Wolf Down Latest Game Update

February 2, 2010 -

The Minnesota Zoo and Eduweb have released the latest installment in their downloadable game designed to teach the public more about ecology and the lives of wolves.

The original WolfQuest game was released about two years ago for the PC and Mac. Episode 1, entitled Amethyst Mountain, was set in the Northern Region of Yellowstone and allowed players to hunt elk, find a mate and “harass” grizzly bears and coyotes.

The just-released Episode 2, named Slough Creek, introduces an additional four square miles of Yellowstone and lets users select a den site, raise pups and mark their territory with “raised-leg urination and howling.”

A multiplayer aspect further allows players to form online packs containing up to 5 player wolves and to work as a team to hunt humongous bull elks.

The newly released version combines both episodes and was developed for “tween-agers” aged nine-thirteen.

The game’s development was assisted by a grant from the National Science Foundation (NSF).

The Minnesota Zoo is home to a pair of Gray Wolves and four Mexican gray Wolves.

The game does not contain a mode for hunting wolves from a helicopter however.


Comments

Re: Wolf Down Latest Game Update

This is pretty cool. Wolves are beautiful creatures. & now there is a dog out there called "The Native American Wolf Dog". It is of course bred between wolves & dogs & that is the reason why they named these "Wolf dogs" their names. But I want one so bad. I want a puppy.

 

 

"It's better to be hated for who you are, then be loved for who you are not." - Montgomery Gentry

"It's better to be hated for who you are, then be loved for who you are not." - Montgomery Gentry

Re: Wolf Down Latest Game Update

I've played this. My daughter (aged 6) likes it, but I can't see it holding the attention of their target demographic (around age 10) long enough for it to be more than a quick distraction, and only then for kids who are obsessed with wolves. The graphics are about ten years old and gameplay is simple to say the least. The new version brings in some more simple gameplay elements, but there's nothing for real gamers here, unless they're really committed to learning that wolves wander around endlessly, mate, chase/hunt prey, mark territory by peeing and look after their puppies by carrying them around in their mouths. I learned that by watching a 30 minute nature show about 35 years ago, and children can learn it faster (and in a more entertaining way) by watching TV (kinda sad, but true). They won't spend more than a couple of hours with this game - and they'll only spend that long with it if they REALLY like watching the arse end of a wolf running through forest 99% of the time. The game is tedious, and it has no pack dynamics beyond the basic male and female roles, which are very basic indeed. There are simple tasks here - but there's no challenge and very little in the way of fun.

All-in-all, WolfQuest is a wolf simulator with a desperate need for some complexity. There is a kernel here that could be developed into a complex and interesting simulation, but since it takes the developers months to add the simple act of peeing (marking territory) to the game (and even then in a simplistic form - it has no effect on gameplay), I expect the game to be playable and enjoyable with useful features, real gameplay and interesting pack dynamics in around 2075AD, long after I'm dead. Of course the game won't be around that long - I suspect its minimal funding will probably be cut in about a year - if it lasts that long.

It's not a bad effort, considering the extreme low budget that's being forced on the developers, but all I keep thinking is that a game like this should be so much more. When a wolf marks territory, it should have some effect on other wolves; when a wolf encounters other wolves, there should be more to do than fight or try to mate. There is just no game here, and the simulation is on  such a simple level that only a 5 or 6 year-old will find it interesting. There's a vast untapped market for quality simulation games, but if the money isn't there to fund them, they're not going to get made, no matter how committed the people behind them are.

It's sad that great simulations can't come from people who know their field of study intimately, but it's a fact of life. The only way, at present, to make a truly complex and useful simulation, is to take a mainstream arcade game that approaches the subject, and mod it to be more of a simulation. This game shows what happens when you attempt to do it from scratch.

Re: Wolf Down Latest Game Update

Hunting down a humongous elk in pack multiplayer sounds pretty sweet

 

http://www.eliteownage.com/pwnage31337ad.html

Re: Wolf Down Latest Game Update

A friend of mine would love this game. She's... ah, a fan of wolves.

-----------------------------



"A Chrono Trigger is anything that unleashes its will or desire to change history!" -Gaspar
-----------------------------



"A Chrono Trigger is anything that unleashes its will or desire to change history!" -Gaspar
 
Forgot your password?
Username :
Password :

Poll

EA has shuttered Maxis (The Sims, SimCity). Should it keep the Maxis name alive?:

Shout box

You're not permitted to post shouts.
Papa MidnightWow, EZK. Oh my goodness, that timeline is huge.03/04/2015 - 6:59pm
E. Zachary KnightIt's the Super Mario timeline. https://dl.dropboxusercontent.com/u/386496/smbTimeline_huge.png03/04/2015 - 6:49pm
prh99There are the various URL shortening services.03/04/2015 - 6:45pm
WymorenceIronic that they're releasing a game about cops and robbers in essence while they don the "extortionist" mask...03/04/2015 - 6:38pm
james_fudgeI'm not a miracle worker :)03/04/2015 - 6:09pm
Craig R.That link is still awful due to the fact that the entire article title is part of the URL :P03/04/2015 - 6:00pm
MonteI'm really waiting to see more publishers get serious backlash for those horrible DLC practices03/04/2015 - 5:48pm
MonteBattlefield with prioty servers for those that pay... sounds like EA wasn't a big supporter of Net Neautrality03/04/2015 - 5:47pm
PHX Corp@james_fudge thanks03/04/2015 - 5:28pm
james_fudgePHX Corp. I shortened your link for you03/04/2015 - 5:18pm
Andrew EisenAgain, folks, please oh pretty please remove all that extraneous crap from the ass end of any links you wish to share. Everything from the "?" and on can be removed.03/04/2015 - 4:31pm
PHX Corphttp://www.destructoid.com/prepare-to-pay-full-price-twice-to-unlock-all-of-battlefield-hardline-s-exclusive-features-288492.phtml Prepare to pay full price twice to unlock all of Battlefield Hardline's exclusive features03/04/2015 - 4:26pm
Andrew EisenNew Age of Ultron trailer but someone hit the Image Stabilizer button and the damn thing jumps around so much I refuse to watch it until it's fixed. https://www.youtube.com/watch?v=JAUoeqvedMo03/04/2015 - 4:10pm
WonderkarpNobody cares about Wu, IanC. Moving on. Anybody playing DBX? I'm loving the hell out of it.03/04/2015 - 4:07pm
MechaCrashBecause of course NOW all the threats and harassment are real and neither false flags nor publicity stunts. Gee, I wonder what's different about all the other times Wu got harassed! Gosh, sure is a mystery!03/04/2015 - 3:52pm
ZippyDSMleeSince I dumped the escapist I need a good game site, is there anything worth while anymore?03/04/2015 - 3:48pm
ZippyDSMleeThe order looks and plays great...for a 35$ game!03/04/2015 - 3:43pm
IanCAlso no talk about how Wu is getting attacked by antogamergate people for daring to have a chat with a gamer gate dev and realising that they aren't all bad people? No? Oh well.03/04/2015 - 3:37pm
IanCThe Order's framerate is fine.03/04/2015 - 3:36pm
ZippyDSMleeThis just in the word fool has been banned because it offends fools. That’s nice I guess. If you look at context you can separate word usage without having to ban words in fear of offending someone.03/04/2015 - 3:36pm
 

Be Heard - Contact Your Politician