Study: Game Playing Improves Visual Awareness

April 13, 2010 -

A psychology student at Weber State University in Ogden, Utah recently conducted a study of gamers which showed that playing games helped to increase their visual response and alertness.

Christian Peterson, a senior at the school, put 50 students through Halo 3 sessions that ran 20, 40 or 60 minutes, reports the Deseret News. The participants had already taken a visual-responsiveness test before their gaming session, and were asked to take it again post-Halo 3.

Peterson reported on the results, “We found a great increase in ability to spot changes in visual field after playing the video game.” Visual response and alertness also “increased significantly” when comparing pre and post-game visual test results. The length of time spent playing Halo 3 appeared to have no effect on visual test results.

Peterson, who called himself “somewhat of a gamer,” will present the findings on Capitol Hill in Washington, D.C. today as part of the 2010 Undergraduate Research Posters event.


Comments

Re: Study: Game Playing Improves Visual Awareness

To be fair, we should pick just as much at the methodology of studies that show positive effects from gaming, as those that show negative effects.

First thing that jumps out at me here is that it doesn't look like they had a control group (people that didn't play video games between the two tests.)  That could easily skew the results.

Re: Study: Game Playing Improves Visual Awareness

I have to agree.  I don't see much here besides evidence of a "testing" effect.  However we are talking about an undergraduate student.  I hope he'll continue on to develop "bigger and better" studies.

Re: Study: Game Playing Improves Visual Awareness

I'm not even sure it's a worthwhile study... i mean if you could prove long term visual awareness then yes i see the benefit, but not in the short term. to me, it sounds more like they were more visually aware right after playing games because they were more responsive. The games was making them look for lots of different movements and respond quickly , so just after playing the games their brains are still in that same mind set... if you give them enough time to rest and relax, their brains would probably go back to normal

Seems like it may just be the case that people are more visually aware while they are playing games, not that playing games improves visual awareness

Re: Study: Game Playing Improves Visual Awareness

Or as Matthew said, when you factor in the quote "The length of time spent playing Halo 3 appeared to have no effect on visual test results." that could mean that it wasn't Halo 3 that made them score better, but it was doing the test twice.

Re: Study: Game Playing Improves Visual Awareness

 From the sounds of it, the people they tested were their own controls.  They took one test before playing games, and then one after.  More scored better the second time around.  However, chances are they could have scored better because they took the test a second time rather than any video game influence.

Re: Study: Game Playing Improves Visual Awareness

And that is why they need a control group that doesn't play any games between tests. To rule out that taking the test a second time was enough to improve scores.

E. Zachary Knight
Oklahoma City Chapter of the ECA
http://www.theeca.com/chapters_oklahoma

Re: Study: Game Playing Improves Visual Awareness

Given that

a) "After the test, students were encouraged to play Halo 3, a popular first-person shooter game, for 20, 40 and 60 minutes, depending on the participant."

and

b) "The length of time spent playing Halo 3 appeared to have no effect on visual test results."

The wording in a) seems to suggest that *nobody* took the test a second time without playing the game at all, and so there was no control group.

So, everyone improved the second time they did the test, and b) suggests that the level of improvement was independent of how long they spent playing Halo 3. Most logical conclusion? Taking the test twice improves your score, playing Halo does not.

Re: Study: Game Playing Improves Visual Awareness

Matthew is on the right track. Honestly, this test was done just as poorly as many of the anti-gaming ones, and I just couldn't use it as evidence that gaming is not harmful (at least, not with a good conscience).

Re: Study: Game Playing Improves Visual Awareness

 I might just question that the second test may have been easier than the first...

Re: Study: Game Playing Improves Visual Awareness

Giving that spotting a small detail off in the distance can mean the difference between victory and defeat in such games, I can see this being true. And in solving puzzles you do need ot keep an eye out for the solution, as in many cases it's not too obvious.

Re: Study: Game Playing Improves Visual Awareness

Cue the fundies calling the study and the guy reporting on it biased in favour of the videogame industry.

Re: Study: Game Playing Improves Visual Awareness

Nah, it'll be a certain someone taking this as an admission that his claim of video games giving their players some kind of mental heads up display is right.

 
Forgot your password?
Username :
Password :

Poll

Which Feminist Frequency video are you looking forward to most?:

Shout box

You're not permitted to post shouts.
prh99Devolvers response to Nintendo's creator program https://mobile.twitter.com/devolverdigital/status/56082061398444851301/31/2015 - 3:24am
Andrew EisenI only know of him being annoyed that IGDA mistakenly hosted on its anti-harassment tools page a blocklist he was on. What else was he critical of?01/31/2015 - 2:19am
Goth_Skunk@WonderKarp: Given Rosario's outspoken criticisms of the conduct of the IGDA, I would not be one bit surprised if he's being strong-armed into silence in closed-door meetings. He's not towing the party line, after all.01/30/2015 - 11:38pm
MechaTama31EZK: Thank you! (And I was able to see that you did it, only because you did it. How appropriate! :)01/30/2015 - 11:37pm
Matthew Wilson@Monte Nintendo is a Japanese company though. consoles are dead in japan. ps sony is a international company, so they do not much care about Japanese sales much.01/30/2015 - 10:11pm
MonteOnly one generation ago nintnedo had the best selling console. They know their games are still popular and can move their hardware. They just need to focus on better gaming hardware and advertising (their youtube policy not helping)01/30/2015 - 9:58pm
MonteI'd expect Nintendo to keep making consoles, much like the gamecube i doubt nintendo will see the Wii U as a sign of the end for consoles. There are multiple reason why the Wii U failed a big one being marketting.01/30/2015 - 9:55pm
Wonderkarpwhen asked on Twitter, the Chairman said He couldnt comment at this time https://twitter.com/siloraptor/status/561284497275367424. still looking for facts01/30/2015 - 9:41pm
Wonderkarphttp://pressfarttocontinue.com/2015/01/30/igda-puerto-rico-closed/ this is what I have so far01/30/2015 - 9:27pm
Wonderkarpso allegedly, IGDA has closed their Puerto Rico branch. This comes after the Chairman of the Puerto Rico branch was blocklisted by Randi Harper. I'm trying to dig up more info on it. all I have is a link with some info, but its not cited.01/30/2015 - 9:27pm
Andrew EisenSo, kinda like the Wii U just with a GamePad that's portable?01/30/2015 - 9:13pm
Matthew Wilson@AE I hope they do a Ipad/iphone thing. make a home console/handheld where games are playable on both. that is what I would want from them.01/30/2015 - 9:00pm
Andrew EisenThat would be a shame but as long as I can play comfortably on my TV I'll probably be fine with whatever the future brings.01/30/2015 - 8:56pm
Matthew Wilson@AE I would get used to it. I do not think nintendo is going to do another home console , but I suspect a hybrid one. 1. they are doing worse than the gamecube. 2. the home console market is dead in japan. even the ps4 isnt selling there.01/30/2015 - 8:54pm
Andrew EisenAside from that (and the aiming isn't too smooth but it's turn based so it's not a big deal (maybe better with Circle Pad Pro or New 3DS?)) my only other quibble is I'd much prefer playing it on a console. But I say that about nearly every handheld game.01/30/2015 - 8:39pm
Andrew EisenFrom what I've seen of Valkyria Chronicles, this is significantly slower. Mechanically, it's fine and plays into the game well. It just takes too long.01/30/2015 - 8:37pm
Matthew Wilsonyup like VC it moves every enemy each turn one by one.01/30/2015 - 8:33pm
Andrew EisenI played most of the Codename Steam demo. Pretty neat so far but the enemy turn (it's turn based) takes way too long.01/30/2015 - 8:31pm
Goth_SkunkJust finished the first episode of Life is Strange. The writing is hit-or-miss, the lip-syncing is awful (but I can't fault an indie dev for that), but the chronokinesis mechanic is dynamite. Love the concept. Can't wait to play more.01/30/2015 - 8:23pm
Andrew EisenNintendo invites disaster!01/30/2015 - 7:34pm
 

Be Heard - Contact Your Politician