Global PC Game Sales Rose in 09

March 10, 2010 -

The PC Gaming Alliance (PCGA) has issued a few bullet point statistics from research into the status of the worldwide PC gaming market.

The group’s Horizon Report stated that the global sales of PC gaming software rose 3.0 percent from 2008 to 2009, totaling $13.1 billion last year. The industry has taken a remarkable turn towards digital distribution, which is reflected in the report—less than 20.0 percent of all revenues in the category were derived from the sale of retail boxed copies.

The report, authored by DFC Intelligence, claimed that the “high-end subscription” game market suffered from a lack of new releases and a declining number of users of older products. Additionally, free-to-play and social networking games caused PC game revenue to “decline in some markets.”

GP asked PCGA President Randy Stude, who is also a Director at Intel, if the drop in retail boxed sales worried the organization:

Not in the slightest. Piracy has forced the majority of new gaming markets to turn to new business models. The number of gamers playing non boxed games is roughly double the boxed game market. This is fueling massive growth and revenues for companies that are supporting these models. PC gaming grew 3% in a year where boxed games saw a reduction of over 10% worldwide.

In response to a chicken and the egg-type question over whether a lack of retail shelf space for PC games contributed to lower sales or if lower sales contributed to shrinking shelf space, Stude stated, “PC gaming doesn't need shelf space anymore. Digital distribution and online gaming were born on the PC and will continue growth for years to come.”

Lastly we wondered what it was like for someone like Stude—an Intel man—to work alongside competitors such as AMD (AMD Division Manager Ritche Corpus is the PCGA’s Treasurer). Stude offered:

In the PC industry we are all part of a bigger vision. With over a billion PC's worldwide we must cooperate with each other or our platform becomes stale. We sit alongside each other in a vast number of forums aligned to the common goal of growing the PC industry and continually innovating.


Comments

Re: Global PC Game Sales Rose in 09

So it continued to "die" last year then, lol.

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I LIKE the fence. I get 2 groups to laugh at then.

-------------------------------------------------- I LIKE the fence. I get 2 groups to laugh at then.

Re: Global PC Game Sales Rose in 09

Yeah, PC gaming is dying, pirates and used game sales are really taking their toll! I mean, wow, sales going up from last year despite a recession!?

PC gaming is screwed.

Re: Global PC Game Sales Rose in 09

I am surprised as much as they are tying to kill it with sub par ports,DRM and just unfinished products....


Until lobbying is a hanging offense I choose anarchy! CP/IP laws should not effect the daily life of common people! http://zippydsmlee.wordpress.com/


Copyright infringement is nothing more than civil disobedience to a bad set of laws. Let's renegotiate them.

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Re: Global PC Game Sales Rose in 09

I definitely have contributed to the decline of boxed sales. The last PC game i've bought in box was F.E.A.R 2 or Wrath Of The Lich King (can't remember which). Its just so easy and much simpler than juggling a bunch of boxes and CDs.

Re: Global PC Game Sales Rose in 09

PC games has stayed normal for shelf space over the past 4 years.  Target still has the most shelf space out of the big 4 stores, followed by Wal-Mart, Best Buy, and finally Game Stop.  The only store that HAS lost PC game Shelfspace is Big Lots, and that's because they haven't been getting much overflow from the other stores, but still amusingly is that the only other video game overflow that they have been getting (and much less than the PC games) is from PS2 and Wii games.

 
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MaskedPixelantehttp://www.joystiq.com/2014/04/18/playstation-99-cent-sale-discounts-tokyo-jungle-super-stardust/ Weekend long PSN flash sale. So much stuff is 99 cents for the rest of the weekend.04/18/2014 - 5:59pm
Adam802http://www.polygon.com/2014/4/18/5627928/newtown-video-game-addiction-forum04/18/2014 - 4:14pm
Matthew Wilsonit is a video talking about why certain games/products/consoles do well, and others do not. he back it up with solid research.04/18/2014 - 3:56pm
Andrew EisenI'm not keen on blind links. What is it?04/18/2014 - 3:45pm
Matthew Wilsonthis is worth a whatch https://www.youtube.com/watch?v=MyXcr6sDRtw&list=PL35FE5C4B157509C904/18/2014 - 3:43pm
MaskedPixelanteNumber 3: Night Dive was brought to the attention of the public by a massive game recovery, and yet most of their released catalogue consists of games that other people did the hard work of getting re-released.04/17/2014 - 8:46pm
MaskedPixelanteNumber 2: If Humongous Entertainment wanted their stuff on Steam, why didn't they talk to their parent company, which does have a number of games published on Steam?04/17/2014 - 8:45pm
MaskedPixelanteNumber 1: When Night Dive spent the better part of a year teasing the return of true classics, having their big content dump be edutainment is kind of a kick in the stomach.04/17/2014 - 8:44pm
Matthew Wilsonhttp://www.giantbomb.com/articles/jeff-gerstmann-heads-to-new-york-takes-questions/1100-4900/ He talks about the future games press and the games industry. It is worth your time even though it is a bit long, and stay for the QA. There are some good QA04/17/2014 - 5:28pm
IanCErm so they shouldn't sell edutainment at all? Why?04/17/2014 - 4:42pm
MaskedPixelanteNot that linkable, go onto Steam and there's stuff like Pajama Sam on the front-page, courtesy of Night Dive.04/17/2014 - 4:13pm
Andrew EisenOkay, again, please, please, PLEASE get in a habit of linking to whatever you're talking about.04/17/2014 - 4:05pm
MaskedPixelanteAnother round of Night Dive teasing and promising turns out to be stupid edutainment games. Thanks for wasting all our time, guys. See you never.04/17/2014 - 3:44pm
Matthew WilsonAgain the consequences were not only foreseeable, but very likely. anyone who understood supply demand curvs knew that was going to happen. SF has been a econ/trade hub for the last hundred years.04/17/2014 - 2:45pm
Andrew EisenMixedPixelante - Would you like to expand on that?04/17/2014 - 2:43pm
MaskedPixelanteWell, I am officially done with Night Dive Studios. Unless they can bring something worthwhile back, I'm never buying another game from them.04/17/2014 - 2:29pm
PHX Corphttp://www.msnbc.com/ronan-farrow/watch/video-games-continue-to-break-the-mold-229561923638 Ronan Farrow Daily on Video games breaking the mold04/17/2014 - 2:13pm
NeenekoAh yes, because by building something nice they were just asking for people to come push them out. Consequences are protested all the time when other people are implementing them.04/17/2014 - 2:06pm
Matthew Wilsonok than they should not protest when the consequences of that choice occur.04/17/2014 - 1:06pm
NeenekoIf people want tall buildings, plenty of other cities with them. Part of freedom and markets is communities deciding what they do and do not want built in their collective space.04/17/2014 - 12:55pm
 

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