A Look Inside Serious Games

March 10, 2010 -

Our man Dan Rosenthal is at the Game Developers Conference and filed this report from a lecture he attended last night:

The Serious Games Summit at GDC closed out its first day with a sobering presentation from Allan McCullough and Parry Aftab entitled "Violence Prevention -- Playing A Video Game Can Make A Difference." Sponsored by the Child Safety Research and Innovation Center, the session explained that while games often get criticized as being too violent, the games industry can actually work to lessen the real-world effects of violence and abuse against children through serious games.

"The game industry has been demonized as promoting violence. It's a popular scapegoat. But games are not the problem, they are the solution to the violence against children problems identified here today." said McCullough.

The session focused on two games: Sydney Safe-Seeker and the Incredible Journey Home, which aims to teach children about abduction and predation from strangers; and Alex Wonder in the Case of the Bully in the Machine, which focuses on cyberbullying.  The games themselves feature rich Flash graphics that immediately bring to mind cartoons and seem like they'd fit right into a 6-11 year old audience.

However there is a deceptive amount of depth and research packed into the bubbly graphics.  Each scene features "years of evidence-based research on behavioral change" and the Sydney Safe-Seeker game provides scores and research to parents several common ploys from child predators that their children might be susceptible to, and additionally tracks their progress as they learn safe habits. The game also provides talking points for the parents and guides on how to discuss safety with children.

The story is bolstered by sobering statistics—for instance, when discussing the Alex Wonder game, Aftab and McCullough note that 85% of a group of 40,000 middle schoolers claimed to have been cyberbullied at least once. The attacks are likely to start as early as the 2nd or 3rd grade, and have resulted in over 30 suicides and at least one homicide committed by a 12 year old girl in Japan.

The most fascinating part of the story is McCullough's explanation of why we're only getting this game now. Back in 2001, McCullough was in negotiations with Ronald McDonald Houses for a large contract and massive nationwide distribution of the game in schools.  At a critical presentation to a group of hundreds of subject matter experts from the child-safety industry, McCullough was repeatedly interrupted, causing the experts to walk out. The date was 9/11, the interruptions were notifications of the terrorist attacks, and the experts were members of the FBI, Secret Service, and other law enforcement groups.  After the attacks, funding for the project moved elsewhere and the game had to be shelved.

Sydney Safe-Seeker and Alex Wonder aim to be the first in a line of serious games aimed at violence prevention. Unintentionally, it also has the effect of firing a shot across the bow of the anti-game violence crowd, sending the message "Look how wrong you are about what games can do." For that, we all owe McCullough and Aftab our thanks.


 
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IronPatriotWhat I don't get is why anyone wants to be part of the private online army for a stalker.08/04/2015 - 2:32am
IronPatriotYes, it's pretty sad that even after GG has been exposed as a fraud designed to harass Sarkeesian, they still want to attack her. Do facts even matter anymore?08/04/2015 - 2:30am
Andrew EisenDammit. For context's sake, I watched that one Chris Ray Gun video Matt linked to and now my recommends are chockful of anti-Sarkeesian crap from the usual suspects. ARGH!08/04/2015 - 2:27am
Andrew EisenIP - Now you just essentially asked Matt the same question twice in a row. Seriously, once is enough.08/04/2015 - 2:11am
IronPatriotMattsworkname, do you have any actual evidence for your "complete bollocks" claim? Or are you making up more "facts08/04/2015 - 2:11am
IronPatriotMattswork, prove your claim that the article is "based on complete bollocks"08/04/2015 - 2:08am
Andrew EisenIP - Stop asking me the same question over and over and over and over and over and over and over and over again. It's super annoying. Especially when I've already addressed it.08/04/2015 - 2:07am
Andrew EisenMatt - How? Set aside half an hour. It's not hard if you know your history. It's just time consuming.08/04/2015 - 2:06am
IronPatriotAndrew, so you agree about the lying fraudulent nature of gamergate's origins? So supporting gamergate when it is clearly a fraud deserves to be called what it is, right?08/04/2015 - 2:06am
Andrew EisenFrom an ethics standpoint, there's nothing wrong with that article or posting news on subjects that are of interest.08/04/2015 - 2:05am
MattsworknameAndrew: the toughest thing about Gamergate is that it lacked any form of directed leadership or oganizaotion, How do you really explain something so amourphous that it leterally took months and moths to gain any real shape?08/04/2015 - 2:05am
Andrew EisenIP - A metric crap ton of history and context. GamerGate isn't hard to explain, it just takes a while.08/04/2015 - 2:01am
MattsworknameAnd ip wonders why gamergate went after sites like ARS and kotaku08/04/2015 - 2:00am
MattsworknameWow, its like ARS posted an intentially controversial article based on complete bollocks to get clicks, Imagine that?08/04/2015 - 1:58am
Mattsworknamehttp://www.alexa.com/siteinfo/arstechnica.com08/04/2015 - 1:58am
MattsworknameWait, wrong link, damn copy function08/04/2015 - 1:57am
IronPatriotAndrew, the logs show the harassing nature of gamergate's creation and the facts show the fraudulent nature of gamergate's ethics claims. What is left to make it hard to explain Gamergate?08/04/2015 - 1:57am
Mattsworknamedont belive me? https://www.youtube.com/watch?v=MhYQBPFub5M08/04/2015 - 1:57am
MattsworknameAlso, ARS? That webpage that was suffering signigant traffic decrease before the gamergate event and thatt suddenly saw a huge jump. almost like they posted it intentionally to get clicks?08/04/2015 - 1:57am
Andrew EisenTrust me, I'm well versed with GamerGate's history. I was there.08/04/2015 - 1:56am
 

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