iBailout! Pits Players as Fed Chief

February 1, 2010 -

Try your hand at being the Federal Reserve Chairman in a new iPhone/iPod Touch game featuring Pac-Man-style game play.

Developed by Marroni Electronic Entertainment and NightIrion, iBailout! decrees that “it’s time for you to get yours,” and has players racing around the screen in a bid to gobble up as many stacks of dirty, dirty bailout cash as possible. Instead of being chased by ghosts however, players will have to outmaneuver angry mobs of torch and pitchfork-bearing United States citizens.

Running over machine guns will also give players the ability to declare martial law and will render taxpayers harmless and able to be gobbled up. Scores are also tabulated in the trillions, because that’s how the Fed rolls.

Available for $1.99 in the iTunes store, iBailout! was also chosen as an entrant in the 2010 Independent Games Festival Mobile Competition.


Comments

Re: iBailout! Pits Players as Fed Chief

iBailout!! CNN Coverage

http://www.youtube.com/watch?v=fn3KIB97hg4

iBailout!! Trailer

http://www.youtube.com/watch?v=EqhB77AZHGQ

iBailout!! Wall Street Journal

http://blogs.wsj.com/digits/2010/01/25/appwatch-ibailout/

 

Hey, guys. 

I'm the designer and producer of iBailout!!.  You can check out the trailer and some CNN and Wall Street Journal coverage that we recently had above.

Let me assure you that iBailout!! is most definitely a completely sincere and most serious political statement and not any kind of gross oversimplification of pressing issues; not only that, but it's just as fun to play and as great a game as it is political; I (and most definitely the team) care almost exactly as much about making a great game as I do my politics. 

You can check the links to reviews to check out some others' objective opinions of the game and on the App Store--ok, all the early reviews are friends and family, but I didn't tell them what to write or how to rate it (Lord Gek, of Touch Arcade forum is a complete stranger, though, for real).  Honest.

A bit further, iBailout!! is most definitely and obviously inspired of Pac-Man (which gender of which iteration of the classic arcade franchise will be obvious after a bit of playthrough), but, really, iBailout!! is its own game, with honestly innovative twists on classic arcade gameplay and is respectful and meaningful homage of past greats.

That's what I have to say and I appreciate you all reading this article and sincerely hope you'll check iBailout!! out and give it a fair shot.

Thanks a lot.

 

-Nick Marroni

Owner, Designer & Producer

Marroni Electronic Entertainment (MEE)

 

http://justanotheriphoneblog.com/wordpress/iphone-application-reviews/re...

http://gamersyndrome.com/2010/iphone/ibailout-review/

http://www.girlgamersuk.com/2010/01/ibailout/

 

P.S.

 

Just follow the tip below and it'll be smooth sailing and precision iBailout!!'n, as far as the Fed can gobble (stacks and stacks of that aforementioned dirty, dirty bailout cash).

iBailout!! SWIPE CONTROLS TIP #W-4:

Our swipe controls are sweet: You can swipe anywhere on the screen to move the Fed, not just on the road or the Fed’s current direction (iBailout!!'s about $1,000,000,000,000.00x easier when using your index finger too).  Also, you can swipe ahead of time (one swipe'll do it) and it’ll store that move until exactly the right time to execute it, so you’re able to input very quick maneuvers and navigate multiple abrupt corners with ease.  Cool, huh?

 

 

http://marronigames.com http://facebook.com/marronigames http://twitter.com/marronigames

Re: iBailout! Pits Players as Fed Chief

We don't take kindly to you're kind around here unless it's a Bush, Palin, or Republican flash game. So says the flock!

Re: iBailout! Pits Players as Fed Chief

Hey,

Your ideas intrigue me and I wish to subscribe to your newsletter.

You sound like you'd appreciate iBailout!! and I hope you'll check it out and share the good iBailout!!'n word here and in the forums and on the App Store, but I do have faith in your peers here at GamePolitics and I'm sure, once they check it out, they'll get down with iBailout!! too.

Thanks.

 

http://marronigames.com http://facebook.com/marronigames http://twitter.com/marronigames

Re: iBailout! Pits Players as Fed Chief

I am getting rather tired of these 'lets simplify and make fun of complex issues by turning them into clones of simple retro games' games.

I think I would much rather see some simulation games that help explore why things are being done...

Re: iBailout! Pits Players as Fed Chief

Unless it's about Republicans, Bush and Palin but when it comes to Obama and friends, Obama is a sacred cow that you are not supposed to criticize.

Re: iBailout! Pits Players as Fed Chief

While exploring complex issues in the form of a game sounds like a cool idea, I seriously doubt it would be fun, and there's no way that would sell. Take some classes or start a discussion for serious matters. If you want to use a simple game as an ice-breaker to a larger issue, great.

Even if a game seriously tried to tackle a complex issue, all the player would get is a one-sided image of what the game author's views are. The game could be a clever way to make a statement, but people aren't going to pay for it unless it's fun.

Make fun of the government in a simple-to-play game = $

Re: iBailout! Pits Players as Fed Chief

I don't know about that.  Going all the way back to primaive resource management games like Lemonade Stand (Apple II era), there has always been a market for games that use real models to simulate stripped down versions of complex things and the player has fun balancing them.

For example, the whole 'SimXYZ' series of games, and CivABC.

Re: iBailout! Pits Players as Fed Chief

Re: iBailout! Pits Players as Fed Chief

Findlaw actually had a good piece that I think would make some good game fodder:

 

If We Must Obsess About Budget Deficits, Can We At Least Measure Them Correctly?

 

Gives a good breakdown of the effects of deficits and touches on bailouts.  It also illustrates just how unconcervative modern economic concervatives are.

 
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Mattsworknamerepresented in games then Aniita and company like to claim?07/28/2015 - 5:15pm
MattsworknameAndrew: Even if you low ball the number of games on that list, or were to discount those that don't have exclusively female protaganists, that list is 36 pages long, 10 per page, thats HUNDREDS of games. how does that not show that woman are far better07/28/2015 - 5:14pm
Andrew EisenI never said you said sexism or harassment doesn't exist and didn't mean to imply it either. No, I'm not cherry picking. Obviously.07/28/2015 - 5:11pm
Andrew EisenNo, gaming companies are not on their knees. That's silly. They're free to listen or not listen as they see fit.07/28/2015 - 5:09pm
Andrew EisenAnd no, you are not labeled a misogynist for simply disagreeing with people like Sarkeesian or Quinn. That is completely untrue.07/28/2015 - 5:08pm
Andrew EisenSorry for the all caps but we don't have the ability to bold in the the Shout box.07/28/2015 - 5:08pm
NatirI never said sexism and harassment doesn't exists, just those few women are making it seem way worse. Are you literally cherry picking one part of the entire conversation going on here?07/28/2015 - 5:08pm
NatirAndrew, if you disagree with people like Anita Sarkeesian or Zoe Quinn, you are labeled as misogynistic. Gaming companies are at their knees when it comes to people like them and gaming journalism. You disagree with them, your reputation is on the line.07/28/2015 - 5:07pm
Andrew EisenNatir - This is what you said: "The point is that these women do very little for the gaming industry but paint it to be a very bad place. From just constant harassment from (male) gamers to just SEXISM IN THE WORKPLACE. Stuff that just isn't true."07/28/2015 - 5:06pm
NatirI'm not arguing anything about sexism and harassment in the workplace... What are you talking about?07/28/2015 - 5:04pm
Andrew EisenYes, you've linked that several times and several times I've explained why that list isn't exactly what it says it is nor is it reflective of the actual criticism.07/28/2015 - 5:04pm
Mattsworknamehttp://www.giantbomb.com/female-protagonists/3015-2287/games/07/28/2015 - 5:01pm
MattsworknameFor the record, here is a list of games with female protagnists from they year 2014, as per giant bomb.07/28/2015 - 5:01pm
Mattsworknameandrew, I think natir may have ment a differnet point. I don't think he was aruging the workplace side, I think he was aruging the diversity in the games themselves, maybe.07/28/2015 - 5:01pm
Andrew EisenAnd I'll repeat this as many times as it needs repeating: no one (except maybe some random, anonymous numb nuts on Twitter) is calling anyone a misogynist simply for disagreeing with Sarkeesian and her ilk.07/28/2015 - 5:01pm
Andrew EisenNatir - What lie? What movement? What does that snide quote have to do with anything?07/28/2015 - 5:00pm
Andrew EisenMatt - Completely disagree. Any thinking person can see that just like with gamers, the most toxic elements, while the most attention getting, are not the majority or representative of the whole.07/28/2015 - 4:59pm
Andrew EisenNatir - Harassment and sexism in the workplace is true. It's been extensively observed and documented. That doesn't mean everything is bad. But that all doesn't mean shining a light on it to try and make it even better is an undesirable move either.07/28/2015 - 4:57pm
NatirThe movement they started is based on a complete lie and that is the real problem. Most people don't realize or those that do, ignore it because of the reprisal they get for disagreeing. You disagree with them and call them out? You are misogynistic now.07/28/2015 - 4:57pm
NatirHere is a good quote from the wordpress site: "Zoe Quinn with her little twine game commands the attention to be in documentaries, to be quoted on Kotaku, as Anita Sarkeesian is claimed to be one of the 100 most influential people in the world."07/28/2015 - 4:55pm
 

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