PC Gamer on Ubisoft DRM

May 27, 2010 -

In the inaugural edition of PC Gamer's Soapbox, Editor-in-Chief Logan Decker offers Ubisoft an alternative to Ubisoft's "always connected" DRM: steal ideas from your competitors. But before explaining all that, it is important to note PC Gamer's thoughts on Assassin’s Creed 2; last month the magazine told its readers to avoid the game like the bubonic plague. They did this not because Assassin’s Creed 2 is an awful game (in fact it is an awesome game), but because of its absolutely horrible DRM solution:

Last month, PC Gamer took the extraordinary step of recommending against the purchase of an otherwise excellent game, solely on the basis of its obnoxious digital rights management (DRM). The victim was Assassin’s Creed 2, and the perp was software that required the player to maintain a constant internet connection while playing—even though AC2 has no multiplayer component. If your internet connection is lost for more than about 30 seconds, you’re unceremoniously booted out of the game—your legally purchased game—until you reconnect.

This situation for consumers that bought the game was made worse when trouble makers decided to use a denial of service attack on Ubisoft's permission server, inevitably making it so consumers who legally purchased the game could not play it at all until Ubisoft got its server back online and working.

Oddly enough, Decker does not encourage consumers to avoid this month's PC releases of Silent Hunter 5 and The Settlers 7 and next month's Splinter Cell: Conviction - all of which feature "always connected" DRM; instead he encourages Ubisoft to steal DRM solutions from its competitors. So who are these competitors that are doing it right, according to Decker? Two EA studios: BioWare and DICE.

BioWare's solution was the Cerberus Network, which launched with Mass Effect 2. The Cerberus Network allowed BioWare to push additional downloadable content, updates, new weapons and even new missions. DICE and EA's Battlefield: Bad Company 2 gave consumers the choice between a disc-check or up to 10 online activations. While one could argue that even these solutions are not the best approach to handling content, others would argue that anything is better than what Ubisoft has decided to roll out. Of course, Ubisoft could simply use Valve's Steam; although it isn't perfect it is better than having to worry about your connection when you are playing single player.

Read the rest at PC Gamer.

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Re: PC Gamer on Ubisoft DRM

DRM is pure evil; dont ever believe otherwise.

Remember boys and girls dont drink the Kool-aid!

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"The most difficult pain a man can suffer is to have knowledge of much and power over little" - Herodotus

--------------------------------------------------------------------------- "The most difficult pain a man can suffer is to have knowledge of much and power over little" - Herodotus

Re: PC Gamer on Ubisoft DRM

DICE I can't support: they've severed LAN support and public dedicated servers, not to mention mapping and modding. They deserve, at the very least, half the insults that were thrown (deservedly) at Infinity Ward.

EA, on the other side, is... doing... it... correctly. Wow, that was hard to write. If EA can do it, everybody can do it. Even you, Ubi idiots. So come on, do it already!.

And now that I think about it, why does EA allow DICE to do all that?. Damn, nobody thinks of the gamers here. Bastards.

Re: PC Gamer on Ubisoft DRM

Yeah, it's amazing how all our hate suddenly left Electronic Arts who suddenly started doing things right and went straight towards Activision. At least we're consistent as PC gamers. If a company burns us, we scorn them. If a company does right by us, they get a reprieve.

(P.S., I did specifically say "PC Gamers".)

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Papa Midnight
http://www.thesupersoldiers.com

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Papa Midnight

Re: PC Gamer on Ubisoft DRM

This is why I use Steam.....because it is the friendliest DRM out there. And for those who are completely against DRM...stop being republicans...(Being sarcastic there)

Re: PC Gamer on Ubisoft DRM

The only 'friendly' DRM is no DRM. I've had significant problems with Steam.

Re: PC Gamer on Ubisoft DRM

Same here - once it took 3 freakin re-installs for me to get Left for Dead 2 working right. Never really had that issue with a game, usually one re-install will do the trick.

The issue with this 'DRM' is if THEY (the host - servers, network, etc) are having problems - so are you.

But I hate most DRM with a passion - what does it stop? Not much. You can find a torrent for single player - on almost any of these titles. The main thing DRM does is HASSLE people like me who actually buy the crap.

It's probably a lot of the reason I own a lot more games than I play, there's a few I have that simply are not worth the hassles.

 

 

Re: PC Gamer on Ubisoft DRM

I will agree, Steam definitely has some issues, especially with regards to offline mode.

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Papa Midnight
http://www.thesupersoldiers.com

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Papa Midnight

Re: PC Gamer on Ubisoft DRM

Anything better then Ubisoft's solution. Heck some would go as far as say Securom is better then Ubissoft's DRM.

http://www.magicinkgaming.com/

Re: PC Gamer on Ubisoft DRM

Why do companies even waste their time? Just put it on Steam and call it good. It's there, it works well enough, and consumers aren't rabidly against it.

Re: PC Gamer on Ubisoft DRM

There is one thing that keeps bugging me with Steam, (besides the fact that their prices are
about 30-50% higher than in stores). If someone at Steam has a bad hair day and disables
your account, then EVERY single game you have would be gone. To make things worse, you
would probably not be able to do anything about it, since you technically do not buy games
for steam, but you rent them for a one-time-fee. As a subscriber you don't have any rights,
but only privileges.

Steam may run fluently at the moment, but talk about putting all your eggs in one basket.
 

Re: PC Gamer on Ubisoft DRM

To me disc checks and CD keys are like taxes; you'd rather not have them but you can grin and bear it. Anything more than that is going too far in my opinion.

What if I don't have a constant internet connection for whatever reason, what if it goes down, what if I run out of installs and they won't let me have any more, what if the company server goes down, what if 5-10 years later they decide to no longer support it, what if the company goes out of business completely? If any one of thosethings happen then that means I may not be able to play a game I legally purchased.

One of my friends and I love to play old games on PC, games that over 10 years old by companies that no longer exist or don't support them anymore. Games that we likely wouldn't able to play at all if they had DRM like EA and Ubisoft are trying to push. We're moving closer and closer to essentially renting games we bought legally and paid full price for.

Re: PC Gamer on Ubisoft DRM

I actually do not have a problem with cd-keys. Honestly, I think there's truthfully only one company that has been doing this right up to their last non-mmo game (Starcraft II is not out yet so I can't go anyfurther than this), Diablo II: Lord of Destruction, and that is Blizzard Entertainment. It is a great method. CD-Key validation upon install against the program, and further cd-key validation against the Battle.net servers to prevent persons using keygens from playing online. The cd used to have to be in the drive to play but subsequent updates to their titles have removed the disc check. They even offer their games as digital downloads. I have found this to be quite an acceptable method.

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Papa Midnight
http://www.thesupersoldiers.com

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Papa Midnight

Re: PC Gamer on Ubisoft DRM

How about like steam only with a if you don't sign on(ever) you only get SP content.


I have a dream, break the chains of copy right oppression! http://zippydsmlee.wordpress.com/2010/05/21/cigital-disobedience/


Copyright infringement is nothing more than civil disobedience to a bad set of laws. Let's renegotiate them.

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http://zippydsm.deviantart.com/

Re: PC Gamer on Ubisoft DRM

So... exactly like Steam?

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Fangamer

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Fangamer

Re: PC Gamer on Ubisoft DRM

No  not exactly, steam wants you to authenticate before you can select offline mode, and offline mode dose not always work right.

 


I have a dream, break the chains of copy right oppression! http://zippydsmlee.wordpress.com/2010/05/21/cigital-disobedience/


Copyright infringement is nothing more than civil disobedience to a bad set of laws. Let's renegotiate them.

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http://zippydsm.deviantart.com/

Re: PC Gamer on Ubisoft DRM

I'll testify to that...

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Papa Midnight
http://www.thesupersoldiers.com

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Papa Midnight

Re: PC Gamer on Ubisoft DRM

Steam really needs a seamless offline mode, games are build with on/off line in mind. Online access works with a good key and good account if applicable. The system dose not care about authentication as the system is geared to watch for key overuse(more than 100 duplicates a month, each time a key shows up as more than 1 in use its counted at 100 the key is blacklisted). If you do not put a key in or account info you can play the SP game without updates with a online account you can get updates but no DLC or extra until the key is put in.While playing a SP game and it goes offline it will notify you of the change in status but do nothing else. While playing online games are suspended until the connection comes back. The online score keeping system and achievements dose not effect single player mode when it goes offline.  

 

Why is that so hard to understand?


I have a dream, break the chains of copy right oppression! http://zippydsmlee.wordpress.com/2010/05/21/cigital-disobedience/


Copyright infringement is nothing more than civil disobedience to a bad set of laws. Let's renegotiate them.

---

http://zippydsm.deviantart.com/

Re: PC Gamer on Ubisoft DRM

It does all of that, though.  Yes, you need to log in once to verify your account and make sure your games are updated to stable versions, but after that you can set Steam to save your credentials, switch to offline mode, unplug your box from the harsh uncertainties of the various internets, and stomp all the headcrabs you want.

Also, it should keep running through sudden service disruption.  I've started Steam up with my machine unplugged, and it let me access my games just fine even though I hadn't specifically told it to go offline.  It simply gave me the option when it couldn't find a connection.  Never had it happen during a game but I'd expect it would keep going, maybe with a brief notification like you've suggested.

I had a look at a few forum threads, and I noticed a few interesting parallels:

1. There's a direct correllation between a user's grammar and how upset they are about offline mode "not working." (Or, I should say, "NOT WRKING! REDECULUS")
2. The vast majority of complaints stem from 2006-2008, suggesting that Valve has been aware of the problem and fixing any problems with it.

So maybe I'm just superstitious, but I get the feeling most complaints about offline not working stem from an OSI layer 8 error.

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Fangamer

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Fangamer
 
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MaskedPixelantehttp://www.joystiq.com/2014/07/12/segas-plans-for-wii-u-virtual-console-are-non-existent/ Hope you didn't buy any Sega games off the original VC, since Sega has no plans on bringing them to the Wii U Virtual Console.07/12/2014 - 5:39pm
MechaTama31I think there are a significant number of jobs people will do for food that they will not do for an ipad.07/12/2014 - 8:39am
Infophilelabour (primarily among mothers and teens) and some show increased labour. Maybe it's a cultural thing in play that results in different outcomes in different societies.07/12/2014 - 6:53am
InfophileYou also need to take into account just how crappy it would be to only have the basics to live. But with competing forces at play like this, it's impossible to argue to an answer. We have to look to tests of it, and results are mixed. Some show decreased07/12/2014 - 6:51am
MechaTama31to be done, and some people really need jobs.07/11/2014 - 5:41pm
MechaTama31Info, I think you don't really understand just how crappy a lot of the jobs are that provide the "basics" that you assume will just continue to be produced under such a system. There's very little pride or prestige to be had from such jobs, but they need07/11/2014 - 5:40pm
Andrew EisenMaskedPixelante - That's probably because it's now available on the Wii U eShop for $8.07/11/2014 - 5:18pm
InfophileThat's not how human psychology works. It's all about "Keeping up with the Joneses." When everyone around you has a new fancy smartphone and is talking about that cool HBO series, do you want to be the one left out?07/11/2014 - 4:05pm
Matthew WilsonThe issue is most people would settle for the basics and not work. That is why we would need very heavy automation to make a system like that work. Almost all labor intensive tasks would have to be done by robot.07/11/2014 - 2:32pm
InfophileOf course, that's a gross oversimplification. The idea, have a basic safety net that pays for what's needed to live. If people can find a job and are willing to work, they get more money which can be spent on comfort and perks.07/11/2014 - 11:33am
InfophileIt's quite possible to get an economy to work with a basic minimum standard of living. You just need perks for the people who do work. Everyone gets food and a home. Everyone who works also gets an iPhone.07/11/2014 - 11:32am
MaskedPixelanteIn the continuing adventures of "Stuff I figured would be overpriced on eBay but isn't", 15 bucks for a copy of Mario and Luigi: Superstar Saga.07/11/2014 - 10:04am
SleakerI didn't gather the same conclusion.. Seems like they are focusing on devices & services still, just not calling it 'devices and services'07/11/2014 - 8:57am
PHX CorpMicrosoft CEO readies big shakeup, drops devices and services focus http://www.theverge.com/2014/7/10/5887143/satya-nadella-microsoft-ceo-employee-email07/11/2014 - 8:45am
MechaTama31declared that everybody should have them. Somebody still has to produce them.07/11/2014 - 7:44am
MechaTama31I do mean the developers/governmet. And money is not the only thing of value. I am including the food, housing, etc that everybody is supposed to get for free under this system. In the real world, those things don't exist merely because an authority has07/11/2014 - 7:43am
InfophileAs automation gets better and better, the number of jobs absolutely required keeps diminishing. How many people these days do you think are actually needed to keep everyone alive? Most people just make our lives more convenient and entertaining.07/11/2014 - 4:43am
Matthew Wilsonthat kind of system only works when most people (around 70 to 80 percent ) do not need to work.07/11/2014 - 1:21am
TechnogeekConjured up by who, though? If by the players, then it's not really "on a whim" since they're kind of putting work into it. If you mean the developers/government, then hello and welcome to monetary sovereignty.07/11/2014 - 12:34am
MechaTama31I'm just saying, when everything of value can be conjured up at a whim, that's not an economy. That's a fantasy.07/11/2014 - 12:15am
 

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