ECA @ PAX

March 25, 2010 -

The ECA will again be sponsoring panel discussions at the Penny Arcade Expo (PAX). Tomorrow will be “Grassroots: Why Gamers are Getting Involved and Why You Should Too” in the Naga Theatre at 2 p.m. Panelists include: Joseph Donovan (Managing Director, Nelson Mullins Public Strategies), Joel Bartlett (Associate Director of Marketing, PETA), Adam Conner (Associate Manager, Facebook), and Brett Schenker, (Online Advocacy Manager, ECA). They'll be discussing how consumers can fight back and get engaged in such issues as digital rights, DRM, fair use, and a host of broader policy and legislative issues and how your involvement is received and what it does to effect change.

The second panel will see G4TV’s Adam Sessler and ECA's Hal Halpin do another casual one-on-one interview about the sector as a whole. Revisiting the popular discussion they had at PAX West in September, topics will likely range from the right’s issues surrounding digital distribution, 3D technology’s impact on gaming and how it’ll change the consumer experience and the trend in publishers requiring server connectivity as an anti-piracy measure. The “Hal Halpin and Adam Sessler Talkin Games” panel is Saturday evening at 7 p.m. in the Manticore Theatre and may be taped to air at a later date on Xplay.

Disclosure: GamePolitics is a publication of the Entertainment Consumers Association (ECA).

Posted in

Comments

Re: ECA @ PAX

They really invited the same PETA that said that drinking milk causes autism?  (note: drinking milk has nothing to do with autism, and autism is not necessarily bad...)

 

criadordejogos.wordpress.com

--- MaurĂ­cio Gomes twitter.com/agfgames

Re: ECA @ PAX

Out of all the people they could have gotten to be on the pannel.. they chose someone from PETA, a group of people routinely ridiculed and who engage in some of the most obnoxious and even violent tactics to promote their warped view of "animal welfare"?

Tell me I'm reading it wrong, or that there is another PETA in some way connected to the video games industry?

"We never paid any heed to the ancient prophecies... Like fools we clung to the old hatreds, and fought as we had for generations"

"We never paid any heed to the ancient prophecies... Like fools we clung to the old hatreds, and fought as we had for generations"

Re: ECA @ PAX

Agree or disagree with their issues, the organization is doing a lot with video games and advocacy and Joel lays it out at how easy they accomplished it and how easy it is for individuals to do the same.  He gave a great presentation at PAX last year and I'm sure it'll be just as good at PAX East.

Brett Schenker

Online Advocacy Manager

the ECA

www.theeca.com

Brett Schenker
Online Advocacy Director
the ECA
www.theeca.com

 

Re: ECA @ PAX

Why would the experiences of an organization - and a membership-rich and well-funded one at that - bear any relevance to the advocacy efforts of an individual? The result obtained by that sort of organization would not, in my estimation, have much of anything to do with the results an individual can or can't obtain.

What Joel really needs to disclose, if he's in the mood for sharing secrets, is how PETA comes up with all that money in their war chest. That, more than anything else, may begin to explain their success. 

Re: ECA @ PAX

As Joel pointed out when he did the panel at PAX in September and at PAX East, it was an individual who did the games.  They didn't hire a company to design it, or drop tons of money on it.  It was one person, with a passion and talent that put them together, which shows and individual can do amazing things and produce some pretty compelling content for causes they care about.

Brett Schenker

Online Advocacy Manager

the ECA

www.theeca.com

Brett Schenker
Online Advocacy Director
the ECA
www.theeca.com

 

 
Forgot your password?
Username :
Password :

Shout box

You're not permitted to post shouts.
Mattsworknameof players, over and over for the last seveal years. Among non RPG games, which make up the vast majority of current games, I think that you still see a large scale disparity between male and female in the AAA industry.07/01/2015 - 1:36am
Mattsworknamewilson. Out of RPG players yes, thats true, and in pc ciricles im not suprised, but RPGS make a small fraction of Console games these days and while pc gaming is seeing a resurgance, MMOs are actually retracting in size , as shown by WOW losing millions07/01/2015 - 1:33am
Matthew Wilsonhere is the study to prove it. http://www.pcgamer.com/researchers-find-that-female-pc-gamers-outnumber-males/07/01/2015 - 1:17am
Matthew Wilson@matt wrong over half of rpg players, both singleplayer and mmos, are female.07/01/2015 - 1:15am
MechaCrashRight, women don't usually play AAA games because none are aimed at them because they don't play them because none are aimed at them because okay you see where I'm going with this.07/01/2015 - 1:11am
MattsworknameI think the better path is this, more games built to give you the Choice of playing as male or female, and give the females good voice actors07/01/2015 - 1:08am
Mattsworknameup more then a fraction of the AAA games industry, but they make up a much larger part of the moble market.07/01/2015 - 1:04am
Mattsworknameandrew is right, to a point, as you are seeing a slow increase of women in games, but the sales shows that the lions share of gaming money comes from a male demo, and while andrew is right that it is changing, it's gonna be a LONG time before women make07/01/2015 - 1:04am
Andrew EisenI think more professional gamblers should get into games publishing. They'll play the odds but they'll also take risks to maximize profits.06/30/2015 - 11:57pm
Andrew EisenAt the end of the day, the ball is rolling and it's rolling in the right direction. Maybe not as fast as we'd like, but it is moving. All we can do is play the games that interest us and make our thoughts known.06/30/2015 - 11:55pm
Matthew Wilsonits unfortunate that the dataset is so tiny for female leads, and is a mixed bag, so money people get the wrong idea.06/30/2015 - 11:54pm
Andrew Eisen"Duke Nukem Forever sold poorly. See? Games staring white guys don't sell!" Pretty silly thing to say.06/30/2015 - 11:50pm
Andrew EisenOr, at the very least, that gamers aren't turned off by female leads.06/30/2015 - 11:49pm
Matthew Wilsonyou would think games like metriod, portal and tomb raider would show that it work, but hopefuly those knew ones will.06/30/2015 - 11:47pm
Andrew EisenBut, luckily strides are being made and the money peoples are slowly learning that diversity -> larger targeted audience -> more potential dollars.06/30/2015 - 11:43pm
Andrew EisenSure does. That's why there should be more than just one or two attempts. (7 games at E3 with female leads and 35 with a gender option. I think it's safe to say that not all of these will fail!)06/30/2015 - 11:42pm
Matthew Wilsonthat puts alot of presure on the early stuff to do well. lets hope games like recode and harizon are good, and sell well.06/30/2015 - 11:38pm
Andrew EisenLuckily, money people also like to follow trends. So, it's a "simple" matter of making proper representation a trend. And wouldn't you know it, we're seeing the beginnings of exactly that!06/30/2015 - 11:34pm
Andrew EisenBut yeah, money people are risk averse. That's why we see so many sequels, reboots, and adaptations. To a lot of money people, "there's no evidence this works because it's rarely ever been tried" is the same as "this doesn't work."06/30/2015 - 11:33pm
Andrew EisenThat's why I think it's worth convincing the money peoples that proper representation (in any of its forms) isn't a financial risk, it's the path to expanding your audience and making even MORE money!06/30/2015 - 11:32pm
 

Be Heard - Contact Your Politician