Escapism as a Positive

January 13, 2010 -

Using Avatar as a benchmark, a USA Today opinion piece praises the mainstream adoption of fantasy in media such as movies, novels and videogames.

The author wonders if the popularity of World of Warcraft, The Lord of the Rings and Harry Potter indicates that today’s society is obsessed with escapism, or the ability to leave the real-world behind for the chance to immerse oneself in a fantasy world.

The scribe answers with a resounding no, and offers a positive spin on the new state of geek (and gaming) culture:

I've met hundreds of gamers and geeks. Their reasons for embracing fantasy and gaming aren't about mindless escapism. Games teach social skills, leadership and strategy; they inspire creativity and storytelling.

They provide rites of passage, accomplishment and belonging, even belief systems. They let people safely try out aspects of their personalities — often dark, evil sides, or extroverted or flirtatious — that they can't or won't flex in "real life." The games connect folks to magical thinking, to nature, to a primal, pick-up-your-battle-ax and kill mentalities long suppressed by so-called society.


As an added bonus, the author writes, the ability to insert ourselves into a different world—even if only for a short time—allows us to mitigate the “minutiae of our modern, mundane troubles.”

Amen.


Comments

Re: Escapism as a Positive

I agree w/hellfire here. There is nothing wrong w/escapism. That reminds me of what I read in my Cosmopolitan magazine about how daydreaming is healthy for you b/c you think of diff ways to go about situations or think about your problems or what you will say to your boss about how to get a raise & so on. So escapism is good for everyone. I would rather be addicted to escapism in a game rather than worrying every single minute & day & hour about my problems I have. It is just like a drug only interactive & not hurting me. :)

 

 

"It's better to be hated for who you are, then be loved for who you are not." - Montgomery Gentry

"It's better to be hated for who you are, then be loved for who you are not." - Montgomery Gentry

Re: Escapism as a Positive

I'm getting the feeling that many anti game types do hate the escapism part. They know that escapism is a way to escape the stresses and depressing factors of the serious world, adn think we all need to be as serious, depressed and stressed as they are all the time.

Re: Escapism as a Positive

I think most people would already know this simple fact.

http://www.magicinkgaming.com/

Re: Escapism as a Positive

Hey "parents", what exactly is wrong with "escapism?"

Main Entry: es·cap·ism
Pronunciation: \is-ˈkā-ˌpi-zəm\
Function: noun
Date: 1933

: habitual diversion of the mind to purely imaginative activity or entertainment as an escape from reality or routine

Sounds healthy to me.

Yes, I am a proud parent of two burgeoning (maybe a little skinny) gamers.

Re: Escapism as a Positive

I'm also the proud parent of 2 young gamers! we should have a play date! i've got a wii!

on topic though, i dont agree with this article at all. Escapism in MMO's exists because these games offer a world with rather simple and easy to control rules. If i play, i win. I know what it takes to get that next level, that next item, and it's very rarely that anyone can take that away from me. if i fail, i know why, and i know how to get better.

Compare that to real life, where i can get fired because the boss's wife doesn't like my haircut, and you start to realize why people are comforted to be in a world with simple rules.

Re: Escapism as a Positive

Was about to bring up that point myself, and how in the workaday your basicly expected to act like a meat robot with no intitive(sp?) or emotions except maybe the cheerfully helpful moron. No wonder people like to go online and blow the F(&K out of stuff. If I didn't I'd probably beat half the idiots i've dealt with working retail.

Hunting the shadows of the troubled dreams.

Hunting the shadows of the troubled dreams.
 
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Mattsworknamemeet ips. stupid phone.05/27/2015 - 11:34pm
MattsworknameI feel ups should have a hard line expiration date. if a company doesn't use them for ten years they have to put it on the market or make it open source05/27/2015 - 11:34pm
MechaCrashPride does play a factor. If you sell an IP to someone, and they make a ton of money off it, it makes you look like a tool: why didn't YOU make that money? Better to sit on it than be embarassed that way.05/27/2015 - 10:58pm
ZippyDSMleeAS far as I understand it the suits think sitting on a an IP till the time is right is more profitable than tradeing it around.....hevean forbit soemone use soemthing to make money with....05/27/2015 - 9:58pm
Andrew EisenOh, there's also the Facebook page.05/27/2015 - 4:29pm
hidannikOkay :( Guess I'll just have to YouTube it when I've caught up on all the other podcasts.05/27/2015 - 4:13pm
Andrew EisenI honestly don't know. The show is on my YouTube channel and we promote it here on the site every week.05/27/2015 - 4:11pm
hidannikIs there nothing a podcast app can key on?\05/27/2015 - 4:09pm
Andrew EisenYeah, we lost Libsyn quite some time ago. As such, no RSS or iTunes. We're working on finding a new (and cost effective) home but it's been really slow going.05/27/2015 - 4:07pm
hidannikThe last one on that feed was Feb 905/27/2015 - 4:05pm
hidannikThe feed is at superpac.libsyn.com05/27/2015 - 4:05pm
hidannikI ask because it hasn't shown up in my PocketCasts feed in a while. (I'm currently a month behind)05/27/2015 - 4:02pm
E. Zachary KnightAE, Loved your mom as the guest on your 30 Days of Netflix series. She is one interesting lady.05/27/2015 - 3:47pm
E. Zachary Knighthidannik, If you mean on iTunes, we are working to get it back up there soon. Otherwise, the show must go on. We record live every Saturday at 8pm Central05/27/2015 - 3:47pm
Andrew Eisenhidannik - The podcast will continue this weekend and every weekend after for the foreseeable future. What makes you ask?05/27/2015 - 3:29pm
Matthew WilsonI say no it isnt, but it depends on the reason for not selling it. were the pressured to not sell it. aka target au, or did they chose not to on their own aka gog with hatred.05/27/2015 - 3:28pm
hidannikIs there no more podcast?05/27/2015 - 3:26pm
E. Zachary KnightHere is another thought exercise. How would you feel if game developers traded in IP? http://gamasutra.com/blogs/JorgeMunoz/20150520/243471/Why_dont_developers_buysell_intellectual_property_much_like_other_assets.php05/27/2015 - 3:24pm
Andrew EisenSlightly Mad Studio comments on Wii U version of Project Cars: http://www.nintendolife.com/news/2015/05/exclusive_slightly_mad_studio_head_ian_bell_sets_the_record_straight_on_project_cars_wii_u05/27/2015 - 11:54am
E. Zachary KnightGamasutra has a really interesting interview with the Hatred developers. http://gamasutra.com/blogs/AlbertPalka/20150526/244229/Real_talk_with_Destructive_Creations_Hatred_interview.php05/27/2015 - 10:11am
 

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