First Official ACTA Draft Released

April 21, 2010 -

Responding to a call for more transparency on negotiations surrounding the Anti-Counterfeiting Trade Agreement (ACTA), a public “predecisional” draft of the document, as it currently stands, has been released to the public.

 Dubbed “Consolidated Text Prepared for Public Release,” the ACTA document (PDF) was issued following the latest round of negotiations, which wrapped up in New Zealand last week. Prior to this release, all previous versions of ACTA text that made it into the public eye were leaked.

Ars Technica waded through the legal-jargon to decode the document for us mere mortals. In terms of Digital Rights Management (DRM), the ACTA text, as it reads now, would ban any attempt to circumvent DRM, or “the unauthorized circumvention of an effective technological measure.”

Some had worried that ACTA would turn border and/or security guards into iPod or laptop sniffers, attempting to ferret out illegally-obtained copyrighted goods. The latest ACTA text contains a provision that would allow countries to “provide for measures which would safeguard the benefit of certain exceptions and limitations to copyright and related rights, in accordance with its legislation,” which Ars took as relating to portable media or computing devices.

When it comes to commercial shipments however, border/custom officials would be able to seize suspected infringing goods on their own initiative, without a rights-holder complaining.
Another very broad section of the ACTA draft states that “judicial authorities shall have the authority, at the request of the applicant, to issue an interlocutory injunction intended to prevent any imminent infringement of an intellectual property right.”

As Ars also notes, a three-strikes-type clause that would have allowed for the suspension or cancellation of infringers ISP accounts is not in this version of ACTA at all.

Ars points out a few more tidbits from the draft, goes on to offer a full history of how ACTA got to where it is today and then offers interpretations of how ACTA could impact the world once it’s official and enacted, including:

How will ACTA be used? Probably in the same way that the DMCA [Digital Millennium Copyright Act] has been used: as a worldwide stick to beat through a US-centric version of copyright and IP law. This is especially true of the Internet section, which the US drafted.

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Comments

Re: First Official ACTA Draft Released

I hate this bill. There are many aspects of it that further reduce our rights to privacy, not just in the game-related areas.

It has a section that would basically allow US officials to take your iPod when entering the country, check to see if it has "suspected" pirated material, then confiscate it. You must then *prove* that YOU bought it, or else face a lost iPod and/or fines/imprisonment.

-Optimum est pati quod emendare non possis-It is best to endure what you cannot change-

-Optimum est pati quod emendare non possis-It is best to endure what you cannot change-

Re: First Official ACTA Draft Released

1) This is not a bill but an international trade agreement.

2) There is not such provision. Read the ArsTechnica summary. They clearly point that out.

E. Zachary Knight
Oklahoma City Chapter of the ECA
http://www.theeca.com/chapters_oklahoma

Re: First Official ACTA Draft Released

Yeah really - I'd support it, if it bans DRM on stuff so people can make legit copies. But it's only about corporate rights, not consumer rights.

 

Re: First Official ACTA Draft Released

- Game has DRM.
- Company quits supporting game, drm fails, nobody can play.
- You get a hack to play it still.
- Company sues.

What.

Re: First Official ACTA Draft Released

*plays the imperial march*

 

We need to change the copyright to focus more on the flow of money and less on copies and distrobusion.

http://forums.theeca.com/showthread.php?t=9439


Until lobbying is a hanging offense I choose anarchy! CP/IP laws should not effect the daily life of common people! http://zippydsmlee.wordpress.com/


Copyright infringement is nothing more than civil disobedience to a bad set of laws. Let's renegotiate them.

---

http://zippydsm.deviantart.com/

 
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MaskedPixelanteOK, so my brief research looking at GameFAQs forums (protip, don't do that if you wish to keep your sanity intact.), the 3DS doesn't have the power to run anything more powerful than the NES/GBC/GG AND run the 3DS system in the background.07/28/2014 - 11:01am
ZenMatthew, the 3DS already has GBA games in the form of the ambassador tittles. And I an just as curious about them not releasing them on there like they did the NES ones. I do like them on the Wii U as well, but seems weird. And where are the N64 games?07/28/2014 - 10:40am
james_fudgeNo. They already cut the price. Unless they release a new version that has a higher price point.07/28/2014 - 10:19am
E. Zachary KnightMatthew, It most likely is. The question is whether Nintendo wants to do it.07/28/2014 - 10:12am
Matthew WilsonI am sure the 3ds im more then powerful enough to emulate a GBA game.07/28/2014 - 9:54am
Sleaker@IanC - while the processor is effectively the same or very similar, the issue is how they setup the peripheral hardware. It would probably require creating some kind of emulation for the 3DS to handle interfacing with the audio and input methods for GBA07/28/2014 - 9:30am
Sleaker@EZK - hmmm, that makes sense. I could have sworn I had played GB/GBC games on it too though (emud of course)07/28/2014 - 9:23am
E. Zachary KnightSleaker, the DS has a built in GBA chipset in the system. That is why it played GBA games. The GBA had a seperate chipset for GB and GBColor games. The DS did not have that GB/GBC chipset and that is why the DS could not play GB and GBC games.07/28/2014 - 7:25am
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