

Your Yak is Weak!

Your Yak is Weak!

Re: Developers on Religion in Games

Wasn't there a flash game involving such, like half a year ago? I think it was soon pulled by the creators.

Re: Developers on Religion in Games

http://www.molleindustria.org/faith-fighter

Old news, how easily we forget.
Of course, this isn't about religion in games, this is merely a satire of modern (or should that be "modern") religious characters.

Re: Developers on Religion in Games

The ticker has been sold exculsively to IGN.

That is assuming by "ticker" you meant the GP news ticker, although knowing you it could easily have supposed to be "I want a sandwich"

--------------------------------------------------

I LIKE the fence. I get 2 groups to laugh at then.

-------------------------------------------------- I LIKE the fence. I get 2 groups to laugh at then.

Re: Developers on Religion in Games

No "I want a sandwich" is when I hump soemones leg, get it right! :P

Yes I hate the news ticker and spy on gamers.....


Until lobbying is a hanging offense I choose anarchy! CP/IP laws should not effect the daily life of common people! http://zippydsmlee.wordpress.com/


Copyright infringement is nothing more than civil disobedience to a bad set of laws. Let's renegotiate them.

---

Patreon

Deviantart

Re: Developers on Religion in Games

religion is a dangerous topic in as much as it deals with an individuals beliefs.  there are people willing to die for their beliefs and in some cases do.

Re: Developers on Religion in Games

Note the lack of Atlus.

Re: Developers on Religion in Games

While i would have preferred a less shallow method, i think sid mier was smart in Civ IV's use of religion. Each one gave the exact same bonus.

Gameplay wise i would have thought it badass if each one confered something different based on their respective traits, but i can see why that could be the ultimate shooting oneself in the foot.

Re: Developers on Religion in Games

Problem is religion's a popular topic in movies and TV. Why should games be any different? Getting into trouble is what the medium's all about. We can make games about assassins and gangsters, drug dealers and hookers, but can't mention an bad word about the church? Or a good one? Besides, a lot of games revolve around non-Christian religions: Eternal Darkness, Legacy of Kain, plenty of Japanese imports. Why should Christianity be left out, for good or ill.
 
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