History of Game Development in Lebanon and Jordan

April 26, 2010 -

GamesLatest series of articles on game development in the Middle East previously focused on Syria. The latest installment takes us on a tour of game makers in Lebanon and Jordan.

One of the first Lebanese-developed games was 2003’s Special Force, which focused on the fight between Hezbollah and Israel over occupying forces in Lebanon. The article claims that Hezbollah was taken with the game, and adopted it as its own, eventually merging it into its propaganda machine. While Hezbollah’s adoption of the game caused it to be banned in some Middle East countries, it did call attention the game, allowing the developers to create a sequel.

Hezbollah spokesperson Mahmoud Rayya talked about Special Force in a 2003 interview with WND.com, stating, “In a way, Special Force offers a mental and personal training for those who play it, allowing them to feel that they are in the shoes of the resistance fighters.”

After naming their studio Might 3D, the developers issued their second title called Special Force 2: Tale of the Truthful Pledge (pictured), which centered on the 2006 Lebanon War between Hezbollah and Israel. Due to Hezbollah’s backing of the game, many compared the new Special Forces title to the U.S. Army’s efforts with America’s Army. Both Special Forces games developed buzz, “but no real sales.”

Another game to emerge from Lebanon, entitled Jenin: Road of Heroes was released in 2003 and revolved around “the fight for freedom in the occupied lands of Palestine against the Israeli occupation .”

Jordan-based developer Quirkat originally made a go of game development by focusing on localizing international videogames, including Arabian Lords and Mythic Palace from U.S.-based BreakAway Games. These days the company is looking to produce more mobile and casual games.

Another Jordanian developer, named Maktoob, was called “very successful” because of the popularity of its free browser-based games. The company maintains a hub of both original and localized casual online games.


 
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Andrew EisenOnce again, MaskedPixelante, I have no idea what the hell you're talking about. Are you talking about the Wii remake in 2010? The PS3/360 enhanced port of the remake in 2011? Something new? Please, for the love of fluffy kittens, provide a damn link.08/20/2014 - 9:57am
MaskedPixelanteSo, if I finish this game Activision claims is the GoldenEye remake, but looks suspiciously like a rejected CoD game, do I get the REAL GoldenEye remake?08/20/2014 - 8:37am
Papa MidnightWii U Games finding Solidarity with PC Gamers :(08/19/2014 - 6:09pm
Zenbuy all of the bad DLC before they even showed the main content everyone was waiting for. I paid for it, I wanted it, and I got tossed aside.08/19/2014 - 4:10pm
ZenIanC: Yep, both Call of Duty games did the same thing holding back all DLC and then releasing the day one map 2 YEARS later out of the blue. Why play what they won't support. Warner Bros canceled their DLC after promising it because Wii U owners didn't08/19/2014 - 4:09pm
Andrew EisenShe's the developer of Depression Quest. It's an interesting game (although I wouldn't call it fun) and you can check it out for free at depressionquest.com.08/19/2014 - 2:48pm
Sleakerwhat's all this Zoe quinn stuff all over and should I even bother looking it up?08/19/2014 - 2:37pm
IanCExactly Zen. The third one had random delays to the DLC and they just came out seemingly at random with no warning, and the 4th they didn't even bother.08/19/2014 - 2:31pm
ZenI may have bought both AC games on Wii U, but WHY would anyone be expected to get the game when they came out MONTHS before release that they were skipping DLC and ignoring the game? They poisoned the market on themselves then blamed Nintendo players.08/19/2014 - 1:27pm
Papa MidnightIn review, that's fair, Andrew. I just tend to take Gawker articles with a lot of salt, and skepticism.08/19/2014 - 12:07pm
Matthew WilsonFor one has a English speaking support team for devs. Devs have said any questions they have, were translated in to Japanese. then back in to English. 08/19/2014 - 11:41am
Adam802they need to realize the "wii-fad" era is pretty much over and start rebooting some old great franchises like they are doing with star fox08/19/2014 - 11:39am
Adam802unfortunatly, this seems to represent 3rd party's position on the wiiU in general. Nintendo has always sucessfully relied on 1st party but now since 3rd parties and console "power" are so important this gen, they're in trouble.08/19/2014 - 11:38am
IanCOkay, so what can Nintendo do to these 3rd parties? Huh? If a company release games late with missing content then of course it won't sell. Seems simple to me.08/19/2014 - 11:25am
Andrew EisenSakurai and Co. REALLY need to go back in there and re-pose Samus. She is so incredibly broken.08/19/2014 - 11:06am
ZippyDSMleeUntill Nin starts paying out the azz or doing much much more to help 3rd party games development, the WIIU is dead in the water.....08/19/2014 - 11:03am
ZippyDSMleehttps://www.facebook.com/permalink.php?story_fbid=316135481893472&id=22417313775637408/19/2014 - 11:02am
ZippyDSMlee*gets out the popcorn* this will be fun08/19/2014 - 11:01am
Andrew EisenIt's not as simple as "Nintendo gamers don't buy AC games."08/19/2014 - 11:01am
 

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